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Hello and welcome to the best smite susano build ever made 2k17 super mlg 100% best guide since season 6.
Some stuff about myself:
-2.5k ish worshippers
-I'd never say this personally but this is what people know me as it's the number one best Susano EU ever I don't like that title, it's a bit full of itself, people also call me The Miyamoto Musashi of smite, like I said I don't say that stuff.
That being said, Shall we get to it then?
+Makes most use of aa cancels in the entire game
+Fast as f*ckboii
+High skill cap
+Low skill floor
-Bad level 1
-Easy to get overconfident
-Average late game
Just be creative, few hints : AA cancel between every skill only if needed
Combo #1 : 3>AA>1>AA>1>AA>2>AA>1
You go in with your 3, follow by an auto attack, followed by your 1, auto attack, 1, auto attack, use your 2 to grab the probably retreating enemy, auto attack, then 1 again to disengage / pursuit.
(If you're able to close the distance without your 3 you go AA>3>AA>3>AA>1>AA>1>AA>2>AA>1)
Combo #2 : 2>AA>1>AA>1>AA>1>AA>3>3>AA
You go in, use your 2, aa cancel your 1, use the dash off your 1 to run into the direction he's retreating or pursuip him, use the 3 to stick to the enemy, wait for the suitable time before you teleport (ie after he uses his dash/leap etc)
Combo#3 : 4>3>2>AA>3>AA>1>AA>1>AA>1
You use your ultimate to gank any lane, use your 2 after the ult procs so you grab him mid air (Increasing the knockup time) then unleash your kit upon him.
This is by far the most situational combo. You're in an awkward spot, on the verge of death, you want to run to your tower but the enemy is zoning out what you wanna do is use your 3, follow by the 2 then teleport again. If you do it fast enough it'll literally swap places with the enemy so you get back to safety.
Similar to combo #4 you're in an an awkward spot, you want to escape asap so you use 2 instances of your 1, teleport with your 3 then quickly use the dash to get away.
Just minion wave clear, you pull the archers near the melee ones, you use your 3 on the mob in the mid so it hits the entire wave, use your 1, no need for aa cancels here.
Engage wiht your pull, auto attack , follow up with your 3, Auto attack cancel with your 1, teleport to the enemy with your 3 again, aa cancel, then disengage with your 1.
For the conquest part, you're free to replace anything except the boots with any of the situationals if needed, it won't be needed most of the time but feel free to.
For the duel part:
-You start with Mark of the Vanguard vs enemies with lots of ticks and/or high early game pressure I.E. Arachne, Camazotz, Bastet, Fenrir, Kali, Izanami, Medusa, are the names that come in my mind rn. (Mark of the Vanguard is also the counter for bluestone, so if you want to be safer you can get it vs any ability based god aswell, I reccomend against it since it hurts your much needed clear as Susano but can be done if needed)
-You fail to snowball against a hunter, you're in the late game, feel free to replace the Heartseeker with Nemean Lion, also if the enemy gets crit Nemean Lion is also needed.
-Similar to Nemean Lion, if you failed to end before late game, feel free to replace Heartseeker with Genji's Guard, you can destroy the red buff, let it disappear, pick up the blue buff and get full CDR to help your DPS.
Relics for duel :
You get Sunder 99% 1st relic most of the match ups, pretty basic.
Thorns vs Hunters
Beads vs Loki
Aegis vs Poseidon/Anubis
Bracer is really situational, never get it vs Ability based gods (since 99% of the time they'll get Brawler and it will hurt it.) Mostly used vs mages and big ult.
*Credits to Razinak for combo #7 much appreciated sir.
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