After a certain duration without successfully basic attacking an enemy, Camazotz becomes thirsty, gaining increased damage and lifesteal for every basic attack and ability for x seconds
Skill 1 - Updraft:
Camazotz dashes forward with a gust of his wings, and after the small dash, Camazotz stops abruptly, causing a gust of wind to push back enemy gods in front of him. This will be used to get an enemy away from a low health ally or push an enemy towards an ally.
Damage: x/x/x/x/x
Knockback Distance: x/x/x/x/x ft
Skill 2 - Blood Bat:
Camazotz releases a bat from under his wings that travels a distance and returns, giving him lifesteal for each enemy hit. If the bat hits a god, it stops, bleeding and slowing the god. The bat acts like a moving ward, that marks enemies with sight, showing all allied gods the enemies for a duration. For enemies to see the bat, they need to see Camazotz.
Minion Lifesteal: x/x/x/x/x
Sight Duration: x/x/x/x/x
God Bleed Damage Per Tick: x/x/x/x/x
Slow: x%
Skill 3 - Aerial Cut:
Camazotz flies into the air and drops down at his current location, damaging and slowing all enemies in the radius. If an enemy is directly below Camazots, he takes a slice towards all of the enemies necks in the radius for the slow, causing critical hits for every enemy hit
Fall Damage: x/x/x/x/x
Root Duration: x/x/x/x/x
Ultimate - Deadly Screech:
Camazots stands in place for x seconds and screeches loudly, fearing, bleeding, and deafening enemies (i'll describe "Deafen" under the skills). The fear/bleed radius about two times hades ult and the deafen is the entire map.
Deafen Duration: x/x/x/x/x seconds
Bleed Duration: x/x/x/x/x seconds
Fear Duration: x/x/x/x/x seconds
Bleed Damage Per Tick: x/x/x/x/x
"Whatttt? Why isnt Camazotz an assassin or warrior like bats should be?", well my friend, i'm doing something interesting. Bats, to me, seem like more of a guardian than assassin? why? because bats usually stay together. And realistically most of them eat tiny mosquitoes and fruit, and are extremely annoying, like a good tank should be. So, that is why he, in my eyes, should be a tank. And I mentioned "Deafen" in the ult. Why that? Because deafen would be a unique trait put into the game. Deafen mutes the in game sound of enemies. For some moves/attacks etc, you need to use your ears to find the direction of things coming your way. This will make people unable to know the gods ready to gank them, or just make them anxious of a gank from how they cant hear a think. Anyways, give me any feedback for suggestions or comments please :) tell me some ideas and i will judge if i should put in ideas and stuffs. Oh and help with the balancing for the skills :) The design of this god, to me, should look like a very large (and kind of fat) Vampire bat with Mayan armor.
For the passive:
Echo location:
Every x seconds Camazotz yells, his cries travel into the jungle/are (large) around him, alerting Camazotz of all nearby enemy gods.
Swarm of Bats:
Whenever Camazotz gets stunned a swarm of bats consume him causing enemies to miss their auto attacks on him.
For the passive:
Echo location:
Every x seconds Camazotz yells, his cries travel into the jungle/are (large) around him, alerting Camazotz of all nearby enemy gods.
Swarm of Bats:
Whenever Camazotz gets stunned a swarm of bats consume him causing enemies to miss their auto attacks on him.
I dislike the fact he can engage with his one and return to his original location.
Blood Bat is a moving ward, so it should have a long range, be a hard to hit skill shot, and possibly make the enemy hit, as he bleeds, a ward for x duration.
So is Soft Landing a Wukong bird with a root and silence? I kinda dislike it, since he basically have two engaging tools. You should consider either changing this or the one.
I like his ultimate, although the entire map muted for five seconds is a big nono. Increase the radius of the swarm, and have it to where it stacks up like Ao Kuang's Tornado and Gods who are in it for the duration are deafened and their sound comes back over time. And because he's a tank, he needs a form of CC; a fear to all enemies in the radius upon casted? A slow? Something.
There is no sync to his kit, therefore, he isn't that good in the tank department. This seems more like a Warrior kit. If you want a tank, the most important thing to look for is kit cooperation, good initiation (only one is necessary), and a high damage ultimate to contribute to team fights.
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