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Given Death's toll Mana regen, you should be able to hold your own with only healing potions (yet multipots can be usefull too).
Very occasionally you'll have the bonus proc for Silverbranch bow with full tide. Specifically for Charybdis, I dont find it useful for pen. Shadowsteel can aid a lot more for increased crit + strong end-game antiheal. Atalanta's or Executioners are also good viable options
Capsize benefits the most from prog dmg increase and is a very good early skill, as giving slow, debuff protections and good range ar optimal to get some early kills.
Whirlpool Form is arguably the best escape (if not best skill) ingame. An Aegis + Beads that can damage and knockup enemies is as insane as it sounds. Level it up 2nd for the reduced cooldown
The Maw Hungers should be leveled as available, given the good dmg scaling.
Spike Shot should be leveled last, as it increases cost and it does not benefit so much of the increased dmg.
Tap each threat level to view Charybdis’s threats
Tap each synergy level to view Charybdis’s synergies
Fail not can be used mostly for the reduced CD%, as the ultimate is focused in securing kills, rather than engaging in combat
Ichaival excels at countering enemy ADC early game (I go for it instead of crusher)
Qin's for engagin in tankier enemies
Rage for overall crit builds
Shifter's Shield only if defense is sorely needed
Executioners for rapidly shredding down tanks
Any deathbringer morph suits this build fine
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