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yemoja big heals - for Millan

2 0 4,971
by fraser424 updated November 12, 2020

Smite God: Yemoja

Build Guide Discussion 4 More Guides
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Yemoja Build

start

Build Item Guardian's Blessing Guardian's Blessing
Build Item Glowing Emerald Glowing Emerald
Build Item Hand of the Gods Hand of the Gods
Build Item Healing Potion Healing Potion
2

core

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Breastplate of Valor Breastplate of Valor
Build Item Shoes of Focus Shoes of Focus

heals and procs

Build Item Rod of Asclepius Rod of Asclepius
Build Item Lotus Sickle Lotus Sickle

finish of the build

Build Item Mantle of Discord Mantle of Discord
Build Item Pridwen Pridwen
Build Item Spectral Armor Spectral Armor
Build Item Spirit Robe Spirit Robe
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Shogun's Kusari Shogun's Kusari
Build Item Void Stone Void Stone
Build Item Talisman of Energy Talisman of Energy

relics

Build Item Magic Shell Magic Shell
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Belt of Frenzy Belt of Frenzy
Build Item Horrific Emblem Horrific Emblem

Yemoja's Skill Order

Bouncing Bubble / Moonstrike

1 X Y
Bouncing Bubble / Moonstrike
1 4 6 7 10

Mending Waters

2 A B
Mending Waters
2 8 11 12 14

Riptide

3 B A
Riptide
3 15 16 18 19

River's Rebuke

4 Y X
River's Rebuke
5 9 13 17 20
Bouncing Bubble / Moonstrike
1 4 6 7 10

Bouncing Bubble / Moonstrike

1 X
Bubble: Yemoja tosses out a bubble that bounces twice, dealing damage and slowing enemies by 30% before exploding into smaller bubbles that deal 50% damage. Enemies hit by both bubble bounces take 50% damage on the second hit.

Moonstrike: Yemoja calls upon the Moon to deal damage to enemies below. The inner strike is the largest, dealing full damage and stunning all enemies and enemy structures hit.

Ability Type: Area, Slow, Damage
Bubble Damage: 45 / 80 / 125 / 150 / 185 (+30% of your Magical Power)
Slow Duration: 1s
Moonstrike Inner Damage: 55 / 95 / 135 / 175 / 215 (+40% of your Magical Power)
Moonstrike Outer Damage: 25 / 50 / 75 / 100 / 125 (+15% of your Magical Power)
Moonstrike Stun Duration: 1s
Range: 70
Cost: 2 Omi
Mending Waters
2 8 11 12 14

Mending Waters

2 A
Yemoja sends out a wave of water that damages all enemies it passes through, dealing extra unmitigated damage to their shields. Once the wave reaches an ally it bounces to all nearby allies healing and shielding them for 3s.

Ability Type: Line, Heal, Damage
Damage: 65 / 95 / 125 / 155 / 185 (+40% of your Magical Power)
Bonus Damage To Shields: 2 / 2 / 2 / 2 / 3x
Heal: 20 / 40 / 60 / 80 / 100
Shield: 30 / 60 / 90 / 120 / 150 (+15% of your Magical Power)
Range: 60
Cost: 3 Omi
Riptide
3 15 16 18 19

Riptide

3 B
Yemoja creates a water ring that Knocks Up everyone that enters it. Allies are pushed further and gain both Movement Speed and Protections for 3s. Enemies go a shorter distance and are Slowed. After entering a ring you are briefly locked out of entering another. Yemoja can place the ring at a maximum distance to reverse the direction.

Ability Type: Area, Knockup
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Protections: 20 / 25 / 30 / 35 / 40 Physical and Magical Protections
Slow: 10% for 2s
Ring Duration: 3s
Range: 80
Cost: 3 Omi
River's Rebuke
5 9 13 17 20

River's Rebuke

4 Y
Yemoja unleashes her full power creating two large walls of water that block enemy movement and projectiles. After a delay the river cascades down, damaging, trembling and slowing enemies.

Yemoja gains a buff to her Omi regeneration while she is in the river field that lingers briefly after she leaves it.

Ability Type: Area, Buff, Damage
Damage: 240 / 305 / 370 / 435 / 500 (+70% of your Magical Power)
Initial Slow: 60% decreasing by 20% each second
Slow Duration: 3s
Omi Regeneration: 1 extra every 2 seconds
Buff Duration: 4s after leaving the area
Range: 100
Cooldown: 140 / 135 / 130 / 125 / 120s

Chapter Title

this is for mills.

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1
Kriega1 (143) | November 12, 2020 4:17am
Cant build cad shield on magicals.

Better start is Guardian's Blessing, Shoes, 4 Healing Potions, Hand of the Gods. You should always be building boots first, and this start helps with the boots power spike, plus extra pots for lane.

Also where is boots anyway?
1
boogiebass (46) | November 12, 2020 10:20am
Seems like it's for conquest.
Beads and Aegis aren't good relic options on support.
1
Kriega1 (143) | November 12, 2020 10:55am
Not typically but they can be built very situationally.
1
fraser424 (3) | November 12, 2020 6:16am
kk
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League of Legends Build Guide Author fraser424
yemoja big heals - for Millan
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