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RA POWER, Everything Build - Season 5

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Smite God: Ra

Build Guide Discussion (8) More Guides

Purchase Order

Full Build Example

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of the Magi Shoes of the Magi
Build Item Book of Thoth Book of Thoth
Build Item Rod of Tahuti Rod of Tahuti
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of Desolation Spear of Desolation

Starting Joust

Build Item Sorcerer's Staff Sorcerer's Staff
Build Item Aegis Amulet Aegis Amulet

Starting Conquest Notes Still build Uncommon Staff to start with. Stacking warlocks is essential.

Build Item Uncommon Staff Uncommon Staff
Build Item Mage's Blessing Mage's Blessing
Build Item Aegis Amulet Aegis Amulet

Mid Game/Stack like Hell

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of the Magi Shoes of the Magi
Build Item Book of Thoth Book of Thoth
Build Item Lost Artifact Lost Artifact

Situational Items

Build Item Gem of Isolation Gem of Isolation
Build Item Celestial Legion Helm Celestial Legion Helm
Build Item Void Stone Void Stone
Build Item Rod of Asclepius Rod of Asclepius
Build Item Lotus Crown Lotus Crown
Build Item Bancroft's Talon Bancroft's Talon
Build Item Obsidian Shard Obsidian Shard
Build Item Spear of the Magus Spear of the Magus

Relics

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Heavenly Wings Heavenly Wings
Build Item Cursed Ankh Cursed Ankh

Ra's Skill Order

Celestial Beam

Celestial Beam

1 X
1 4 6 7 9
Divine Light

Divine Light

2 A
3 15 16 18 19
Solar Blessing

Solar Blessing

3 B
2 8 11 12 13
Searing Pain

Searing Pain

4 Y
5 10 14 17 20

Why Ra?

Ra was surprisingly not my first God to master, but he is incredibly fun to play. His abilities take a bit of know how to land, but when you melt someone with his ultimate, Searing Pain, it is incredibly satisfying. He is a very strong mage, well balanced. This guide, when used correctly can work wonders for you. You can melt all of the squishies on the other team while also having the sustain to survive a Loki. Your only real counter against this build is Silence, so beware the likes of Chaac and Isis.

You will not regret choosing Ra. He is a consistently solid choice. LET'S BURN SOMETHING!

Pros / Cons

This is a list of the foreseeable pros and cons of my build! This is simply the strengths and weaknesses of the build.

PROS
You hit like a truck starting in the mid-game
Your ultimate is always up when you need it late game
After your mana pool is secure (Third Item) you shouldn't have to back
The power of your heal mid/late game will repeatedly surprise assassins, earning you kills (if played correctly)
Large amount of health keeps you from being "squishy" and makes your heal worth its weight in gold

CONS
Lots of stacks, no time to rest
Silence is death (Chaac, Nox, Isis, Khepri, etc.)
Landing all abilities takes a bit of skill

Skills

I'll start with his skills. Familiarize yourself with the skills young grasshopper. Wax on...Melt off.

Celestial Beam


This is money. This is where the main damage comes from. It sits at 335 max damage before the scaling is added in, and that, my friend, is why we max this first. Now, this build will get you beyond 800 Magical Power (MP) based on how well you are able to stack. Add in that scaling, and this ability will hit for almost 1,000 HP by the end of the game (before protections are factored in.)

Using this skill is all about timing and prediction. If you can catch someone on a thin pathway (Jungle in Joust anyone?) then it can be easier to land. But just throwing it through the creeps at the other team is an easy way to miss. Like Searing Pain (Ult), and Solar Blessing, this ability can be casted through walls. This is one of my favorite things about Ra. In Joust, cast this ability from the Damage Camp area to surprise them, or run into their jungle and angle one to try to catch a fleeing or teleporting enemy. One final note, STACKING. This ability will fill your Warlock's Sash and your Book of Thoth for you. Make sure your mates know that you are stacking, I mean seriously stacking, and just throw a Celestial Beam at every wave of enemy creeps.

Divine Light


This is Ra's ability that does the least potential damage. However, the slow is what we're after here, and it does not scale. Therefore, we level this skill last. This skill is a big reason why you are able to survive Loki and similar assassins. As soon as you smell a rat or see someone coming for you, immediately pop this ability, throw down your Solar Blessing and begin trying to line up you Celestial Beam/Searing Pain. When you think of this ability only use it's damage to guarantee a kill, in almost every situation, save this ability for defense/retreat.

