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BABA YAGA MID

0 3 8,531
by PeterRow updated April 22, 2020

Smite God: Baba Yaga

Build Guide Discussion 7 More Guides
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Baba Yaga Build

Start

Build Item Mage's Blessing Mage's Blessing
Build Item Magic Focus Magic Focus

First Back

Build Item Mage's Blessing Mage's Blessing
Build Item Magic Focus Magic Focus
Build Item Shoes of Focus Shoes of Focus

Second Back

Notes Either you finish Divine Ruin right away or you get Pythagorem first and then Divine Ruin if you don't need anti-heal yet. Always get Divine Ruin anyway, so much healing/lifesteal in the current meta, too strong.

Notes

Either you finish Divine Ruin right away or you get Pythagorem first and then Divine Ruin if you don't need anti-heal yet. Always get Divine Ruin anyway, so much healing/lifesteal in the current meta, too strong.

Build Item Mage's Blessing Mage's Blessing
Build Item Divine Ruin Divine Ruin
Build Item Shoes of Focus Shoes of Focus
Build Item Pythagorem's Piece Pythagorem's Piece

Build Order

Build Item Mage's Blessing Mage's Blessing
Build Item Divine Ruin Divine Ruin
Build Item Shoes of Focus Shoes of Focus
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Rod of Tahuti Rod of Tahuti
Build Item Staff of Myrddin Staff of Myrddin

Full Build

Build Item Charon's Coin Charon's Coin
Build Item Divine Ruin Divine Ruin
Build Item Shoes of Focus Shoes of Focus
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Rod of Tahuti Rod of Tahuti
Build Item Staff of Myrddin Staff of Myrddin

Late Game

Notes Sell Boots for Spear of Desolation

Notes

Sell Boots for Spear of Desolation

Build Item Charon's Coin Charon's Coin
Build Item Divine Ruin Divine Ruin
Build Item Spear of Desolation Spear of Desolation
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Rod of Tahuti Rod of Tahuti
Build Item Staff of Myrddin Staff of Myrddin
Build Item Elixir of Speed Elixir of Speed
Build Item Potion of Power Potion of Power

Relics

Notes Beads first almost all the times. Aegis or Frenzy second relic. Frenzy + ult combo = Objective steal, successful team fights, etc.

Notes

Beads first almost all the times. Aegis or Frenzy second relic. Frenzy + ult combo = Objective steal, successful team fights, etc.

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Belt of Frenzy Belt of Frenzy

Baba Yaga's Skill Order

Wild Witchcraft

1 X Y
Wild Witchcraft
1 3 6 7 10

Baba's Brew

2 A B
Baba's Brew
2 8 11 12 14

Blast Off!

3 B A
Blast Off!
4 15 16 18 19

Home Sweet Home

4 Y X
Home Sweet Home
5 9 13 17 20
Wild Witchcraft
1 3 6 7 10

Wild Witchcraft

1 X
Baba Yaga throws forward magic imbued with chaotic qualities. The magic will travel in the path of a random shape (Left Corner, Right Corner, Split, or Oval) and leave behind a random magical field on the ground it flew over for 4s. The fields can boost friendly Protections, boost friendly Movement Speed, lower enemy Movement Speed, or Silence enemies.

Ability Type: Area, Crowd Control, Damage
Damage: 100 / 150 / 200 / 250 / 300 (+70% of your Magical Power)
Protections: 15 / 20 / 25 / 30 / 35 for 1s
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30% for 1s
Slow: 20 / 22.5 / 25 / 27.5 / 30% for 1s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Baba's Brew
2 8 11 12 14

Baba's Brew

2 A
Baba Yaga throws together random ingredients to brew a Potion. Each Eye of Newt increases the Potion’s Damage by 7.5%. Each Dragon Scale adds a 12.5% slow to enemies hit for 2.5s. Each Wolf Tooth adds a 7.5% Attack Speed slow and Power reduction to enemies hit for 5s. Baba Yaga can store a single Potion in her consumable slot refiring/canceling this ability. She can pull it out at any time to throw it.

Ability Type: Circle, Crowd Control, Damage
Damage: 85 / 120 / 155 / 190 / 225 (+70% of your Magical Power)
Ingredient Count: 3 / 3 / 4 / 4 / 5
Cost: 60
Cooldown: 10s
Blast Off!
4 15 16 18 19

Blast Off!

3 B
Baba Yaga crawls inside her Mortar for protection. While inside the mortar she gains Damage Reduction, Knockup Protection, and begins to build up explosive magic. After 1s the magic explodes, launching Baba Yaga and her Mortar in the direction she is facing. Enemies near the Mortar when it explodes take damage.

