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Smite Skill: Eclipse / Radiate / Frostbolt


Merlin Skill Eclipse / Radiate / Frostbolt

Merlin Skill Eclipse / Radiate / Frostbolt Merlin Skill Eclipse / Radiate / Frostbolt Merlin Skill Eclipse / Radiate / Frostbolt Merlin Skill Eclipse / Radiate / Frostbolt

Eclipse / Radiate / Frostbolt

Key Bind: 1

Arcane: Merlin conjures an orb of condensed celestial energy that grows in size as it travels, dealing damage every 0.4s and marking Enemies hit.

Enemies marked take additional damage if they stay within the outer range of Eclipse.

Fire: Merlin channels a beam of intense fire for 2s that deals damage every 0.5s. Each time Radiate hits an Enemy, it also applies a Burn, dealing additional damage over time.

Ice: Merlin hurls a Frostbolt that explodes if it hits an Enemy, dealing an additional 20% damage if they are slowed.

Ability Type: Line
Initial Arcane Damage: 40 / 60 / 80 / 100 / 120 (+70% of your Magical Power)
Arcane Damage Per Tick: 5 / 15 / 25 / 35 / 45 (+10% of your Magical Power)
Fire Damage Per Tick: 10 / 20 / 30 / 40 / 50 (+35% of your Magical Power)
Fire Burn Damage: 5 / 10 / 15 / 20 / 25 (+5% of your Magical Power)
Ice Damage: 60 / 100 / 140 / 180 / 220 (+70% of your Magical Power)
Arcane Duration: 3s
Fire Duration: 2s
Range: 60 / 45 / 70
Cost: 60
Arcane Cooldown: 14s
Fire Cooldown: 16 / 15 / 14 / 13 / 12s
Ice Cooldown: 6s
Skill Discussion

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