Solar Blessing


This skill is alone what makes this build work on Ra. This is, hands down, the best healing build I have ever played without Rod of Asclepius. The build yields so much Ra power (get it? heh) that the heal hits for over 200 per second late game with full stacks. That means over 1200 healing if you use the entire duration. Use this during the stacking/laning phase to heal yourself and lane buddies. Also, use it offensively if you plan to run into it and cast from there.

This is the real reason that I can survive Loki. A full build Loki approaches me and I use my Divine Light and throw down my heal. He ults me. But in jumping on me, he come into my slow and my blessing, which is hitting for over 200 per pulse on him and on me. One Celestial Beam later, Loki has been slain. If you are standing in Solar Blessing at max stacks, Loki is dumb for ulting you. Another important reason this works is the Warlock's Sash. It gives you the health that you need to survive and allow your heal to save you.

Searing Pain


The reason most people pick Ra. You've probably been burned by this one before (...heh...) This is an incredible ability. It is a Sniper like shot that inflicts huge damage on a line. The best part: it can go through walls. Again, basing out power on less than full stacks (about 800 MP), this ability hits for 1500 Damage minus protections. As soon as I get this ability in Joust, I throw a celestial beam, and if I catch an enemy, I hide in one of the jungles and gamble a through the wall snipe to kill the enemy and get first blood. This is often a waste of an ultimate, but it scares the hell out of you foe, and when you land it, it is almost more satisfying than a Scylla ultimate.

This ultimate gels well with long, narrow paths (i.e. Jungle) and with hard CC (Artemis Traps/Hog, ***bakharna's Mesmerize, Change's Ultimate, Ne Zha's Ultimate, Sylvanus root (if your fast enough), Bacchus Knockup, and others too.) Line it up and fire. You miss, Oh well... You hit, almost guaranteed death. This officially has enough Damage to burst down a Vamana who is in his Ult.

Items

A bit of a different build because it doesn't have Gem of Isolation, but it's power is wonderful. Also, you must try Warlock's Sash before you refuse it because of the Health meshing well with Ra's Heal, Solar Blessing.

Warlock's Sash


Do not skip this item. It gives you a quick boost to Magical Power and Health. Basically more sustain and more killing power. You want this online as fast as possible because it takes 100 Stacks to fully stack it, and that takes few minutes to do. It's not too bad though thanks to Celestial Beam.

The importance of the health from this sash cannot be overstated. Ra needs the HP to make his heal worth anything, and like I said before, he will be healing almost as effectively as he will be dealing damage in the late game. Rush this item now!

Shoes of the Magi


It should be obvious. We are going for Ra Power! We want the Penetration from these boots rather than the lower power and cool down that Shoes of Focus provide. Get these second unless you already have kills and NO DEATHS then rush Book of Thoth second. You need this movement speed as soon as possible though.

Book of Thoth


Another stacking item seems ridiculous, but as long as you get it before you have 25 stacks on your Warlock's Sash, then it will finish stacking at the same time the Sash does. Once you get both stacking items, you can usually stay out in lane until you have full money for the next item... ROD!

Rod of Tahuti


The passive makes this item a need for almost every mage. A 33% increase in power gives you a huge spike, especially as you stack out your Sash and Book. Get this only after the stacking items and boots.

Chronos Pendant


I like this item because it yields decent power and MP5. I love this item because of the passive. All abilities will now come up faster. More Searing Pain, more Celestial Beams, more Solar Blessings...sorry Divine Light, I'll use you about the same amount as before.

Spear of Desolation


I have never used this build and been behind to the point of not being able to afford this item, but obviously, if you are behind, trade this out for one of the situational items. Ra gets kills because of his high damage though, so this passive will make your ultimate seem like it recharges super fast! I love the spear when I'm ahead. It snowballs your damage and frequency of ultimate use out of control.

