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5.6: Zeus Mid Guide

0 0 9,747
by DiamondPlate updated April 17, 2018

Smite God: Zeus

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Zeus Build

Start

Build Item Mage's Blessing Mage's Blessing
Build Item Spellbook Spellbook
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion

First Recall

Notes If you can afford full Book of Thoth after a first blood, go for it instead of boots.

Notes

If you can afford full Book of Thoth after a first blood, go for it instead of boots.

Build Item Mage's Blessing Mage's Blessing
Build Item Spellbook Spellbook
Build Item Shoes of the Magi Shoes of the Magi

Final Build

Build Item Shoes of the Magi Shoes of the Magi
Build Item Book of Thoth Book of Thoth
Build Item Spear of Desolation Spear of Desolation
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Soul Reaver Soul Reaver

Build against healers

Build Item Shoes of the Magi Shoes of the Magi
Build Item Book of Thoth Book of Thoth
Build Item Divine Ruin Divine Ruin
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Soul Reaver Soul Reaver

Alternative options

Notes Warlock's Staff instead of Book of Thoth

Notes

Warlock's Staff instead of Book of Thoth

Build Item Gem of Isolation Gem of Isolation
Build Item Soul Gem Soul Gem
Build Item Bancroft's Talon Bancroft's Talon
Build Item Warlock's Staff Warlock's Staff

Zeus's Skill Order

Chain Lightning

1 X Y
Chain Lightning
3 8 11 12 14

Aegis Assault

2 A B
Aegis Assault
1 15 16 18 19

Detonate Charge

3 B A
Detonate Charge
2 4 6 7 10

Lightning Storm

4 Y X
Lightning Storm
5 9 13 17 20
Chain Lightning
3 8 11 12 14

Chain Lightning

1 X
Zeus fires a bolt of lightning that arcs between enemies, doing damage and applying a charge on each hit.

Ability Type: Projectile
Damage: 40 / 70 / 100 / 130 / 160 (+50% of your Magical Power)
Arcs: 4
Slow: 20%
Slow Duration: 2s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Aegis Assault
1 15 16 18 19

Aegis Assault

2 A
Zeus throws his shield forward dealing damage to nearby enemies and apply a charge. The shield remains for 5s, and Zeus may target it with Basic Attacks or Chain Lightning. Each Basic Attack or first Chain Lightning arc that hits the shield will deal additional static damage and apply a charge in the area. While Zeus' shield is deployed, he gains Attack and Movement Speed. Zeus may refire the ability to recall the shield early.

Ability Type: Ground Target
Initial Damage: 60 / 105 / 150 / 195 / 240 (+50% of your Magical Power)
Static Damage: 55 / 65 / 75 / 85 / 95 (+30% of your Magical Power)
Attack Speed: 15 / 20 / 25 / 30 / 35%
Movement Speed: 15 / 17.5 / 20 / 22.5 / 25%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Detonate Charge
2 4 6 7 10

Detonate Charge

3 B
Zeus detonates any charges that have accumulated on enemies, doing damage, multiplied by 1/1.7/2.4 depending on the number of charges.

Ability Type: Instant
Damage: 50 / 80 / 110 / 140 / 170 (+25% of your Magical Power)
Cost: 60
Cooldown: 10s
Lightning Storm
5 9 13 17 20

Lightning Storm

4 Y
Zeus conjures a Lightning Storm, striking enemies in the area every second. Applies a charge with each hit.

Ability Type: Ground Target
Damage per Hit: 100 / 145 / 190 / 235 / 280 (+55% of your Magical Power)
Max Damage: 500 / 650 / 800 / 950 / 1100 (+275% of your Magical Power)
Lifetime: 5s
Radius: 30
Cost: 100
Cooldown: 90s

Zeus Threats

Tap each threat level to view Zeus’s threats

Max
9
Major
4
Even
0
Minor
0
Tiny
0

Early Game

-Zeus should help the jungler to clear their speed camp to get to level 2 after the first wave. If the jungler wants to go to the red camp, however, you should let him solo the camp.

-Make sure to Aegis Assault the side of the wave so you are able to basic attack the shield to fully clear the wave.

-Don't push up too far in the lane unless you bought Wards and placed them on the map.

-Be careful of early ganks.

Mid Game

-Roughly begins at the 10 minute mark

-By now you should be dealing decent damage with your combo and finishing stacking Warlock's Staff or Book of Thoth.

-Make sure you are not getting caught out in the jungle by yourself, especially without wards. Try and get your support to rotate with you.

-You should also be mindful of the Gold Fury at this point. Try to place your wards for maximum vision around the Gold Fury if your support doesn't ward it.

Late Game

-Roughly begins at the 20 minute mark when teams start to rotate together

-Fire Giant and the Pyromancer should be the main concern of teams now, as control of the Pyromancer allows for quick rotations, and the Fire Giant buff helps teams have an easier time sieging lanes.

-Remember, if only 1 person is diving you in a 5vs5, and you have a team around you, kill that 1 person as he is out of position, but make sure to not get caught out by their heavy damage-dealers.

Pros / Cons

Pros

    -High Burst
    -Strong Late Game
    -Massive AoE
    -Great Zoning

Cons
    -Low Mobility
    -Squishy
    -Lacks Hard CC
    -No CC Immunity
    -Requires a lot of setup

Summary

-Zeus is a high damage, burst mage with very little mobility.

-Low viability right now due to the threat junglers pose to Zeus due to him being very immobile.

-However, if Zeus has the right team with plenty of setup (Athena taunt, Ares pull, any jungler with good CC) he can deal plenty of damage and swing games in his favour.

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