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Scylla Mid Season 7

2 0 5,881
by smitebrasil updated February 19, 2020

Smite God: Scylla

Build Guide Discussion 0 More Guides
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Scylla Build

Starter

Build Item Mage's Blessing Mage's Blessing
Build Item Tiny Trinket Tiny Trinket
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Build With Boots

Build Item Shoes of Focus Shoes of Focus
Build Item Soul Gem Soul Gem
Build Item Book of Thoth Book of Thoth
Build Item Charon's Coin Charon's Coin
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti

Build No Boots

Notes polynomicon can be a great item to compose damage, steal life and do additional damage in your basic attacks. It works on both gods and jungle towers and monsters. This helps a lot in the goals.

Notes

polynomicon can be a great item to compose damage, steal life and do additional damage in your basic attacks. It works on both gods and jungle towers and monsters. This helps a lot in the goals.

Build Item Soul Gem Soul Gem
Build Item Book of Thoth Book of Thoth
Build Item Charon's Coin Charon's Coin
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Polynomicon Polynomicon

Anti Heal

Build Item Divine Ruin Divine Ruin

Relics

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads

Scylla's Skill Order

Sic 'Em

1 X Y
Sic 'Em

Crush

2 A B
Crush

Sentinel

3 B A
Sentinel

I'm a Monster

4 Y X
I'm a Monster
Sic 'Em

Sic 'Em

1 X
Scylla sends two hounds forward, damaging, rooting, and crippling the first enemy hit.

At max rank, two additional enemies nearby the first target will also be hit.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+75% of your Magical Power)
Root Duration: 1.75s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Crush

Crush

2 A
Scylla creates a magical field that Slows enemies. After 5s it detonates and damages enemies, dealing 30% increased damage to Minions and Jungle Camps. Scylla may activate the ability again to detonate it early.

At max rank, enemies in the area also have their Magical Protection reduced, and targets hit by the damage retain the debuff and are Slowed for 1s.

Ability Type: Ground Target
Damage: 100 / 155 / 210 / 265 / 320 (+85% of your Magical Power)
Slow: 30%
Max Rank Debuff: 15% Magical Protection Reduced
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Sentinel

Sentinel

3 B
Passive: Scylla gains MP5.

Active: Scylla summons a Sentinel to the target area, granting vision of enemies for 5s. Scylla may activate the ability again within 5s to move to the Sentinel location.

At max rank, the vision is granted through line of sight blockers, and placement range increases.

Ability Type: Ward, Leap
Passive MP5: 8 / 10 / 12 / 14 / 16
Vision Range: 40 / 50 / 60 / 70 / 80
Summon Range: 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
I'm a Monster

I'm a Monster

4 Y
Scylla reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack during this time. If she kills an enemy god with the attack, she gains another 6s and may attack again.

At max rank, the movement speed bonus doubles.

Ability Type: Ground Target
Damage Per Hit: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Movement Speed: 35 / 35 / 35 / 35 / 70%
Range: 60
Cost: 100
Cooldown: 90s

Chapter Title

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League of Legends Build Guide Author smitebrasil
Scylla Mid Season 7
Table of Contents

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