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Hello, this is my guide for Bakasura that is 3 in 1, the reason for this is that I find Bakasura has multiple items that suit him. You take one item and then you realize, 'Oh wait I need this item too but then I won't have space for this item'. So I have made a build for you to choose which items. Note: For all builds pick up deaths toll first, I am too lazy to unadd all items and add death's toll. :/
Passive
I generally don't make use of this passive unless I find some minions convieniently placed near me, other wise it's good for jungling
Take Down/Skill 1
This is just a escape, nothing more, nothing less. You can use it to leap to a jungle camp and reduce the damage done by the camp but only useful early game if you have mana buff since it consumes half your mana early on. There is also a trick that I have done a few times is after you leap if you activate 3 just as you land you won't make the activation sound.
Eat Minion/Skill 2
This is a useful skill early game to an extent but almost useless late game. It heals him so it can sustain him early game and can be used to eat minions in the jungle camps. Late game you can 1 hit the minions so you don't really need this skill, the protections are also useless since Bakasura is already weak. There is a trick you can to make this skill useful in jungling, focus the minion with the buff, whilst healing yourself and then eat it, then take out the other 2 minor minions, this way you don't take as much damage. Some people like to eat the minor minion then take out the other 2 but I don't suggest this because the protections barely reduce the minion damage and you don't heal yourself after you take minion damage.
Butcher Blades
Bakasura's core skill, it has passive physical power so you can focus on attack speed and this ability does true damage meaning the damage will penetrate ALL armor at a fixed amount meaning if you, 50 or 300 phys protection, true damage will always do the same amount.The true damage is another reason to focus on att speed so you can get more hits with his 3. A common way to counter true damage is to get high health items since true damage does a fixed amount and can't be increased.
Regurgitate/Ultimate
This skill is really useful if you have trouble hitting your melee attacks and to secure kills, the minions that come out can be used to trap an enemy in place or at least block them. Don't use this on somebody with CC, they will just CC you and waste your ult, if they try to leap/dash away then just use your own leap.
The Jungling Guide
This build is for those players who prefer jungling and ocassionally ganking. I usually start my jungling route by getting mana buff first, then i go for the medium camps, after that, I go for speed buff to move around quicker then I go for Cdr and then damage by then medium camps should have spawned so I go to that camp then repeat.
Buff camp spawn time: 4 minutes
Medium Camp: 100 seconds
Fire Giant and Gold fury: 5 minutes
Death's Toll/Warrior Tabi
No explanation needed here.
Devourer's Gloves
If you are gonna be jungling, you might as well pick up this item to make use of those minion's, it is also good on Bakasura anyway.
Fatalis
This item is great for jungling, Bakasura's passive goes great with this, it allows him to stack his passive and this items passive together along with his Butcher Blades. It also grants him movement speed letting him go faster to each jungle camp.
Golden Bow
This item lets you jungle A LOT more fatser. Just hit the minion with the buff and it will hit the other two minions allowing you to focus on 3 minions at once and when the other 2 minions dies and the main one doesn't just eat the main one with your Eat Minion
Executioner
I wouldn't normally recommend this on Bakasura but I feel it is good on him if you are jungling. The minions scale as the match progresses, getting some penetration should counter that, also letting you get the fire giant and gold fury easier.
Deathbringer
High damage, crit chance, crit damage. This item if good combined with your golden bow, besides that self explanatory.
Hand of the Gods
No explanation needed
Other active can be anything except stupid things.
Ganking Build
This build is for those players who want kills more so than jungling. This build will let you secure those kills, kill players faster etc.
Warrior Tabi/Death's Toll
No explanation needed
Devourers Gloves
Gives you high physical power and some lifesteal to let you kill players quicker.
Fatalis
Lets you outrun and chase players that get away with the movement speed.
Frostbound hammer
Really good combined with Fatalis since with Fatalis passive you gain movement speed and att speed everytime you hit something so combine that with a slow, it basically makes them trapped in your blades of doom.
Qin's Blades
Let's you counter the health strategy and lets you shred the tanks like nothing combined with your true damage.
Deathbringer
No explanation needed
Creeping Curse
For the slow to secure kills, if you get this you might want to take away Frostbound hammer.
Sprint
Sprint3+Ult+Butcher Blades+Items=Feast
Purification Beads
Combine this with your ult to further secure kills.
Extra:
My basic build is just taking away Frostbound Hammer and putting in Voidblade. So, I shall explain, I could get executioner's but I have trouble hitting my auto attacks so I would rather have a constant penetration aura but that is my preference since I get 280 ping in NA servers and 350 ping in EU. The Phys protection is also useful against Fire giant and gold fury which both do phys damage.
So to summarise:
Pros
High Damage EVEN to tanks
Decent Jungler
Cons
Hard to learn and master
Easily dies
Early Game
Be very careful, just jungle, don't get kills unless you are with a tank that asked you to attack otherwise just be passive
Mid Game
At this point, you can shred mages and weak characters quite easily so go for ganks, but you yourself are weak to them.
Late game
You are both strong and weak at this point. I suggest you push other lanes while your teamates are distracting the enemy, if anybody comes to disturb you....KILL THEM, I have had times I was pushing a lane when their tank came...DEAD, then their carry came....DEAD, but if 2 people come instead of 1 then just run, you are weak but 1 vs 1 you are almost guaranteed to win the trade.
Ao Kuang, Ra, Poseidon etc.
You can jungle all you want without having to worry about your lane, and you can gank the other lanes even if you are left and go gank right as long as they are passive, also give them mana buff at start if you are left.
Vulcan
Possibly THE BEST lane partner. He has some crazy lane sustain with his turrets, if the 2 enemies try to engage him, he just has to activate his ult and Vulcan just has to place his turrets and let his mana regen and if his turrets get injured they get healed as long as Vulcan is near them. You could go AFk and Vulcan can hold his lane fine, he just needs to be passive.
Any tank
Don't go with tanks, they don't have high sustain, they are for engaging but they might be good to you if you are going for a ganking build.
That is my guide, that is all I can say, I covered everything I know in this guide so um I hope this guide helped, feel free to give your opinions.
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