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Aphrodite - Support (yes! support!)

5 1 37,715
by Xizagu updated February 15, 2015

Smite God: Aphrodite

Build Guide Discussion 5 More Guides
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Aphrodite Build

Starter

Build Item Watcher's Gift Watcher's Gift
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Ward Ward
2
Build Item Mana Potion Mana Potion
5

Core

Build Item Lotus Sickle Lotus Sickle
Build Item Shoes of Focus Shoes of Focus

Defnsive

Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Spirit Robe Spirit Robe
Build Item Hide of the Urchin Hide of the Urchin

offensive

Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of the Magus Spear of the Magus
Build Item Gem of Isolation Gem of Isolation

utility

Build Item Rod of Asclepius Rod of Asclepius
Build Item Breastplate of Valor Breastplate of Valor
Build Item Chronos' Pendant Chronos' Pendant

counter items

Build Item Divine Ruin Divine Ruin
Build Item Pestilence Pestilence
Build Item Witchblade Witchblade
Build Item Celestial Legion Helm Celestial Legion Helm
Build Item Winged Blade Winged Blade

Aphrodite's Skill Order

Kiss

1 X Y
Kiss
2 8

Back Off!

2 A B
Back Off!
3

Love Birds

3 B A
Love Birds
1 4 6 7 9

Undying Love

4 Y X
Undying Love
5 10
Kiss
2 8

Kiss

1 X
Aphrodite blows a kiss to an allied god, making them her soul mate and giving them both increased movement speed. If it hits an ally, it has a reduced 1s cooldown. If the kiss hits an enemy god, they are Damaged, Stunned and Aphrodite's soul mate gets jealous, increasing their damage. Also, Aphrodite's soul mate gains 50% of her MP5 and 10% of her Physical and Magical Protections.

Ability Type: Line, Buff
Damage: 40/60/80/100/120) (+25% of your Magical Power)
Movement Speed: 6 / 7 / 8 / 9 / 10%
Stun Duration: 1s
Jealousy Damage Increase: 5 / 7.5 / 10 / 12.5 / 15%
Jealousy Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Back Off!
3

Back Off!

2 A
Agitated by all the attention, Aphrodite commands enemies to get away from her, doing damage around her, slowing them by 25% for 2s and knocking them back to 25 units from her.

If Aphrodite has a soul mate, an explosion originates on them in addition, dealing the same damage as well as slowing enemies.

If an enemy would be hit by both blasts, they will only be affected by the one originating from Aphrodite.

Ability Type: Circle, Knockback, Damage
Damage: 80 / 140 / 200 / 260 / 320 (+70% of your Magical Power)
Slow: 25%
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Love Birds
1 4 6 7 9

Love Birds

3 B
Aphrodite calls forth a flock of beautiful doves that fly forward in the area in front of her. The doves circle around all enemies in the path, damaging enemies every .5s for 3s. Aphrodite and her soul mate also receive healing when cast and decreased ability cooldowns.

Ability Type: Line, Heal, Damage
Damage per Tick: 15 / 25 / 35 / 45 / 55 (+15% of your Magical Power)
Heal per Tick: 7 / 10 / 13 / 16 / 19 + 2 per Level
Cooldown Decrease: 0.2s per Tick
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Undying Love
5 10

Undying Love

4 Y
Aphrodite pledges undying love to herself and her Soul Mate. While this is active, she and her Soul Mate are invulnerable to all damage and gain the Jealousy effect for a short duration. All Crowd Control effects are also removed when activated.

Ability Type: Buff
Invulnerability Duration: .8 / 1.1 / 1.4 / 1.7 / 2s
Cost: 100
Cooldown: 90s

Introduction

Aphrodite is a wonderful support to take even though many people cry for tanks. She has incredibly vulnerable early game and, if suppressed during this vital phase, it will be incredibly hard to keep up. She works incredibly well with bursty hunters that can immdiately follow up on her kiss like cupid, artemis, ullr and anhur. (Special note goes out to cupid since he can add to her already substantial healing to allow an aphrodite to be incredibly agressive with little punishment in the end.) During the early game you will either want to be incredibly agressive and poke the enemy as much as you can, or play super passive and hover near the tower at all times. Your playstyle will be completely based off of how your adc acts. If your adc is clearing waves faster than then enemy, agressive. If they are on point with follow-ups, agressive. If they play any other way, defensive. The most important thing to note is once you hit level 5, you can tower dive them for days on end.

