Rushing Terror / Transfuse
Key Bind: 3
Rushing Terror: Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit. The projectiles follow at a slightly slower pace but travel further, damaging enemies as well. Enemies hit by Cthulhu or the projectiles gain 1 stack of Torment.
Ability Type: Dash, Knockback, Damage
Damage:
70 /
110 /
150 /
190 /
230 (+30% of your Magical Power)
Stun Duration: 0.4s
Projectile Damage:
40 /
70 /
100 /
130 /
160 (+20% of your Magical Power)
Cost:
60 /
65 /
70 /
75 /
80
Cooldown: 16s
Transfuse (Ultimate Form): Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies are also hit, taking more damage the closer they are to Cthulhu. This ability damages Cthulhu for 4% of his Maximum Health. If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%.
Ability Type: Circle, Heal, Damage
Damage:
120 /
140 /
160 /
180 /
200 (+20% of your Magical Power)
Ally Healing:
5 /
6 /
7 /
8 /
9% Max Health
Power:
20 /
25 /
30 /
35 /
40
Movement Speed: 20%
Duration: 3s
Cost: 70
Cooldown: 6s
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