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Rama builds

0 0 3,114
by Deezskills NL updated September 3, 2016

Smite God: Rama

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Rama Build

Trans with crit

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Deathbringer Deathbringer
Build Item Wind Demon Wind Demon

much pen

Build Item Bloodforge Bloodforge
Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Hastened Fatalis Hastened Fatalis
Build Item Titan's Bane Titan's Bane

Poisened star (not sure if stacking the slows is op)

Build Item Bloodforge Bloodforge
Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Deathbringer Deathbringer
Build Item Poisoned Star Poisoned Star

triple crit

Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item The Executioner The Executioner
Build Item Deathbringer Deathbringer
Build Item Wind Demon Wind Demon
Build Item Poisoned Star Poisoned Star

Rama's Skill Order

Astral Strike

1 X Y
Astral Strike
1 3 6 7 9

Infinite Arrows

2 A B
Infinite Arrows
4 8 11 12 14

Rolling Assault

3 B A
Rolling Assault
2 15 16 18 19

Astral Barrage

4 Y X
Astral Barrage
5 10 13 17 20
Astral Strike
1 3 6 7 9

Astral Strike

1 X
Rama switches to a more powerful arrow that pierces and slows enemies. This ability consumes 1 of Rama's Astral Arrows and deals bonus damage with every shot. Damage from this ability is reduced to 75% for each enemy hit after the first. Rama cannot toggle this ability if he has no Astral Arrows. The slow can be stacked up to 3 times.

Ability Type: Buff
Bonus Damage: 10 / 20 / 30 / 40 / 50
Slow: 10% (Stacks up to 3 times)
Slow Duration: 1.5s
Cost: 20 + 1 arrow per shot
Infinite Arrows
4 8 11 12 14

Infinite Arrows

2 A
Passive: While this buff is active, every 3rd successful hit on an enemy god will immediately generate an Astral Arrow.

Active: Rama gains increased attack speed.

Ability Type: Buff, Pickup
Drop Chance for Arrow Pickup: 10 / 20 / 30 / 40 / 50%
Attack Speed Increase: 30 / 35 / 40 / 45 / 50%
Attack Speed Increase Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Rolling Assault
2 15 16 18 19

Rolling Assault

3 B
Rama performs a roll in the direction he is currently traveling. After performing a dodge roll, for 5s Rama's next basic attack will consume an astral arrow that cripples the target and deals bonus damage. Rama incurs no movement penalty during this shot.

Ability Type: Dash
Bonus Damage: 20 / 40 / 60 / 80 / 100 (+30% of your Physical Power)
Cripple Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 11s
Astral Barrage
5 10 13 17 20

Astral Barrage

4 Y
Rama launches into the air and shoots 3 powerful arrows at the ground, each successive shot increasing in damage: 70%, 85%, 100% and decreasing in AOE size: 30, 20, 15. Every time Rama generates or picks up an Astral Arrow, the cooldown of this ability is reduced by 0.2s (includes passive regen + picked up deployables + generated arrows during stim).

Rama will fall down as soon as the 3 arrows have been used, or after 5s have passed. He is untargetable for the duration.

Ability Type: AoE
Damage: 180 / 270 / 360 / 450 / 540 (+55% of your Physical Power)
Damage (Max): 459 / 688 / 918 / 1147 / 1377 (+135% of your Physical Power)
Radius: 15 / 10 / 7.5
Cost: 80
Cooldown: 90s

Chapter Title

just builds

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League of Legends Build Guide Author Deezskills NL
Rama builds
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