Skills

If you notice my skill build ends at level 10, this is on purpose. After level 10 you can build based on whats needed. Kiss gives utility and bonus damage to your soulmate, good for if they're fed. Back off will give you the extra damage if you find yourself getting focused or alone alot. While i personally put my ult on low priority, I level it at level 5, 10, 18, 19, 20. While the cool down and duration of invincibility does scale up, it's satisfactory at level 2. The only reason i put levels in it early is if I'm running an ambulance service running around saving people at the last minute and need the cooldown to consistently do it.

Items

With the update to watchers gift, it makes it significantly easier for non tank supports to succeed. In case you were not aware, it no longer grants a gp5 effect, but give bonus gold for being near a minion death along with 10 hp and 5 mp. This gives mana hungry supports (like aphrodite) a bit of help for mana sustain, however when i say mana hungry i mean HUNGRY. Hence the start of 5 glorious mana potions so you can pump out them heals.
With the addition of lotus crown, it had become a necessity to aphrodite's kit, even when not playing support. The temporary protections stim is amazing for tanking towers, winning trades, and the clutch get away with 3 hp left. CD shoes are a necessity for keeping you and your adc healthy.

Now for your defensive items you want to choose sovereignty and heartward (better for your team and gives you ALOT of mp5 in conjunction with lotus crown) or hide of the urchin (lower defense and less utility for just you, but and frees you up for a damaging item.) You want to build your defensive items FIRST no matter how tempting a damaging item is. Spirit Robe is a nice defensive item in general against CC heavy teams, or just that one CC reliant burst person (coughanubiscougharescough)

Out of the offensive items you really only want to pick one (two if you choose hide of the urchin over sov/heart) The slot for an offensive item may also be overrode for a utility or specific counter pick item. Rod of thauti is my favorite since it ramps up your heals also. Spear of the magus is the prime choice if your team has alot of mages and none of them plan on building it (you'll want to ask your team before you pick this item.) Gem of isolation is only if your adc never gets close for you to slow qith back off and you;re playing incredibly aggressive.

Now for utility, ah, utility. Rod of ascelpus is a great item in general, usually subbing for a real damage item in a support aphro build. It flourishes more if your team has thier own natural heals (ie with chaac, hercules, isis, etc.) This is usually my go to item. Alot of people prefer Breastplate of Valor or Chronos' pendant for the cooldown, but its not necessary if you yourself cant tank alot of the damage. Really, breastplate of valor is good against physical teams that arent building crit for that extra defense and CD. Chronos' pendant is good if your entire team is ahead so you can throw in the extra damage often.

NOW for counter items. Each item has it's own niche to be used in.
-Divine Ruin/Pestilance: Obviously when you're against another healer in the duo lane, you want to rush one of these items. Divine Ruin is cheaper, but doesn't let you tank. Pestilance has limited range, but lets you stay in the fray.
-Witchblade: You want to get this if the enemy team has alot of auto attackers. This is not just limited to physical people (think chronos, freya, zeus). If you nab this early game it will utterly cripple them until they build attack speed. Late game it gives your team a slight edge in team fights.
-Celestial Legion Helm: not one of my personal favorite items, but with its new (actually useful) passive it helps when the enemy team is all crit -expletive omitted- Thats it.
-Winged Blade: This item is good for teams that try to slow you to death. When someone's running away and you randomly move faster instead of slower it's intimidating and causes some people to panic. This is only for team with LOTS of slows.

