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Forum » God & Item Ideas » God Ideas 65 posts - page 2 of 7
Permalink | Quote | +Rep by ZangsLegacy » September 12, 2012 5:06pm | Report
will do
IGN: EvilZangs Clan: Wrath Gaming

ZangsLegacy


Remarkable (6)
Posts: 59
Permalink | Quote | +Rep by KaserZero52 » September 13, 2012 11:14pm | Report
Vemacitrin Asura Leader
Pantheon Hindu
Health 436+76
Mana 300 +50
lore
Vemacitrin is the most prominent of the leaders of the Asuras in their fight with the devas of Trāyastriṃśa where they had formerly lived. After one battle he was made prisoner and bound before the throne of Śakra, ruler of Trāyastriṃśa, whom he treated with bitter verbal abuse. Śakra bore his insults patiently, and argued that such patience was a sign of strength, not of weakness.

On another occasion, Vemacitrin and Śakra had a contest of verses, before a joint company of devas and asuras. Each of them alternated with a verse of his spontaneous composition, to see who could speak best. Śakra was awarded the prize by both sides, because it was judged that Vemacitrin's verses tended entirely to contention and violence, whereas Śakra's were edifying and tended to peace and harmony.

Vemacitrin's daughter was named Sujā . After a courtship that extended over many lives, Sujā married Śakra and Vemacitrin became his enemy's father-in-law.

Passive:Rage
Vemacitrin get bonus physical power increase based on the his missing health percentage

1.Lead the charge
A Dash ability that knocks up all enemies in it makes contact with
80 mana 25 sec cooldown Damage 100/150/200/250/300

2.Crushing blows
Vemacitin enhances his blows to deal extra damage but at the cost of some of his life per hit
30hp per auto attack :Toggle Damage added 40/70/100/130/170

3.Destructive Quake
Vemacitrin slams the ground sending out a wave of power that damages and slows
80 mana 15sec CD damage 100/150/200/250/300 20%slow for 3sec

4.Boiling Point
Vemacitrin unleashes all his rage and furry, granting bonus damage for 20seconds.
100%/130%/160%/180%/200%
100/150/200/250/300 mana cost 60 second cooldown
I accidently dispelled my name T-T its Kaiser not kaser

KaserZero52



Posts: 3
Permalink | Quote | +Rep by Skarfax » September 14, 2012 9:58pm | Report
Ogbunabali - God of Death (African Pantheon - Igbo mythology)

LORE

"Ogbunabali (Igbo: [He] kills at night) is the traditional Igbo Death deity. His name is considered to be a literal description of his character as he is said to kill his victims in the night, these usually being criminals or those who have committed an unspeakable taboo." -excerpt from wikipedia.

PASSIVE: "On the Trail"
Whenever an enemy God kills an allied God near Ogbunabali, Ogbunabali gains True Sight (he sees through trees/walls) of this enemy God for 10s in an area of X yards around him. (Allies wont benefit from True Sight)

1) "Shadow Hide the Hunter"
Ogbunabali cloaks himself, completely disappearing from enemy sight (mobs or Gods, disappearing from minimap as well) for 4/5/6/7/8 seconds. While cloaked he moves 30/25/20/15/10% slower due to his concentration to sustain the spell. Any attack or abillity used while Cloaked, removes his invisibility. 20s cooldown. 60/65/70/75/80 Mana Cost.

2) "Assassinate"
Ogbunabali focus and plans the next target of his vendetta, he embues his next Basic Attack with lethal force and precision, dealing a guaranteed Critical Hit (Based on player's Physical Attack). 16s/14s/12s/10s/8s cooldown. 60/50/40/30/20 Mana Cost.

3) "Retribution"
While on the effect of his passive, "On the Trail" (10s after an enemy God kills an Ally), Ogbunabali may activate "Retribution" at the cost of 80/90/100/110/120 Mana. When "Retribution" is activated, the Enemy God(s) revealed by "On the Trail" will take 10/20/30/40/50% more Physical Damage from Ogbunabali, while the Avenger himself takes 5/10/15/20/25% more Physical and Magical Damage from all other enemy Mobs and Gods that are unaffected by "On the Trail". 40/35/30/25/20s cooldown.

Ult) "Crime and Punishment"
Ogbunabali evokes the darkness of the night, engulfing the daylight in shadow in a fixed area. A large area around the Casting Spot is darkened without sunlight. Ogbunabali becomes blured and subtly harder to see by enemies while inside the AOE. Enemy mobs/Gods inside the AOE have reduced 10/20/30/40/50 Physical Defense and move 5/10/15/20/25% Slower while inside it. The Shadowy Area lasts for 6/8/10/12/14 seconds. 120s cooldown. 120/160/200/240/280 Mana Cost.

--

Comments and suggestions would be awesome! Cheers Smite Community from Sao Paulo/Brazil!

Skarfax


Notable (1)
Posts: 7
Permalink | Quote | +Rep by HiFromBuddha » September 17, 2012 12:53am | Report
Ogbunabali

Those are some long *** cooldowns. Maybe just put them a bit lower, like 70-90 seconds for uilti and 15-20 seconds for retribution. Also, a 6 second invisibility seems a bit underwhelming at a 30 second cooldown, so I reckon you should increase the duration to 5/6/7/8/9.
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Permalink | Quote | +Rep by Skarfax » September 17, 2012 7:41am | Report
HiFromBuddha wrote:

Ogbunabali

Those are some long *** cooldowns. Maybe just put them a bit lower, like 70-90 seconds for uilti and 15-20 seconds for retribution. Also, a 6 second invisibility seems a bit underwhelming at a 30 second cooldown, so I reckon you should increase the duration to 5/6/7/8/9.


Thanks for commenting!

I've made some changes to it, I think they're a bit more spawnable and useful now.

