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God Idea: Apep.

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Forum » God & Item Ideas » God Idea: Apep. 14 posts - page 2 of 2
Permalink | Quote | +Rep by M4XiiMUS » June 6, 2013 7:09am | Report
Also, I think he should e long range, I know you were goin more bruiser, but there I'd only 1 long range tank, and no long range bruisers.

M4XiiMUS


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Permalink | Quote | +Rep by Dark Jaw » June 6, 2013 5:42pm | Report
HiFromBuddha wrote:

I feel everything about him is fantastic. If I did have to find something wrong, which I usually do, it's that his passive is boosting the wrong thing. I mean he's a bruiser with relatively high scaling, so the current passive may be a bit dangerous. I suggest that to keep the 'final struggle' feeling of the ability, it should increase defences by a FLAT amount for a small duration (6 or 7 seconds seems good). Note that the passive has to scale with level to be balanced. This would increase his somewhat lacking innate tankiness as a bruiser/ tank.

If you do want to keep the magical damage buff, make it last a duration and most importantly, make it flat damage. Percentage based abilities are a pain to balance out, and you can just make it easier for yourself by making it flat damage.


Makes sense, thanks for the constructive criticism, and I'll fix the passive up.

Dark Jaw


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Permalink | Quote | +Rep by Dark Jaw » June 6, 2013 5:43pm | Report
M4XiiMUS wrote:

Also, I think he should e long range, I know you were goin more bruiser, but there I'd only 1 long range tank, and no long range bruisers.


Yup. A ranged bruiser would make such more sense( Hades is a Long Range Magical-Bruiser, but like my Apep concept, both need to get close to the enemie to do damage).

Dark Jaw


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Permalink | Quote | +Rep by M4XiiMUS » June 6, 2013 9:42pm | Report
Yup!

M4XiiMUS


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