Pros / Cons

PROS
-Substantial Healing that she doesn't have to aim
-Grants bonus mobility/damage with gives her an edge in small skirmishes
-Her ult can break her and her soulmate from CC (and at rank 4+ it lasts long enough for her to kiss someone else, granting it to her and two other people.)
-Late game is phenominal. Even without power her heals hold compared to other healers.
-Can build for the situation without suffering, very versatile.

CONS
-Other healers will almost always out heal her
-Can't keep up in team fights
-Her ult can't be used when she's knocked up (fix hirez! plzkthx)
-Squishy. Squishy. Did i mention squishy? tankiness is 100% build reliant.
-Very Easily shut down early game

Leave a Comment

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Collapse All Comments

1
Raynday | April 8, 2015 2:22pm
I appreciate the guide, my man. I'm surprised to see it the only one on this site I could find for Aprhodite.

Personally, I think she can offer a lot to a team and is an underrated and often underplayed God.

I do have a couple of issues with her as it stands, but I really enjoy playing with her.

If you're interested, here's my God Guide on her. Part 2 is being released tonight PST.

https://www.youtube.com/watch?v=Puco-QgzH98

Best,

Raynday
1
ThePerfectPrism (56) | March 27, 2015 1:20pm
Hi! I just read your build, and you explained what I've defended for almost 1 year and 2 months ... Aphro is a really good for support, but she can shine on solo lane also.
Really good build !

Up Vote !
1
Nex The Slayer (37) | February 18, 2015 2:12am
The build is really good.

The only real problem I have is that Rod of Asclepius is core. The additional healing it grants is a must on Aphrodite. Not too mention it's magic power, health and movement speed fits her like a glove

The guide itself needs some work, however. There Is a lot missing: explaining what each skill dose, when and how to use them, general gameplay tips and match-ups. The information you provide is good, but it's hidden behind walls of text that will discourage the reader from reading it.
Quoted:
Aphrodite is a wonderful support to take even though many people cry for tanks. She has incredibly vulnerable early game and, if suppressed during this vital phase, it will be incredibly hard to keep up. She works incredibly well with bursty hunters that can immdiately follow up on her kiss like cupid, artemis, ullr and anhur. (Special note goes out to cupid since he can add to her already substantial healing to allow an aphrodite to be incredibly agressive with little punishment in the end.)


Her an example on what you can do to make it easier too read, using: Paragraphs, BBCoding and changing the order of the sentences:
Quoted:
Aphrodite is a wonderful support to take, even though many people cry for tanks!

She works incredibly well with bursty hunters that can immediately follow up on her Kiss like Cupid, Artemis, Ullr and Anhur. (Special note goes out to Cupid since he can add to her already substantial healing to allow an Aphrodite to be incredibly aggressive with little punishment.)

However, she has incredibly vulnerable early game. If suppressed during this vital phase, it will be incredibly hard for her to keep up.

Note how I started of by telling people that Aphrodite is a wonderful support, then proceed with the "Works incredibly well with hunters" too justify the wonderful support statement.

For BBCoding, I highly recommend you read this guide on BBCoding for the basics and some tips.


Here are also some codes that you should always use:
Code:
[[Aphrodite]]
Becomes:
Aphrodite
Code:
[icon=Aphrodite size=50]
Becomes:
Code:
[rule]
Becomes:
Which are useful for separating paragraphs of text, like I have been doing in this review.


Down-vote for now.
But if put some more work in too this, I might change my vote! Feel free to PM me when ever you feel your guide is ready for a new review!
1
Greenicey | February 16, 2015 12:25pm
I like this guide a lot, Aphrodite is one of my favorites to play support with so I appreciate the well thought-out guide to playing her in that fashion. If you could simply touch-up how the guide looks, this could be a fantastic guide. Other than that Nice job! :)
1
AmorphousGamer | February 15, 2015 4:19pm
Hey there! This guide is well-written and well thought out. I like it. My only complaint is that it looks rather plain. You might want to read this guide guide to learn how to make your guides more interesting and easier to deal with.

Anyway, +1 from me. Pretty good guide.
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League of Legends Build Guide Author Xizagu
Aphrodite - Support (yes! support!)
Table of Contents

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