Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results. We recommend you check out our other Tyr Builds

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Tyr guides

Tyr Arena Season 9.1

0 0 4,222
by Fatal025 updated February 1, 2022

Smite God: Tyr

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Tyr Build

Warrior's Axe/ Starting Kit

Notes General Starting Kit. Usually choose blink as my first relic, and meditation as my second. However, this can change based on the enemies comp. Beads if there's very high CC, and Thorns if there's a lot of enemy damage output.

Generally, always have blink with the second relic being any of the other 3.

Also, The starting items, I've found out, can vary. Axe tends to give a good amount of bonus damage, especially early game, while Warding Sigil can provide a more defensive approach for early game, while being able to provide more defense, or damage, for late game.

Notes

General Starting Kit. Usually choose blink as my first relic, and meditation as my second. However, this can change based on the enemies comp. Beads if there's very high CC, and Thorns if there's a lot of enemy damage output.

Generally, always have blink with the second relic being any of the other 3.

Also, The starting items, I've found out, can vary. Axe tends to give a good amount of bonus damage, especially early game, while Warding Sigil can provide a more defensive approach for early game, while being able to provide more defense, or damage, for late game.

Build Item Warrior's Axe Warrior's Axe
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Warding Sigil Warding Sigil
Build Item Blink Rune Blink Rune
Build Item Cloak of Meditation Cloak of Meditation
Build Item Shield of Thorns Shield of Thorns
Build Item Purification Beads Purification Beads

Gauntlet of Thebes

Notes Good early survivability that will only get stronger down the road. It also allows you to engage the enemy team without dying (as fast) as well as providing some support to your team.

Notes

Good early survivability that will only get stronger down the road. It also allows you to engage the enemy team without dying (as fast) as well as providing some support to your team.

Build Item Gauntlet of Thebes Gauntlet of Thebes

The Sledge

Notes Currently, I find this item synergizes well with Tyr. The passive on this item, in conjunction with Oni Hunter's Garb, gives some nice passive protections that'll help in 1v1's and 1v5 situations.

Notes

Currently, I find this item synergizes well with Tyr. The passive on this item, in conjunction with Oni Hunter's Garb, gives some nice passive protections that'll help in 1v1's and 1v5 situations.

Build Item The Sledge The Sledge

Oni Hunter's Garb

Notes Same Concept as The Sledge. Item synergizes well with Tyr.

Notes

Same Concept as The Sledge. Item synergizes well with Tyr.

Build Item Oni Hunter's Garb Oni Hunter's Garb

Winged Blade

Notes This item is going to be your saving grace. When you inevitably get chained by Ares, or slowed by Poseidon, this'll make it so that you done get shwacked by the entire enemy team in the process.

Also, the increase in movement speed allows you to better position yourself for securing kills, or for initiating with Fearless. OH! It'll also help you run away from the entire enemy team without dying... Most of the time, anyway.

Notes

This item is going to be your saving grace. When you inevitably get chained by Ares, or slowed by Poseidon, this'll make it so that you done get shwacked by the entire enemy team in the process.

Also, the increase in movement speed allows you to better position yourself for securing kills, or for initiating with Fearless. OH! It'll also help you run away from the entire enemy team without dying... Most of the time, anyway.

Build Item Winged Blade Winged Blade

Gladiator's Shield

Notes I tend to lean toward Glad Shield not only because of its stats, but also due to the amount of damage it can do during your Fearless + Power Cleave combo to any type of build, Squishy or Tanky.

This item can be swapped out, however, for different items such as Mantle of Discord for more survivability if needed. But I find Glad Shield works well most of the time.

Notes

I tend to lean toward Glad Shield not only because of its stats, but also due to the amount of damage it can do during your Fearless + Power Cleave combo to any type of build, Squishy or Tanky.

This item can be swapped out, however, for different items such as Mantle of Discord for more survivability if needed. But I find Glad Shield works well most of the time.

Build Item Gladiator's Shield Gladiator's Shield

Finish Starter Item

Notes Warrior's Axe = Sundering Axe

Notes

Warrior's Axe = Sundering Axe

Build Item Sundering Axe Sundering Axe

Support items, if Thats what you want to do

Notes If you decide to go full support for your team, you can swap out Oni's or Glad's for any of these items.

Notes

If you decide to go full support for your team, you can swap out Oni's or Glad's for any of these items.

Build Item Mantle of Discord Mantle of Discord
Build Item Amulet of the Stronghold Amulet of the Stronghold
Build Item Sovereignty Sovereignty

Tyr's Skill Order Notes Am example of my leveling route. Maximizing both Fearless AND Power Cleave should be your first priority. However, putting some points early into your Ult can be the difference between securing a kill, and dying trying to.

Notes

Am example of my leveling route. Maximizing both Fearless AND Power Cleave should be your first priority. However, putting some points early into your Ult can be the difference between securing a kill, and dying trying to.

Fearless

1 X Y
Fearless
2 4 8 11 12

Power Cleave

2 A B
Power Cleave
1 3 6 7 9

Change Stance

3 B A
Change Stance
13 15 16 18 19

Lawbringer

4 Y X
Lawbringer
5 10 14 17 20
Fearless
2 4 8 11 12

Fearless

1 X
Tyr charges forward, immune to Knockup, damaging enemies.

Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air.

Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air.

Ability Type: Dash, Knockup, Damage
Assault Damage: 40 / 90 / 140 / 190 / 240 (+55% of your Physical Power)
Guard Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Physical Power)
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Power Cleave
1 3 6 7 9

Power Cleave

2 A
Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone.

Assault Stance: Enemies that are knocked up in the air are knocked away.

Guard Stance: Tyr heals himself for each enemy hit (max 3).

Ability Type: Area, Heal, Damage
Damage: 80 / 115 / 150 / 185 / 220 (+65% of your Physical Power)
Healing: 15 / 35 / 55 / 75 / 95
Cost: 50
Cooldown: 12 / 11 / 10 / 9 / 8s
Change Stance
13 15 16 18 19

Change Stance

3 B
Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Tyr gains benefits depending on his current stance, and also gains half the benefits of the opposing stance.

Assault Stance: Gain Physical Power.

Guard Stance: Gain Protections.

Ability Type: Buff
Assault Stance: 12 / 20 / 28 / 36 / 44 Physical Power
Defense Stance: 12 / 20 / 28 / 36 / 44 Protections
Cooldown: 9s
Lawbringer
5 10 14 17 20

Lawbringer

4 Y
Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them with additional effects depending on what stance he is in.

Assault Stance: Deal additional damage.
Guard Stance: Stun enemies hit.

Ability Type: Leap
Assault Damage: 250 / 375 / 500 / 625 / 750 (+120 of your Physical Power)
Guard Damage: 200 / 300 / 400 / 500 / 600 (+120% of your Physical Power)
Slow: 30%
Slow Duration: 3s
Guard Stun: 1.5s
Radius: 25
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments
League of Legends Build Guide Author Fatal025
Tyr Arena Season 9.1
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved