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Agressive Arena Kukulkan

0 4 9,606
by Lacirev updated January 14, 2015

Smite God: Kukulkan

Build Guide Discussion 0 More Guides
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Kukulkan Build

Default

Build Item Hastened Fatalis Hastened Fatalis
Build Item Demonic Grip Demonic Grip
Build Item Rod of Tahuti Rod of Tahuti
Build Item Witchblade Witchblade
Build Item Polynomicon Polynomicon
Build Item Gem of Isolation Gem of Isolation

Kukulkan's Skill Order

Zephyr

1 X Y
Zephyr
6 7 8 10

Slipstream

2 A B
Slipstream
11 12 13 15

Whirlwind

3 B A
Whirlwind
1 2 3 5

Spirit of the Nine Winds

4 Y X
Spirit of the Nine Winds
4 9 14 19
Zephyr
6 7 8 10

Zephyr

1 X
Kukulkan fires a projectile breath attack that hits the first enemy in its path, doing damage and Slowing all enemies in the area around the impact.

Ability Type: Line, Slow, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+75% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Slipstream
11 12 13 15

Slipstream

2 A
Kukulkan channels the wind, allowing him to move faster and cleansing himself of Slows and becoming immune to Slows. This speed boost is strong at first but scales down gradually over the 4s duration.

Ability Type: Buff
Speed: 50 / 55 / 60 / 65 / 70%
Duration: 4s
Cost: 65
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Whirlwind
1 2 3 5

Whirlwind

3 B
Kukulkan summons a tornado at his ground target location. A smaller tornado branches off onto any enemies that come within the radius, doing damage every .5s for 2.5s and is refreshed every .35 if enemies stay within the radius, for a maximum of 12 ticks.

Ability Type: Circle, Damage
Damage Per Tick: 8 / 17 / 26 / 35 / 44 (+15% of your Magical Power)
Tornado Lifetime: 4s
Range/Radius: 55/20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13 / 12 / 11 / 10s
Spirit of the Nine Winds
4 9 14 19

Spirit of the Nine Winds

4 Y
Kukulkan summons the Spirit Of The Nine Winds to breathe down destruction onto his enemies in a path in front of him, doing damage and knocking all of the enemies to the side.

Ability Type: Line, Knockup, Damage
Damage: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Cost: 100 / 110 / 120 / 130 / 140
Cooldown: 90s

Introduction

So this is the build that i used when i first played Kukulkan and i only bought the items that would help me become a more aggressive Kukulkan. So what did i do with this aggressive build, well i went out there and tried to get as much kills as i can

Items

So if you have ever played normal Kukulkan he is actually pretty slow, now in a mode like arena its good to be able to chase people so items, that increase attack speed and magical damage definitely help because you can hit harder and much faster than you usually would

Skills

NOTE: The reason level 1 is blank is because you can upgrade abilities 1-3 on level 1 in arena

Since Kukulkan is slow and you need to make him faster he can still be slow to kill, so you would need to chase people for longer, so upgrading whirlwind can help slow enemies and help in team fights, then after you have upgraded that, it is good to upgrade zephyr because it can help deal more damage quickly and also can slow enemies in the area which is good for team fights. then finally upgrading Slipstream can be useful to make trips back to base quicker, As for the ultimate use it in team fights because in most of them it is hard the see it coming so it can be useful for doing damage to multiple targets, you just need to time it right

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League of Legends Build Guide Author Lacirev
Agressive Arena Kukulkan
Table of Contents

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