Greetings All. Thank you for taking the time to check out the build. This is my first time posting a build, so be gentle.
This is a work in progress. I'll be adding more detailed information later.
Arena 1:
(13,900 gold)
Power: 195
Health 3200
Protections: 209 physical / 213 magical
Arena 2:
(14,050 gold)
Power 285
Health 3200
Protections: 209 physical / 153 magical
Arena 3:
(14,550 gold)
Power 225
Health 3400
Protections: 179 physical / 213 magical
Other Game Mode Builds to come...
READ THIS
If you have never played Terra:
Combination: 3-1-2-1
STEPS:
Step 1.
Locate a target or targets.Make sure your Team is with you.
Step 2.
Throw down Monolith (3).
Try to get the stone monolith behind the enemy with the enemy inside of the effect radius of the Monolith ability.
Step 3.
Charge through the enemy towards the Monolith with the Force of Nature ability (1).
Doing this you should have damaged the enemy with your Force of Nature charge ability, rooted and damaged the enemy with the shattering of the monolith and initiated a damage over time area effect.
If you did it right, the enemy should be behind you. Quickly turn around and proceed to the next step.
Step 4.
Place Crushing Earth (2) with enemy in between both walls. Collapse walls by hitting your (2) again
This will stun and damage the enemy.
Step 5.
Charge through the enemy again with Force of Nature ability (1) (You should have this ability again as long as it's within 3 seconds from when you initially shattered the monolith).
Repeat.
Where's the Boots?
I felt the 10% movement speed from the Rod of Asclepius was sufficient enough to give Terra a bit of movement. I really rely on the 3-1-2-1 combination to dive in and out of a combat situation.
Leave a Comment
You need to log in before commenting.
Collapse All Comments