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Starting off with Death's toll and Morningstar with 3 health pots and 2 mana/purple pots, you start off the laning phase with plenty of sustain. Upon getting Trans you have a huge power spike that leads nicely into the asi crusher mid game. You will have plenty of power/pen then around level 17 you should be getting failnot which will put you at 30% car (huge for neith in particular) then deathbringer will also power spike and make your crits SMACK. Try for yourself and enjoy =)
Starting off with Death's toll and Morningstar with 3 health pots and 2 mana/purple pots, you start off the laning phase with plenty of sustain. Upon getting Trans you have a huge power spike that leads nicely into the asi crusher mid game. You will have plenty of power/pen then around level 17 you should be getting failnot which will put you at 30% car (huge for neith in particular) then deathbringer will also power spike and make your crits SMACK. Try for yourself and enjoy =)
Tap each synergy level to view Neith’s synergies
Neith isn't exactly the most meta God in the game, but her sustain, crowd control, and global ultimate make her a solid pick in my opinion. She is one of the safest hunters to play in this warrior meta and can get out of almost any situation if played correctly. Neith sets up REALLY well paired with tanks late game. Her root and slow can do a lot to change the tide of battle for your team.
All of this said, there is some drawbacks.
Neith is weak into heavy dive. If the enemy team hard focuses you out of the fight and baits your backflip out, you will most likely die. So it's best to stay near tanks and abuse your CC and power crit build to assure victory. I hope this guide has helped you better understand how to play neith and shown you how she can actually be viable in ranked conquest :D
If you get a lead in lane phase and want to rush failnot after asi I find this is also super strong and good for snowballing. Another thing to note is that deaths toll can be replaced with gilded arrow, bluestone pendant, or manikins scepter. Purely preference I just personally really like the sustain offered by death's toll.
For most power hunters it is better to run full power/pen builds. That is common knowlege. But recently I have thought to myself, how do I make a build that can min max my cooldowns while still getting the full power to utilize my character to the fullest? The answer was in fact CRIT BABY! This build will work for any power based hunter and will give you 40% CDR late game when you have red potion. (When hunters are the strongest) please just follow the build and let me know what you think! :D
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