Situational Items

These items can be exchanged for Chronos Pendant or Spear of Desolation if you feel like you have a situation that merits it. Being behind in gold is a good reason to skip Spear. If your abilities are normally off cool down when you need them, then you might not need Chronos (I always need it though). Here are some options:

Gem of Isolation


This used to be considered Core Items on Ra. It adds a slow to his abilities and makes Divine Light's slow incredibly nasty. My build focuses sheer pow...I mean Ra Power. That's why I don't usually pick it up. Take it in place of Spear if you like the slow.

Celestial Legion Helm and Void Stone


If you are behind and getting killed frequently, you can pick up a defensive item to counter a crit-based hunter/assassin or a bursty mage. Both items contribute to power anyway, so you could get them in place of Spear or in place of Book of Thoth if really behind.

Rod of Asclepius and Lotus Crown


You say you want to be a healer...Hmmm? I still think my heals do as good without these, but Lotus Crown adds protections to your team and since Solar Blessing is an AOE heal, it makes the passive worth it. Consider it when you are forced into a more supporty role.

Bancroft's Talon


This item is for the risk taker. I do not often grab it because you have to be low health to get the full effect. Also, Ra's abilities are easy to miss, so the lifesteal will not do as much as on other mages such as Anubis. Ra's heal also keeps him out of low health range for the most part.

Obsidian Shard and Spear of the Magus


I'll say this in case it isn't obvious. Obsidian shard is a must-pick-up item if the other team is building more than one hero with heavy magical protections. If there are two guardians or a guardian and a tank warrior or tank mage like Zhong Kui or Hades, then you might want to consider this item.

Spear of the magus will offer consistent penetration against gods who do not have huge numbers of protections. Ra’s slow and heal stack this items passive really quick as well.

The general rule on this is like this: for extremely tanky, high protection gods, use percentage penetration like Obsidian Shard. For base protections on gods, like offensive warriors or all hunters/assassins, flat penetration from Spear of the Magus or Spear of Desolation will more than get the job done.

Team Work

Teammates



Ra works really good with good crowd control. I'll give a few examples.

1. Ares
2. ***bakharna
3. Ne Zha
4. Artemis
5. Khepri
6. Sylvanus
MOST GUARDIANS

Enemies



Silences are the death of Ra as well as long stuns. If one of these is picked, consider going Purification instead of Santuary.

1. Isis
2. Change
3. Anubis
4. Nox
5. Khepri
6. Chaac
BEWARE SILENCE AND STUNS

Summary

Thanks for reading my guide, if you have any comments, comment down below and I will try to address them as soon as possible. Have fun playing as one of my favorite gods, RA.

Update Log

12/07/2016
UPDATE: Added Pros/Cons section, Updated friends and foes list, Added Update Log.

11/25/2018
UPDATE: Updated for Season 5
UPDATE: Added Spear of the Magus and Mages Blessing

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1
[-]
Kriega1 (62) | November 25, 2018 12:41pm
Anyone want to instruct this poor pigeon on why these builds aren't good?

With double stacking in the build im even considering it to be a troll build.
1
[-]
Gulfwulf (47) | November 25, 2018 2:17pm
This is old, but it still applies:

And there's this:



Essentially you only want to build one item (outside of blessings) that requires you to actively stack it. Any more than that and there's a good chance that you won't be able to fully stack all of your items and get their benefits. Also, is Warlock's Staff any good in mid? I thought it was more of a solo choice now.
1
[-]
Kriega1 (62) | November 25, 2018 2:54pm
No, Warlocks is an awful item for most mages except Chronos.
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1
[-]
Estidien (27) | December 5, 2016 2:41pm
Nice guide overall. Covers the key points and gives some alternatives.
2
[-]
overld1 (17) | December 5, 2016 2:12pm
Nice guide by the way like that you cover situational item and gods that work with and counter Ra. It'll be great that if you add Pro and Cons on Ra and your build. So that would let people know what flaws and strengths in your build and Ra. You'll probably saw my Ra guide as well if you haven't here it is. My Ra build and guide. if you are interested. If this is your first guide great job.
1
[-]
zekiewon | December 6, 2016 5:32pm
Tanks for the advice! I'll try to add the pros and cons when I get a chance! :)
1
[-]
flameonnews | December 5, 2016 1:36pm
Great guide! Very detailed and complete! Like it a lot! Works for me.
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League of Legends Build Guide Author zekiewon
RA POWER, Everything Build - Season 5
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