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To start off the build let me say this. Anhur is NOT a tank, he is NOT an early game character, and he is NOT a solo character. With these things said your going to play Anhur like a regular support character until late game. Just find the BIGGEST teamate in your lane... and stay BEHIND him. Let him take the damage while you deal some yourself. After you get a little bit of gold we'll move over to the next part.
Ok now your at mid game, that's good, Now you are most likely wondering, "Why haven't you told me to buy anything yet". That's because you were saving up money. By "mid" game
(8-10 mins tops) you should have worked up enough gold to buy a couple NECESSARY items. The first item you want to get is called "The Executioner", And if you can get
"Rage", This item(s) will grant you (mainly) Attack Speed and Critical Chance. After buying these you want to save up to buy some sort of defense (depending on the game), but if your looking for my personal suggestion go for "Mail of Renewal".
Now your probably 15-20 mins. into the game and you've snagged a few kills. All the wait has finally come to an end. Once you have approximately 7140 gold (you can split it up if you'd like). Go back to your base and buy these items: "Deathbringer", "Winged Blade", and "Hastened Fatalis". This will grant you more Crit. Chance, Faster Firing, and even a tiny bit of movement speed.
Anhur's abilities are rough. Both on user and receiver. Using your abilities right can make you or break you with Anhur. Now, just so everyone knows, Anhur is one of the hardest gods to play for the specific reasons of 1) his Javelins aren't very fast making it hard to hit people, and 2) his abilities are harder to use than normal gods. Now the first ability "Shifting Sands" can be used in numerous ways. To block people off, Keep them from running away, or to simply just to annoy someone because you feel like having a jolly good time. I mostly use it when to block off paths. Like when I'm on the pheonix I make sure to block off one side because no one wants to stand in a de-buff. Therefore I only have to focus on one side. His second ability "Impale" can be used in two ways. To get someone off your back, or to simply do damage and keep someone from doing a certain attack that you don't want them to (I'm talking to you Zeus users).
Anhur's third ability "Disperse" is very very good for RUNNING. Do not use this ability to get into a fight. Anhur's final move "Desert Fury" FOR THIS BUILD AND THIS ONLY. Has only one use, to keep pressure on. Use your ultimate as much as you please on Anhur because it's not going to help you that much when your spraying it everywhere because your anxious. Just to note that the reason this build is so powerful is half because of Anhur's passive ability. His passive makes enemy god's physical protection to be lessened for 3 seconds.
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**proceeds to tell you to hide behind your support and play carry...
I feel like this is guide from a player who doesn't understand the basic mechanics and terminologies of the game, but thinks they do, rather than a troll guide.
We'll have to see how the creator responds to know.
The skill order is impossible and bad.
And the majority of the what is written in the guide is just false.
No boots, lifesteal, stacking item, and NO adc needs defense items.