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Tsukuyomi God of the Moon

3 0 4,276
by HiddenGuardian4 updated September 8, 2020

Smite God: Tsukuyomi

Build Guide Discussion 0 More Guides
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Tsukuyomi Build

Starter

Build Item Assassin's Blessing Assassin's Blessing
Build Item Round Shield Round Shield
Build Item Hand of the Gods Hand of the Gods
Build Item Healing Potion Healing Potion
Build Item Blink Rune Blink Rune

Notes SO I like grabbing shifter shield as you don't have much of a get away with tsukuyomi. Its passive giving 70 damage while over 75% of your health is a good burst with the poke you have with your 1 and 3 basics, and it gives you a bit more survivability while trying to get out of a bad situation. Soul eater gives a solid % pen, cdr and lifesteal, hyrdras will proc with ranged autos giving a boost of damage that is quite nice. Heartseeker for its pure damage increase as well as its passive for abilities, and arondight for the damage increase as well as revealing people hit with your ult making his chase even better as they can not hide.

Notes

SO I like grabbing shifter shield as you don't have much of a get away with tsukuyomi. Its passive giving 70 damage while over 75% of your health is a good burst with the poke you have with your 1 and 3 basics, and it gives you a bit more survivability while trying to get out of a bad situation. Soul eater gives a solid % pen, cdr and lifesteal, hyrdras will proc with ranged autos giving a boost of damage that is quite nice. Heartseeker for its pure damage increase as well as its passive for abilities, and arondight for the damage increase as well as revealing people hit with your ult making his chase even better as they can not hide.

Build Item Warrior Tabi Warrior Tabi
Build Item Shifter's Shield Shifter's Shield
Build Item Soul Eater Soul Eater
Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker
Build Item Arondight Arondight

relics

Notes really I find relics to be preference. I like grabbing blink and aegis but hard cc is tsukuyomis main counter so beads are absolutely viable.

Notes

really I find relics to be preference. I like grabbing blink and aegis but hard cc is tsukuyomis main counter so beads are absolutely viable.

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

boot replacement

Notes It really depends on what you feel you need. Bloodforge is great if you are easily shredding the enemy helping keep you in fights longer as long as you are getting kills. Atalanta's bow is great if you're looking to kill tanks faster as well as serrated edge is a solid item giving extra movement speed, 20% pen and lifesteal as well as the passive is pretty solid. The sledge is great if you want to be tankier while in the middle of their team.

Notes

It really depends on what you feel you need. Bloodforge is great if you are easily shredding the enemy helping keep you in fights longer as long as you are getting kills. Atalanta's bow is great if you're looking to kill tanks faster as well as serrated edge is a solid item giving extra movement speed, 20% pen and lifesteal as well as the passive is pretty solid. The sledge is great if you want to be tankier while in the middle of their team.

Build Item Bloodforge Bloodforge
Build Item Atalanta's Bow Atalanta's Bow
Build Item Serrated Edge Serrated Edge
Build Item The Sledge The Sledge

Tsukuyomi's Skill Order Notes His 2 is his strongest ability. it is wonderful at clearing camps and can help you win small fights with the other jungler. his 1 gives him range and chase if you hit with the auto afterwards. his 3 is alright I throw one point in it pretty much just to gain a solid zoning tool when trying to chase.

Notes

His 2 is his strongest ability. it is wonderful at clearing camps and can help you win small fights with the other jungler. his 1 gives him range and chase if you hit with the auto afterwards. his 3 is alright I throw one point in it pretty much just to gain a solid zoning tool when trying to chase.

Dark Moon Shuriken

1 X Y
Dark Moon Shuriken
2 4 11 12 14

Kusarigama

2 A B
Kusarigama
1 3 7 8 10

Silver Moon Caltrops

3 B A
Silver Moon Caltrops
6 15 16 18 19

Piercing Moonlight

4 Y X
Piercing Moonlight
5 9 13 17 20
Dark Moon Shuriken
2 4 11 12 14

Dark Moon Shuriken

1 X
Tsukuyomi calls upon Shingetsu, summoning forth a Dark Moon Shuriken. The Shuriken damages enemies and stops on gods, sticking into them. If Tsukuyomi gets close to the god he retrieves the Shuriken and reduces its cooldown.

After casting this ability Shingetsu's next Basic Attack becomes ranged. This attack steals Movement Speed from the enemy hit.

Ability Type: Line, Slow, Damage
Shuriken Damage: 85 / 135 / 185 / 235 / 285 (+80% of your Physical Power)
Cooldown Reduction: 4s
Movement Speed Steal: 25%
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 12s
Kusarigama
1 3 7 8 10

Kusarigama

2 A
Shingetsu and Mangetsu form themselves into a Kusarigama. Tsukuyomi swings the weapon to his left and right, damaging and disarming enemies hit. He then swings the weapon forward with more force stunning enemies hit. While channeling Tsukuyomi gains 25% Movement Speed and is immune to Knockups.

Ability Type: Area, Crowd Control, Damage
Swing Damage: 35 / 60 / 85 / 110 / 135 (+40% of your Physical Power)
Disarm Duration: 1s
Final Damage: 60 / 115 / 170 / 225 / 280 (+80% of your Physical Power)
Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14s
Silver Moon Caltrops
6 15 16 18 19

Silver Moon Caltrops

3 B
Tsukuyomi holds Mangetsu aloft as it erupts into starlight, sending stars falling to the ground. As they land they become Caltrops, damaging enemies in the area and slowing them for 2.5s. Enemies who move inside this Caltrop field take damage and are slowed again.

After casting this ability Mangetsu's next Basic Attack becomes ranged. This attack deals bonus Physical Damage.

Ability Type: Area, Slow, Damage
Damage: 20 / 35 / 50 / 65 / 80 (+20% of your Physical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Bonus Damage: 5 (+30% of your Physical Power)
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Piercing Moonlight
5 9 13 17 20

Piercing Moonlight

4 Y
Tsukuyomi channels the power of the Full Moon, gaining Crowd Control immunity and 20% Damage Reduction. He fires forward 4 powerful piercing beams of moonlight. Enemy gods damaged become marked. Each beam can hit up to 3 enemy gods. After firing all beams Tsukuyomi charges forward at light speed, dashing through all enemies in the order they were hit, dealing heavy damage. Tsukuyomi will end his dashing at the final enemy hit. If Tsukuyomi kills an enemy god with this ability he will gain both of his ranged basic attacks.

Ability Type: Line, Buff, Damage
Beam Damage: 30 / 50 / 70 / 90 / 110 (+15% of your Physical Power)
Dash Damage: 70 / 100 / 130 / 160 / 190 (+50% of your Physical Power)
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Chapter Title

Tsukuyomi is a very dangerous character, especially right now. He has a very unique kit and some solid damage output, if not a little broken. He has some decent sustain with his passive making staying in jungle pretty easy with assassin's blessing and the fact each hit gives either mana or health back. The main issues come in the forms of being in the wrong place, if you are out of place and a few jump on you and can stun you that is your end. You will need to be very mindful of the map and positions of all of the enemies as much as possible, as being jumped on is dangerous for a character with no real movement abilities.

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League of Legends Build Guide Author HiddenGuardian4
Tsukuyomi God of the Moon
Table of Contents

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