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THE Sucky Yummy Jungle

1 0 5,323
by hachithemain updated October 19, 2020

Smite God: Tsukuyomi

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Tsukuyomi Build

Start Example

Notes You can pretty much swap out Assassin's Blessing for Attacker's Blessing for a damage build in any non-conquest mode

Notes

You can pretty much swap out Assassin's Blessing for Attacker's Blessing for a damage build in any non-conquest mode

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Healing Potion Healing Potion
Build Item Hand of the Gods Hand of the Gods

Core

Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi

Damage

Build Item Hydra's Lament Hydra's Lament
Build Item Transcendence Transcendence
Build Item Arondight Arondight

Anti-Tank

Build Item Heartseeker Heartseeker
Build Item Titan's Bane Titan's Bane

Situational

Build Item Bloodforge Bloodforge
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item The Sledge The Sledge

Protection

Build Item Void Shield Void Shield
Build Item Bulwark of Hope Bulwark of Hope
Build Item Mantle of Discord Mantle of Discord

Final Build Example

Build Item Mantle of Discord Mantle of Discord
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Heartseeker Heartseeker
Build Item Hydra's Lament Hydra's Lament
Build Item Transcendence Transcendence
Build Item Void Shield Void Shield
Build Item Elixir of Speed Elixir of Speed

Relics

Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Magic Shell Magic Shell
Build Item Sundering Spear Sundering Spear

Tsukuyomi's Skill Order

Dark Moon Shuriken

1 X Y
Dark Moon Shuriken
2 8 11 12 14

Kusarigama

2 A B
Kusarigama
1 3 6 7 10

Silver Moon Caltrops

3 B A
Silver Moon Caltrops
4 15 16 18 19

Piercing Moonlight

4 Y X
Piercing Moonlight
5 9 13 17 20
Dark Moon Shuriken
2 8 11 12 14

Dark Moon Shuriken

1 X
Tsukuyomi calls upon Shingetsu, summoning forth a Dark Moon Shuriken. The Shuriken damages enemies and stops on gods, sticking into them. If Tsukuyomi gets close to the god he retrieves the Shuriken and reduces its cooldown.

After casting this ability Shingetsu's next Basic Attack becomes ranged. This attack steals Movement Speed from the enemy hit.

Ability Type: Line
Shuriken Damage: 75 / 125 / 175 / 225 / 275 (+80% of your Physical Power)
Cooldown Reduction: 40%
Movement Speed Steal: 25%
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 10s
Kusarigama
1 3 6 7 10

Kusarigama

2 A
Shingetsu and Mangetsu form themselves into a Kusarigama. Tsukuyomi swings the weapon to his left and right, damaging and disarming enemies hit. He then swings the weapon forward with more force stunning enemies hit. While channeling Tsukuyomi gains 33% Movement Speed and is immune to Knockback effects.

Ability Type: Circle & Line
Swing Damage: 30 / 55 / 80 / 105 / 130 (+50% of your Physical Power)
Disarm Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5s
Final Damage: 50 / 105 / 160 / 215 / 270 (+80% of your Physical Power)
Stun Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14s
Silver Moon Caltrops
4 15 16 18 19

Silver Moon Caltrops

3 B
Tsukuyomi holds Mangetsu aloft as it erupts into starlight, sending stars falling to the ground. As they land they become Caltrops, damaging enemies in the area and slowing them for 2.5s. Enemies who move inside this Caltrop field take damage and are slowed again.

After casting this ability Mangetsu's next Basic Attack becomes ranged. This attack deals bonus True Damage.

Ability Type: Crescent
Damage: 20 / 35 / 50 / 65 / 80 (+25% of your Physical Power)
Slow: 15 / 17.5 / 20 / 22.5 / 25%
True Damage: 5 (+40% of your Physical Power)
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Piercing Moonlight
5 9 13 17 20

Piercing Moonlight

4 Y
Tsukuyomi channels the power of the Full Moon, gaining Crowd Control immunity and 20% Damage Reduction. He fires forward 4 powerful piercing beams of moonlight. Enemies hit take damage and become marked. Each beam can hit up to 3 enemy gods. After firing all beams Tsukuyomi charges forward at light speed, dashing through all enemies in the order they were hit, dealing heavy damage. Tsukuyomi will end his dashing at the final enemy hit.

Ability Type: Line
Beam Damage: 30 / 50 / 70 / 90 / 110 (+20% of your Physical Power)
Dash Damage: 70 / 100 / 130 / 160 / 190 (+45% of your Physical Power)
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

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League of Legends Build Guide Author hachithemain
THE Sucky Yummy Jungle
Table of Contents

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