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Scylla Mid

1 0 1,814
by Send Dramamine updated June 6, 2025

Smite God: Scylla

Build Guide Discussion 0 More Guides
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Scylla Build

Starter

Build Item Conduit Gem Conduit Gem
Build Item Mana Tome Mana Tome
Build Item Vision Ward Vision Ward
2
Build Item Aegis of Acceleration Aegis of Acceleration
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

Burst

Build Item Archmage's Gem Archmage's Gem
Build Item Book of Thoth Book of Thoth
Build Item Necronomicon Necronomicon
Build Item Polynomicon Polynomicon
Build Item Rod of Tahuti Rod of Tahuti
Build Item Obsidian Shard Obsidian Shard
Build Item Chronos' Pendant Chronos' Pendant

Optional

Build Item Soul Reaver Soul Reaver
Build Item Divine Ruin Divine Ruin
Build Item Gem of Focus Gem of Focus
Build Item Doom Orb Doom Orb
Build Item Helm Of Darkness Helm Of Darkness
Build Item Soul Gem Soul Gem
Build Item Spear of Desolation Spear of Desolation
Build Item Staff of Myrddin Staff of Myrddin

Scylla's Skill Order Notes 1st and 3rd point in crush can help for quicker early game clear

Notes

1st and 3rd point in crush can help for quicker early game clear

Sic 'Em

1 X Y
Sic 'Em
3 8 10 11 12

Crush

2 A B
Crush
1 4 6 7 9

Sentinel

3 B A
Sentinel
2 15 16 18 19

I'm a Monster

4 Y X
I'm a Monster
5 13 14 17 20
Sic 'Em
3 8 10 11 12

Sic 'Em

1 X
Send two hounds forward, Rooting, Crippling, and dealing Magical Damage.
  • At max rank, the two closest enemies to the first target will also be hit.
Damage: 60 / 110 / 160 / 210 / 260
Damage Scaling: 75% Intelligence
Range: 10.4m
Radius: 0.48m
Explode Radius: 2.4m
Cooldown: 10s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • Projectile stops on walls.
Crush
1 4 6 7 9

Crush

2 A
Creates a magical field that Slows enemies. After 5s it detonates, dealing Magical Damage.
  • At max rank, enemies in the area also have their Magical Protection reduced and the field persists if detonated early.
Damage: 100 / 155 / 210 / 265 / 320
Damage Scaling: 85% Intelligence
Slow: 30%
Magical Protection Reduced: 15%
Range: 8.8m
Radius: 3.2m
Cooldown: 10s
Cost: 70 / 75 / 80 / 85 / 90

Additional Notes:
  • Reactivate to detonate the field early.
Sentinel
2 15 16 18 19

Sentinel

3 B
Summon a sentinel at the target area, granting vision of enemies for 5s. Reactivate the ability to Leap to the sentinel location and gain a buff that causes your next Basic Attack to deal Magical Damage.
  • At max rank, hitting an enemy god with the empowered Basic Attack reduces your active ability cooldowns.
Damage: 20 / 25 / 30 / 35 / 40
Damage Scaling: 50% Intelligence
Buff Duration: 5s
Vision Radius: 6.4 / 8 / 9.6 / 11.2 / 12.8m
Range: 11.2m
Cooldown: 15s
Cost: 70 / 75 / 80 / 85 / 90

Additional Notes:
  • Sentinel vision is granted through line of sight blockers.
I'm a Monster
5 13 14 17 20

I'm a Monster

4 Y
Become CC Immune for the next 6s, and gain Movement Speed. Reactivate to deal Magical Damage at the target area.
  • If you kill an enemy god with this attack, the duration resets and you may attack again.
  • Whenever this ability deals damage to enemy gods you gain 1 stack, killing enemy gods provides 3. At max rank, each stack provides bonus damage to this ability.
Damage: 400 / 500 / 600 / 700 / 800
Damage Scaling: 120% Intelligence
Movement Speed: 35%
Bonus Damage: 5 Per Stack
Bonus Intelligence Scaling: 2% Per Stack
Range: 9.6m
Radius: 2.4m
Cooldown: 90s
Cost: 100

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League of Legends Build Guide Author Send Dramamine
Scylla Mid
Table of Contents

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