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Serqet Guide

0 0 3,290
by AscendedWolf26 updated November 17, 2016

Smite God: Serqet

Build Guide Discussion 0 More Guides
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Serqet Build

Offense Build

Build Item Ninja Tabi Ninja Tabi
Build Item Odysseus' Bow Odysseus' Bow
Build Item Hastened Fatalis Hastened Fatalis
Build Item Deathbringer Deathbringer
Build Item Demon Blade Demon Blade
Build Item Ichaival Ichaival
Build Item Elixir of Power Elixir of Power
Build Item Mana Potion Mana Potion
Build Item Heavenly Wings Heavenly Wings
Build Item Cloak of Meditation Cloak of Meditation

Defense Build

Build Item Reinforced Greaves Reinforced Greaves
Build Item Hastened Fatalis Hastened Fatalis
Build Item Breastplate of Valor Breastplate of Valor
Build Item Stone of Gaia Stone of Gaia
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Odysseus' Bow Odysseus' Bow

Serqet's Skill Order

Deathbane

1 X Y
Deathbane
1 6 8 11 14

Cobra's Kiss

2 A B
Cobra's Kiss
2 13 16 17 19

Ambush

3 B A
Ambush
3 4 7 10 12

Last Breath

4 Y X
Last Breath
5 9 15 18 20
Deathbane
1 6 8 11 14

Deathbane

1 X
Serqet dashes three times from side to side, dealing damage and applying Deathbane Poison to each enemy hit. Deathbane Poison reduces a target's physical protection for a short time, after which it remains in a lingering dormant state for 20s.

Serqet is immune to knockup while dashing. This ability can critical hit.

Ability Type: Dash Special
Damage per Hit: 50 / 70 / 90 / 110 / 130 (+50% of your Physical Power)
Max Damage: 150 / 210 / 270 / 330 / 390 (+150% of your Physical Power)
Protection Reduction: 5% for 3s
Max Distance: 50
Cost: 60
Cooldown: 13s
Cobra's Kiss
2 13 16 17 19

Cobra's Kiss

2 A
Serqet launches her two blades forward, dealing damage and applying the Cobra's Kiss Poison.

Cobra's Kiss Poision drives gods to madness, forcing them to attack nearby allies, doing the damage again, or walk harmlessly towards Serqet. After the madness, Cobra's Kiss remains in a lingering dormant state for 20s.

Ability Type: Line
Damage: 40 / 55 / 70 / 85 / 100 (+75% of your Physical Power)
Madness Duration: 1.2s
Range: 40
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Ambush
3 4 7 10 12

Ambush

3 B
Serqet vanishes, rooting herself in place. She may leap once, revealing herself and dealing damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will also reveal her.

Ability Type: Leap
Damage: 80 / 125 / 170 / 215 / 260 (+90% of your Physical Power)
Radius: 15
Cost: 70
Cooldown: 16s
Last Breath
5 9 15 18 20

Last Breath

4 Y
Passive: Serqet gains increased Critical Strike Chance.
Active: Serqet leaps to an enemy, Stunning them and gaining 50% damage mitigation. She then applies the Last Breath poison and pushes them 30 units away. The poison deals true damage to the target over the next 5s, and prevents them from healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all enemies within 20 units.

Ability Type: Target, Debuff, Damage
Damage: 102 / 150 / 198 / 252 / 300 (+120% of your Physical Power as True Damage)
Stun Duration: 1s
Healing Reduction: All Healing
Critical Strike Chance: 0 / 5 / 10 / 15 / 20%
Radius: 10
Cost: 100
Cooldown: 90s

How to play

First off, forgive me if this is choppy, as this is my first time making a build/guide on smitefire.

So to play Serqet with this build, you want let your teammates take the most damage. You're not a tank. You're job is to get in and out as fast as possible. With the offense set up, you attack pretty quickly, about as fast as Loki with an attack speed build. You need to use your abilities a lot to do damage. The poison from your abilities are your best friend. Use your ultimate if the opponent's health is low, and you are able to catch them. More often than not, you will be at a jungle entrance using Ambush and waiting for an opponent to get within range of the leap from Ambush. Ambush has no time limit, so you can sit there as long as you need to, but be careful, once you cancel Ambush, it still uses the mana as it did make you invisible and it does go on cool down. If your enemies are grouping, try to wait for your allies to deal the majority of the damage. You also want to use the element of surprise to your advantage. If the other team is grouping, then run.

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League of Legends Build Guide Author AscendedWolf26
Serqet Guide
Table of Contents

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