Ability Type: Circle, Leap, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+85% of your Magical Power)
Damage Reduction: 25 / 27.5 / 30 / 32.5 / 35%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Home Sweet Home
5 9 13 17 20

Home Sweet Home

4 Y
Baba Yaga calls down her Cabin, causing it to crash onto her and launch nearby enemies away. Baba Yaga commands the cabin for up to 8s, using it as a protective shield to create and throw 4 Witchfire Bolts from the inside. When the thrown Witchfire lands, it explodes dealing damage to enemies in the area while leaving behind a creeping patch of fire that chases nearby enemies. Enemies caught in the creeping fire take burn damage every 0.4s.

Ability Type: Circle, Buff, Damage
Landing Damage: 100 / 145 / 190 / 235 / 280 (+50% of your Magical Power)
Burst Damage: 70 / 100 / 130 / 160 / 190 (+30% of your Magical Power)
Burn Damage: 12 / 17 / 22 / 27 / 32 (+10% of your Magical Power)
Shield Health: 160 / 215 / 270 / 325 / 380 (+25% of your Magical Power)
Cost: 60 / i65 / 70 / 75 / 80
Cooldown: 90s

Explanation

This is the build I came with after playing her several games and found out I believe it might be the best build for her right now.

First I tried the Bancroft tier2 start. Bancroft is obviously good for boxing potential but it puts you in dire situations for it to actually work. I found out that Pythagorem's was better (70 Magical Power instead of 100 Power + Bancroft's passive but you get 24% Magical Lifesteal at all time and your allies get buff too, and it cost 200 less gold). So it actually makes a smoother curve and earlier power spike.

But I also thought about the Chrono's Pendant tier2 start. Because I found out that cooldown reduction is really good on her obviously. I tend to avoid being too dependent on cooldown reduction though, has it is much more difficult than before to build it (more expensive, less choice, etc).

And I was obviously thinking about her passive. Her passive makes her stack items faster. But it is not that significant to be honest (more about that later).

So, to benefit from her passive and wanting more cooldown without actually having place for Chrono's Pendant in the build, I came to the conclusion that Mage's Blessing was the way to go. After Shoes of Focus, you either get Pythagorem's or Divine Ruin and mid-game you already have 30% cooldown reduction, anti-heal, a decent amount of magical penetration, power, very good sustain with 24% lifesteal and mp5 and, on top of that, buffs for your allies from Pythagorem's passive. It does makes a difference in teamfights mid-game.

Rod of Tahuti and Staff of Myrddin are the heavy artillery. They make sure you have enough magical power late-game to make you secure kills, objectives and serve your role as the high damage mage of the team.

Then comes an interesting idea. Charon's Coin late-game. Because of Baba Yaga passive, you can actually stack Charon's Coin really fast. You just get in your cabin a few times when you got enough Essence purple stuff and boom +2 stacks. It makes it a good option for late-game without having to worry about stacking it. At least, it makes it viable I believe. And it's a really good magical penetration item option.

And last, you sell Boots for Spear of Desolation. I was thinking about Chrono's Pendant here but you can get max cooldown reduction with red pot late-game (if you get there) and it's more power, max magical % pen, a decent passive.

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1
Hadeyan (2) | April 23, 2020 8:53am
Staff of Myrdin aint good for her. And ıdk why there aint any stacking item when she can stack so quickly ?

And also she is a bad min laner right now. I think she is more of a solo laner.
1
Sixsam | April 23, 2020 11:35pm
Myrdin a great item on her for both her 1 and/ or 3. She can deal some serious damage or just blast on out of there
1
Kriega1 (143) | April 23, 2020 8:59am
Myrddin is fine for her 2 I think, cause she can cycle her 2 potion and still throw the 2 out twice without having the damage penalty from Myrddin passive 1st cast.
1
Sixsam | April 23, 2020 11:38pm
It not a bad idea but really I would most likely us baba 1 twice or 3 twice since both of those do more damage and easier ti hit and a double 3 would be an nice escape option if needed
1
Branmuffin17 (394) | April 23, 2020 10:49am
I dunno though...casting the 2 takes too long IMO and it's not exactly the easiest thing to confirm hits...not quick enough for true burst. A bit more sustained damage perhaps, but I'd be more likely to use the 1 twice with Myrddin.
1
Kriega1 (143) | April 22, 2020 3:17am
", I came to the conclusion that Mage's Blessing was the way to go. After Shoes of Focus, you either get Pythagorem's or Divine Ruin and mid-game you already have 30% cooldown reduction, " - Pythags doesen't have CDR.
1
Big Damage (37) | April 22, 2020 2:21pm
Maybe Soul Gem would be a better fit for her?
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League of Legends Build Guide Author PeterRow
BABA YAGA MID
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