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Scylla joust (8.5)

18 3 33,107
8.9
by ImNotLudwig updated August 26, 2021

Smite God: Scylla

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starters

Notes Buy the tp last, when you have the damage. The damage immune will save your skin so many times on Scylla if you use it right. Ofc always use Conduit Gem on Scylla. You don't have to use multi potion if you don't want to use that item, instead replace it or don't use it at all.

Notes

Buy the tp last, when you have the damage. The damage immune will save your skin so many times on Scylla if you use it right. Ofc always use Conduit Gem on Scylla. You don't have to use multi potion if you don't want to use that item, instead replace it or don't use it at all.

Build Item Multi Potion Multi Potion
4
Build Item Conduit Gem Conduit Gem
Build Item Aegis Amulet Aegis Amulet
Build Item Blink Rune Blink Rune

General build

Notes Deadly to both tanks and damage dealers, this build makes Scylla a constant target to look-out for, as this build offers a great sustain upon clearing a minion wave. idk if yall can do this right but, you gotta use yourself as bait then sic' em.

Notes

Deadly to both tanks and damage dealers, this build makes Scylla a constant target to look-out for, as this build offers a great sustain upon clearing a minion wave. idk if yall can do this right but, you gotta use yourself as bait then sic' em.

Build Item Archmage's Gem Archmage's Gem
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of Desolation Spear of Desolation
Build Item Typhon's Fang Typhon's Fang
Build Item Soul Gem Soul Gem

Scylla's Skill Order Notes if you think you can play well and focus on maxing out your abilities individually go ahead lol, but in this meta all you need is the damage of your crush to get enemies low enough for some of your teammate to get kills, and yourself with your ult (if you can). Be careful on Scylla, if your careless you won't be able to evade the damage of a warrior like Glimlach.

Notes

if you think you can play well and focus on maxing out your abilities individually go ahead lol, but in this meta all you need is the damage of your crush to get enemies low enough for some of your teammate to get kills, and yourself with your ult (if you can). Be careful on Scylla, if your careless you won't be able to evade the damage of a warrior like Glimlach.

Sic 'Em

1 X Y
Sic 'Em
2 9 11 12 13

Crush

2 A B
Crush
1 4 6 7 8

Sentinel

3 B A
Sentinel
3 15 16 18 19

I'm a Monster

4 Y X
I'm a Monster
5 10 14 17 20
Sic 'Em
2 9 11 12 13

Sic 'Em

1 X
Scylla sends two hounds forward, damaging, rooting, and crippling the first enemy hit.

At max rank, two additional enemies nearby the first target will also be hit.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+75% of your Magical Power)
Root Duration: 1.75s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 10s
Crush
1 4 6 7 8

Crush

2 A
Scylla creates a magical field that Slows enemies. After 5s it detonates and damages enemies, dealing 20% increased damage to Minions and Jungle Camps. Scylla may activate the ability again to detonate it early.

At max rank, enemies in the area also have their Magical Protection reduced, and targets hit by the damage retain the debuff and are Slowed for 1s.

Ability Type: Ground Target
Damage: 100 / 155 / 210 / 265 / 320 (+85% of your Magical Power)
Slow: 30%
Max Rank Debuff: 15% Magical Protection Reduced
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Sentinel
3 15 16 18 19

Sentinel

3 B
Passive: Scylla gains MP5.

Active: Scylla summons a Sentinel to the target area, granting vision of enemies for 5s. Scylla may activate the ability again within 5s to move to the Sentinel location.

At max rank, the vision is granted through line of sight blockers, and placement range increases.

Ability Type: Ward, Leap
Passive MP5: 4 / 6 / 8 / 10 / 12
Vision Range: 40 / 50 / 60 / 70 / 80
Summon Range: 65 / 65 / 65 / 65 / 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
I'm a Monster
5 10 14 17 20

I'm a Monster

4 Y
Scylla reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack during this time. If she kills an enemy god with the attack, she gains another 6s and may attack again.

At max rank, the movement speed bonus doubles.

Ability Type: Ground Target
Damage Per Hit: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Movement Speed: 35 / 35 / 35 / 35 / 70%
Range: 60
Cost: 100
Cooldown: 90s

Scylla Threats

Tap each threat level to view Scylla’s threats

Max
2
Major
2
Even
2
Minor
0
Tiny
0

Scylla Synergies

Tap each synergy level to view Scylla’s synergies

Ideal
2
Strong
2
OK
2
Low
0
None
0

Extended Build

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Collapse All Comments

1
Gulfwulf (81) | August 28, 2021 4:36pm
Why Blink Rune? Scylla already has an escape and Purification Beads are usually the better choice.
1
Kriega1 (143) | August 29, 2021 3:50am
Tbh Scylla can utilise Blink at times but it should be over Aegis, not Beads.
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League of Legends Build Guide Author ImNotLudwig
Scylla joust (8.5)
Table of Contents

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