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Artemis // Carry Build

3 0 79,753
by Livi updated March 19, 2013

Smite God: Artemis

Build Guide Discussion 1 More Guides
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Artemis Build

Starter

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Mana Potion Mana Potion

Core

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner
Build Item Rage Rage
Build Item Soul Eater Soul Eater
Build Item Deathbringer Deathbringer

Active

Build Item Creeping Curse Creeping Curse
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Heavenly Wings Heavenly Wings

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
4 15 16 18 19

Vengeful Assault

2 A B
Vengeful Assault
2 7 11 12 14

Suppress The Insolent

3 B A
Suppress The Insolent
1 3 6 8 10

Calydonian Boar

4 Y X
Calydonian Boar
5 9 13 17 20
Transgressor's Fate
4 15 16 18 19

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, preventing movement abilities and dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
2 7 11 12 14

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Suppress The Insolent
1 3 6 8 10

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 8s
Calydonian Boar
5 9 13 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 225 / 300 / 375 / 450 (100% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

"Artemis of the wildland, Mistress of Animals"

Introducing Artemis, The Ranged Carry is one of the most feared gods in SMITE due to her sublime Damage Late game. She is one of the most Overpowered late game Gods (IMO).

3 Reasons To Pick Artemis

*Fun
*Easy
*Damage

=FED

Tips For Artemis

TIPS

*When hunting an enemy get really close to the enemy and use skill 4 and then trigger skill 2 to hit the enemy without missing any basic attacks and use skill 3 if you need to finish them off.

*When you are being chased, use Skill 1 in front of you to trap your enemy without them knowing.

Pros & Cons

Pros :

- Strong Carry
- Insane Damage Output
- Good Lane Pusher
- Single Target DPS


Cons :

- Squishy
- Hard to escape
- Ability's Mana Costly
- Vulnerable When Stunned

Skills

Still Target
E: Artemis gains a 5% critical strike chance buff on each successful hit within 4 seconds. Her passive has a maximum of 3 stacks.

T: Since Artemis has a really high damage output this can be really effective.
Transgressors Fate

E: Artemis places up to 3 traps that additionally act as wards. Enemy gods coming within 5 feet of her traps activate them, rooting the enemy god and doing 25/40/55/70/85 (+30% of your physical power) physical damage every second for 3 seconds.

Cost: 60/65/70/75/80 mana.

Cooldown: 18/16/14/12/10 seconds.

T: Very usefull as wards, but are also a good combo with her ultimate Kalydonian Boar, since you can place it on top of the enemy causing a double stun, which lasts for 5 seconds.
If being chased you can place this infront of you so that the enemy falls straight into it.
Vengeful Assault

E: Artemis attacks at a furious pace, increasing her attack speed by 35/45/55/65/75% for 3/3.5/4/4.5/5 seconds.

Cost: 70/75/80/85/90 mana.

Cooldown: 18/17/16/15/14 seconds.

T: Artemis attack speed should be around 1.6, when the skill is maxxed out it will grant her a bonus of 75% (1.2), which means a total of 2.8 (!) attack speed for 5 seconds. This is very useful when having high damage output, a high crit chance or even high lifesteal.
Suppress The Insolent

E: Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged for 90/155/220/285/350 physical damage (+30% of your physical power) and are slowed by 25% for 2 seconds.

Cost: 70/80/90/100/110 mana.

Cooldown: 10 seconds.

T: I Like to level this skill max first simply for harrasing purposes, Its artemis' main damage skill and allows you to kill enemies trying to escape.
Kalydonian Boar

E: Artemis summons the great Kalydonian Boar to wreak havoc on her enemies, doing 150/225/300/375/450 (+100% of your physical power) physical damage to the nearest enemy god and stunning them for 2 seconds. The boar will continue to charge other nearby enemy gods for his 6 second life time.
Cost: 80/90/100/110/120 mana.

Cooldown: 90 seconds.

T: Artemis ultimate is a great way to escape or to engage a fight, its stun allows you to hit basic attacks on your target without missing, Although the ultimate can be useless if the boar is killed.

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1
inspectorkemp4 | September 13, 2013 9:44am
This is a great guide. THe lifesteal on this is amazing. Totally wrecked my friend while playing this.
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League of Legends Build Guide Author Livi
Artemis // Carry Build
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