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Man-Lady Claims Dominance (S4)

0 0 4,483
by Roysato updated April 23, 2017

Smite God: Ne Zha

Build Guide Discussion 0 More Guides
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Ne Zha Build

Grab your Starters

Build Item Boots Boots
Build Item Bumba's Mask Bumba's Mask
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Base Build

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Heartseeker Heartseeker
Build Item Deathbringer Deathbringer
Build Item Bloodforge Bloodforge
Build Item Demon Blade Demon Blade

Recommended Relics

Build Item Hand of the Gods Hand of the Gods
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Heavenly Wings Heavenly Wings
Build Item Horrific Emblem Horrific Emblem

Other Possible Items (trade out Wind Demon or Bloodforge)

Build Item Qin's Sais Qin's Sais
Build Item The Executioner The Executioner
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Hydra's Lament Hydra's Lament
Build Item Runeforged Hammer Runeforged Hammer
Build Item Shifter's Shield Shifter's Shield
Build Item Breastplate of Valor Breastplate of Valor
Build Item Hide of the Urchin Hide of the Urchin
Build Item Stone Cutting Sword Stone Cutting Sword

Ne Zha's Skill Order

Universe Ring Toss

1 X Y
Universe Ring Toss
1 4 6 7 9

Flaming Spear

2 A B
Flaming Spear
2 12 15 18 19

Armillary Sash

3 B A
Armillary Sash
3 8 11 14 16

Wind Fire Wheels

4 Y X
Wind Fire Wheels
5 13 17 20
Universe Ring Toss
1 4 6 7 9

Universe Ring Toss

1 X
Ne Zha throws the Universe Ring, bouncing several times, dealing damage, applying a Physical Protection Debuff for 3s and Slowing by 12.5% for 1s. Each hit also stacks a movement speed buff on Ne Zha for 2s. Subsequent hits on the same target deal 35% less damage and double the Slow's effectiveness.

Ability Type: Line, Slow, Damage
Initial Damage: 80 / 110 / 140 / 170 / 200 (+40% of your Physical Power)
Damage: 75 / 100 / 125 / 150 / 175 (+20% of your Physical Power)
Bounces: 4 / 5 / 6 / 7 / 8
Protections Debuff: 5 / 7 / 9 / 11 / 13 per hit
Movement Speed: 5% per hit
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flaming Spear
2 12 15 18 19

Flaming Spear

2 A
Ne Zha empowers himself with fighting spirit, igniting his spear for increased Attack Speed and Critical Strike Chance for a short duration. Upon activation, Ne Zha also heals himself based on each stack of his passive ability.

Ability Type: Buff
Attack Speed: 25 / 32.5 / 40 / 47.5 / 55%
Critical Strike Chance: 20%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Healing: 2 / 4.5 / 7 / 9.5 / 12
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Armillary Sash
3 8 11 14 16

Armillary Sash

3 B
Ne Zha throws out his Armillary Sash hitting the first enemy god in its path. The target is Stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area as he arrives.

Ability Type: Line, Stun, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+150% of your Physical Power)
Stun: 1s
Range: 70
Radius: 10
Cost: 75
Cooldown: 12s
Wind Fire Wheels
5 13 17 20

Wind Fire Wheels

4 Y
Ne Zha dashes forward, gaining bonus Protections for 4s and becoming CC immune. If he hits an enemy god he lifts them into the sky for 4s, unleashing a 3-hit combo. Successfully timed attacks during the combo result in these hits dealing Critical Damage. They are then smashed back to Earth, slightly knocking up and damaging the target and enemies around the landing location. When Ne Zha lands he gains bonus Protections for 5s and dashes back to where he cast this ability.

Ability Type: Dash, Crowd Control, Damage
Damage Per Hit: 23 / 40 / 57 / 74 / 91 (+45% of your Physical Power)
Damage (Initial/Landing): 50 / 105 / 160 / 215 / 270 (65% of your Physical Power)
Protections: 30 / 35 / 40 / 45 / 50
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Why this?

okay you little punk you wanna know why this build's great?

grabbing first item boots makes sense you nerd, i thought that smite taught you better.

second item jotunn's is casual but it works. decent boost to his power and pen for early, and he needs cooldown for his 1.

third item heartseeker is optional but i'd recommend it for late game. passive procs on his 3 and it procs hard. movement speed is needed on him, and additional pen and power is always welcomed.

here comes the hurt. deathbringer is annoying on him. although he has base crit due to his 2, this item is basically needed. the power and crit chance are good and all, but the passive of 40% power into crit is brutal.

bloodforge is completely optional. i use it for the immense power and passive. a shield that at level 20 give you 400 health and 10% movement speed due to a kill is great.

finally wind demon. this one is optional, but it's slightly obvious why i use it. extra crit that brings up his max crit potential to 65% is amazing (due to his 2) plus extra attack speed to bring up the amount he can dish out. the passive on this item is amazing, with his high crit chance it'll be up every 5 seconds, procing a 20% boost to his movement and attack speed.

go on, have fun.

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League of Legends Build Guide Author Roysato
Man-Lady Claims Dominance (S4)
Table of Contents

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