Skarfax


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Posts: 7
Permalink | Quote | +Rep by KenderoBucho » September 17, 2012 8:01pm | Report
Hey guys I like the ideas for the different Gods so I decided to add Gods who might be added once the game is completely done the two I came up with are from Japan mythology and are just ideas heres one.

P.S: I noticed how some of you guys have been posting lore for the ideas so I'm going to try and add lore I know its bad lore so I suggest don't read it I only added it so the abilities would make sense I have no idea if the lore is true or not thx 4 posting and enjoy.

Amaterasu, Goddess of the Sun
-In Japan Amaterasu is one of the main Gods as the nation is known for its rising sun. She has been depicted as both human animal and deity. She is decribed as a beautiful woman wearing the finest silk with long black hair with the brightest yellow at the end. Her power over the light and the sun is unmatched until she heard of her rival sun Gods. She joins the Smite arena to bring honor to her people and to prove who really controls the Sun.

HP- 405 (+56)
MP-360 (+50)

Passive, Burning Beauty
-Enemies hit by abilities from Amaterasu will get a stack of Burn on them stacks 3 times and lasts 6sec. If an enemy with 3 stacks gets within 30 feet of Amaterasu they will be stunned for 2sec.

1.) Solar Ball
-Amaterasu releases a ball of pure sunlight in a direction in front of her the ball grows in size the farther it goes dealing its max damage and aoe damage if it reaches the end of its range explodes upon impact or end of range.
MC-100, CD-12sec, (30% Magic Power) LvL's- 60/120/180/240/300 at Max range

2.) Dancing Light
-Amaterasu flashes in a direction causing a flash of light from where she started and also where she lands blinding enemies.
MC-80, CD-10sec, LvL's- .5sec/1sec/1.5sec/2sec/2.5sec Blind

3.) Light Strike
-Amaterasu fires 3 beams of light at nearby enemies dealing damage the beams will prioritize enemy Gods.
MC-60, CD-3sec, (20% Magic Power) LvL's- 30/60/90/120/150

4.)Rising Sun
-Amaterasu rises into the sky hovering over the Smite arena creating a gian ball of sun light. Amaterasu can then decide where to fire the ball dealing immesne aoe damage upon its landing. Enemies can look into the sky and see the ball.
MC-120, CD-3min, (30% Magic Power) LvL's- 150/300/450/600/750 Global Range, aoe range is like tower circle 2x

KenderoBucho


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Posts: 13
Permalink | Quote | +Rep by KenderoBucho » September 17, 2012 8:09pm | Report
Here is the other one for the Japanese just like in the previous message what I said applies to this guy as well.

Yami, Deity of Darkness
-The dark should always be feared especially in Japan. Once the sun sets darkness creeps in smothering all that was once covered in light. Yami the king of the dark is the eternal enemy of the Sun Goddess Amaterasu. He rules over the dark and spawns the monsters of the night. Yami is depicted as a young man with long black hair and piercing red eyes. He wields a katana made of pure darkness in one hand while his other hand of pure darkness is said to hold his third piercing red eye. He now joins the arena to spread his darkness and to end his conflict with the light once and for all.

HP- 435 (+45)
MP- 240 (+40)

Passive, Crippling Claw
-Yami gains a higher critical chance every 6 levels. After 8 auto attacks Yami will strike with his clawed hand slowing and dealing more crictical damage if it was a critical hit.
LvL- /1-5, 4% crit chance /6-11, 12% crit chance /12-17, 16% crit chance / Slow 20%, Extra Crit damage +20%

1.) Shadows Silence
-Yami sink into the shadows going invisible raising his crit chance while stealthed. Any attack from Yami will reval him and end stealth if hit by an ability or an attack from an enemy God Yami's stealth is broken.
MC-100, CD-1min, Crit % Raised- 4%/8%/12%/16%/20% , Stealth Duration- 8sec/12sec/16sec/20sec/24sec

2.) Dark Defense
-The darkness surrounds Yami then disperses outwards slowing enemies and causing them to have their vision to darken(darkened vision is only seeing your character and those attacking you abilities used by you and allies also produce vision but everything else is black)
MC-80, CD-8sec, Slow 4%/8%/12%/16%/20% , Darkened vision 1sec/1sec/1sec/2sec/2 sec

3.) Grave Grip
-Yami grips the target enemy in his clawed hand silencing them and stunning them as long as he holds them. Throughout the duration of the grip Yami can auto attack the enemy he is holding and is silenced as well.
MC-80, CD-16sec, LvL Stun and Silence- 1sec/1sec/2sec/2sec/3sec

4.) Day of Darkness
-Yami rushes forward and creates a large dome of darkness around him darkening all enemies vision in the dome until the duration is done. While in the dome Yami gains 20% crit chance (at all levels of his ultimate) and +20% extra critical damage if all the enemies inside the dome are dead the dome disperses.
MC-120, CD-3min, LvL Duration 4sec/4sec/4sec/5sec/5sec

KenderoBucho


Notable (2)
Posts: 13
Permalink | Quote | +Rep by Minho » September 17, 2012 8:17pm | Report
I love the Athena idea, I'd so buy it!

Minho


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Permalink | Quote | +Rep by Skarfax » September 18, 2012 7:17am | Report
Amaterasu's Ultimate seems amazing KenderoBucho, Genki Dama FTW!

Skarfax


Notable (1)
Posts: 7
Permalink | Quote | +Rep by KenderoBucho » September 18, 2012 12:25pm | Report
Skarfax wrote:

Amaterasu's Ultimate seems amazing KenderoBucho, Genki Dama FTW!

thx glad u like it :D il prob be posting an idea Ares since he is coming out soon

KenderoBucho


Notable (2)
Posts: 13

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