Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Hercules guides

Unkillable Hercules

2 1 35,573
by FapMyZERG updated August 6, 2013

Smite God: Hercules

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Hercules Build

Balanced build

Build Item Shard Shard
Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Healing Potion Healing Potion
4
Build Item Sovereignty Sovereignty
Build Item Magi's Cloak Magi's Cloak
Build Item Bulwark of Hope Bulwark of Hope
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Plated Greaves Plated Greaves
Build Item Stone of Gaia Stone of Gaia
Build Item Restoration Shard Restoration Shard
Build Item Elixir of Defense Elixir of Defense
Build Item Cloak of Meditation Cloak of Meditation

AD heavy team

Build Item Shard Shard
Build Item Healing Potion Healing Potion
2
Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Plated Greaves Plated Greaves
Build Item Sovereignty Sovereignty
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Breastplate of Valor Breastplate of Valor
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Elixir of Defense Elixir of Defense
Build Item Cloak of Meditation Cloak of Meditation

Magic Heavy Team

Build Item Shard Shard
Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Plated Greaves Plated Greaves
Build Item Magi's Cloak Magi's Cloak
Build Item Bulwark of Hope Bulwark of Hope
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Runic Shield Runic Shield
Build Item Restoration Shard Restoration Shard
Build Item Stone of Gaia Stone of Gaia
Build Item Cloak of Meditation Cloak of Meditation

Hercules's Skill Order

Driving Strike

1 X Y
Driving Strike
2 6 11 12 13

Earthbreaker

2 A B
Earthbreaker
3 14 15 17 18

Mitigate Wounds

3 B A
Mitigate Wounds
1 4 7 8 10

Excavate

4 Y X
Excavate
5 9 16 20
Driving Strike
2 6 11 12 13

Driving Strike

1 X
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to knockback during the dash.

Ability Type: Line, Dash, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Earthbreaker
3 14 15 17 18

Earthbreaker

2 A
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules.

Ability Type: Line, Knockback, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+70% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Mitigate Wounds
1 4 7 8 10

Mitigate Wounds

3 B
Hercules heals himself instantly and gains increased Attack Speed, Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration.

Ability Type: Buff
Initial Heal: 45 / 75 / 105 / 135 / 165
Damage Returned as Healing: 20 / 26 / 32 / 38 / 44%
Protections Buff: 20 / 30 / 40 / 50 / 60
Attack Speed: 25%
Cost: 60
Cooldown: 15s
Excavate
5 9 16 20

Excavate

4 Y
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting.

Ability Type: Circle, Damage
Damage: 300 / 425 / 550 / 675 / 800 (+100% of your Physical Power)
Radius: 15
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Hello everyone and welcome to the Unkillable Hercules guide. This is my first guide so bear with me.

*DISCLAIMER* This build is still being tested against different combinations in conquest and assault game types. This can also be a hard sustain solo lane in conquest game mode.

THE BASICS

    Hercules is known as a "Bruiser" type of champion, but I have found unlike Thor, Odin, and Fenrir that Hercules is more useful to his team as a meat shield. Damage isn't a priority when you have a good that can pull people off their turret or even tank it while your teammates clean up!

    The best way to play Hercules is over aggressive, it throws the other team off and if your team is heavy on ranged you can be the difference between an even team fight and a sweep.

    "
Mitigate Wounds" is Hercules most important weapon against anyone. Every time it is up it should be used. Pair it with a potion and have fun running to the enemy Minotaur dancing in their base.


The Build

    Counter building is the key to victory.

    High amounts of physical and magical protection, along with high HPS is more than anyone can ask for! Although the damage out put will be lacking this will give your team the advantage to pick High damage champions because you can easily protect them I.e. Loki, Bakusura, Kali.

The Rotation

    The Hercules best known rotation is "
Earthbreaker" into a "Driving Strike". This should only be used to initiate on their turret, your turret, or if you can manage to catch more than one person in both abilities. Otherwise it's a waste of a cooldown.

"Excavate" applies real time physics when it leaves Hercules hands, meaning ... THROW THE BALL AT A WALL SO IT HITS A TARGET TWICE! There is no excuse for your boulder to only hit a group once.

And lastly as stated previously, always use "Mitigate Wounds" when the cooldown is up, it will guarantee your success in lane. Remember the more they try to kill you the more heals "Mitigate Wounds" will provide, so have fun blowing ults, CC'ing, and being unkillable!

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
Guywhoisblue22 | April 26, 2015 10:10am
I followed this build, died 7 times and got no kills. At least I can admire the irony that this build is called unkillable hercules.
1
SanityForge (9) | August 6, 2013 1:52pm
I actually started using a similar build yesterday for the match of the day (all AD assault) after I saw an improvised tank Hercules the day before for regular assault. I do agree that Hercules actually makes a great tank when maxing his mitigate wounds first (surprisingly he still does decent damage) but I dont agree with some of your item choices.

Gauntlet of Thebes is the main problem. It requires 100 stacks while providing only health stats and encouraging the god to steal stacks and gold from the carries. Of course with it being banned in assault, this isnt even an issue, but in Conquest it would take too long to fully stack and your time and gold would have better benefited you buying another defense item that would provide health along with other benefits (such as Mystical Mark for its pushing capabilities due to his slower clear potential).

Elixir of Defense would rarely come into play in either game type simply because of its cost. If you are indeed going for a Tankules build, you should also take the role of the support and invest in wards. If the game last long enough that elixirs should come into play, it is now your job to acquire more damage to ensure you are able to put an end to the match, not prolong it. I usually dont bother with them outside of Hoard modes.

For your balanced build: I dont think its necessary for an equal split of physical and magical. Minions, Towers, Phoenixes and the Minotaur all deal physical damage (not sure about the Gold Fury and Fire Giants but stands to reason they do as well). As a tank it is usually better to invest gold more in physical to tank the stronger hitting objectives because of how easy it is to simply kill heavy magical gods. Of course if there is enough damage to warrant a change, you might as well go with the Heavy Magical build.

Getting boots as a fifth item is a large penalty to you mobility for the majority of the match. It also effects your sustain as Grieves gives defense, HP5, and of course, the speed to run away or assist teammates.

Lastly, I've found Wall of Absolution a surprisingly viable item on Hercules. I used it for nearly every match I played in yesterdays all AD assault match of the day as it gave a flat 30 physical defense along with the potential 45 from its third tier passive. The magical power is useless on Hercules of course, but the MP5 was perfect for Assault. Its a better item than I previously gave it credit for, good enough that I felt it was a viable item on a physical tank like Hercules. I would start with the full item each match and grab the second tier shard with the remaining gold. Worth a try on against a full phys team.

Typo under the basics category.
"Damage isn't a priority when you have a good that can pull people off their turret"
Loading Comments...
Load More Comments
League of Legends Build Guide Author FapMyZERG
Unkillable Hercules
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved