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 Primordial Onslaught (Flying): Tiamat gathers power, allowing her to fire orbs of energy at the end of the channel. Each orb damages enemies and stops on enemy gods. Hitting the same enemy deals 15% less damage each time, to a minimum of 70% reduction. This ability can fire additional projectiles at ranks 3 and 5. Consume (Ground): Tiamat fires a cone dealing damage and slowing enemies hit. Minions, Large Monsters or Buff Holders hit under a health threshold are executed. Tiamat can immediately consume her Serpent and Beast pets to provide a Hardened Scale. When Tiamat consumes a Buff Holder she gains their buff while the original can still be picked up by allies. This allows Tiamat to pick up a second buff as well. Tiamat can only have one consumed and one regular buff at a time.
 Consume (Ground): Tiamat fires a cone dealing damage and slowing enemies hit. Minions, Large Monsters or Buff Holders hit under a health threshold are executed. Tiamat can immediately consume her Serpent and Beast pets to provide a Hardened Scale. When Tiamat consumes a Buff Holder she gains their buff while the original can still be picked up by allies. This allows Tiamat to pick up a second buff as well. Tiamat can only have one consumed and one regular buff at a time. 
                                      Ruination (Flying): Tiamat creates an energy field dealing low damage to enemies in the entire area and then a larger amount in the inner area. The inner area of the field also stuns enemies for a short duration.
 Ruination (Flying): Tiamat creates an energy field dealing low damage to enemies in the entire area and then a larger amount in the inner area. The inner area of the field also stuns enemies for a short duration. Outburst (Ground): Tiamat slams the ground creating seismic rifts that erupt in succession in front of her, damaging and knocking up enemies hit.
 Outburst (Ground): Tiamat slams the ground creating seismic rifts that erupt in succession in front of her, damaging and knocking up enemies hit. 
                                      Grounding Dive (Flying): Tiamat dives into the fight landing on all fours, dealing damage and switching to her Ground stance. This ability also provides Tiamat one Hardened Scale.
 Grounding Dive (Flying): Tiamat dives into the fight landing on all fours, dealing damage and switching to her Ground stance. This ability also provides Tiamat one Hardened Scale. Rising Flight (Ground): Tiamat rears up sending out a blast of energy, dealing damage to enemies and sending herself backwards as she returns to her Flying stance.
 Rising Flight (Ground): Tiamat rears up sending out a blast of energy, dealing damage to enemies and sending herself backwards as she returns to her Flying stance. 
                                      Children of Creation (Summon #3): Tiamat calls on the power of Umu dabrutu, conjuring a violent storm that follows enemies before knocking them upward and dissipating.
 Children of Creation (Summon #3): Tiamat calls on the power of Umu dabrutu, conjuring a violent storm that follows enemies before knocking them upward and dissipating. 
                                      Children of Creation (Summon #2): Tiamat calls forth Kusarikku who stands guard at the target location. If an enemy god comes too close, he charges, slows and attacks them.
 Children of Creation (Summon #2): Tiamat calls forth Kusarikku who stands guard at the target location. If an enemy god comes too close, he charges, slows and attacks them. 
                                      Children of Creation (Summon #1): Tiamat places a pit of creation which spawn Serpents of Tiamat that act like minions, traveling down lanes and attacking nearby enemies. 2 Serpents spawn every 10s and the deployable creates 2 waves before disappearing. Enemies hit by the serpents have their damage done reduced. Enemies can also stand on the pit to destroy it early.
 Children of Creation (Summon #1): Tiamat places a pit of creation which spawn Serpents of Tiamat that act like minions, traveling down lanes and attacking nearby enemies. 2 Serpents spawn every 10s and the deployable creates 2 waves before disappearing. Enemies hit by the serpents have their damage done reduced. Enemies can also stand on the pit to destroy it early. 
                                      Children of Creation (Flying): Tiamat is able to summon one of her children onto the battlefield.
 Children of Creation (Flying): Tiamat is able to summon one of her children onto the battlefield. Summon Serpents (Summon #1): Serpents that travel down lanes and act as minions.
 Summon Serpents (Summon #1): Serpents that travel down lanes and act as minions. Summon Beast (Summon #2): Kusarikku who stands guard waiting for enemy gods.
 Summon Beast (Summon #2): Kusarikku who stands guard waiting for enemy gods. Summon Storm (Summon #3): Umu Dabrutu, the storm that chases enemies.
 Summon Storm (Summon #3): Umu Dabrutu, the storm that chases enemies. Tempest of Undoing (Ground): Tiamat causes a celestial outburst around her, dealing initial damage and a damage over time effect to every enemy nearby. Tiamat also gains one Hardened Scale per enemy god hit.
 Tempest of Undoing (Ground): Tiamat causes a celestial outburst around her, dealing initial damage and a damage over time effect to every enemy nearby. Tiamat also gains one Hardened Scale per enemy god hit.SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
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