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Lancing and Prancing

0 0 2,067
by hectic_paradox updated June 14, 2022

Smite God: Lancelot

Build Guide Discussion 0 More Guides
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Build Summary

Notes Lancelot relies heavily on abilities, so I been messing around with trans first and it helps a lot. Combined with insane power and some lifesteal he’s a menace to society

Notes

Lancelot relies heavily on abilities, so I been messing around with trans first and it helps a lot. Combined with insane power and some lifesteal he’s a menace to society

Build Item Transcendence Transcendence
Build Item Bloodforge Bloodforge
Build Item Jotunn's Vigor Jotunn's Vigor
Build Item Heartseeker Heartseeker
Build Item Hydra's Lament Hydra's Lament
Build Item Serrated Edge Serrated Edge

Lancelot's Skill Order Notes You dont want to leave mount up last since you get good shield when leveled up, but the 2 is OP.

Notes

You dont want to leave mount up last since you get good shield when leveled up, but the 2 is OP.

Piercing Thrust / Shining Gallop

1 X Y
Piercing Thrust / Shining Gallop
2 8 14 15 18

Skilled Strikes / Crashing Dive

2 A B
Skilled Strikes / Crashing Dive
1 4 6 7 10

Mount Up / Quick Turn

3 B A
Mount Up / Quick Turn
3 11 12 16 19

The Grand Joust

4 Y X
The Grand Joust
5 9 13 17 20
Piercing Thrust / Shining Gallop
2 8 14 15 18

Piercing Thrust / Shining Gallop

1 X
Piercing Thrust (Unmounted): Lancelot does a quick dash and thrust forwards with his lance. He deals damage to enemies in his path and those hit by the extending lance. If he hits an enemy he may dash again within 3s.

Ability Type: Dash
Damage: 50 / 90 / 130 / 170 / 210 (+65% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s

Shining Gallop (Mounted): Lancelot sends off his horse to gallop ahead in a line as he dismounts. The horse fades away allowing it to pass through walls, dealing damage and slowing enemies hit along the way.

Ability Type: Line + Dismount
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Slow: 30% for 2s
Cost: 60
Cooldown: 0s
Skilled Strikes / Crashing Dive
1 4 6 7 10

Skilled Strikes / Crashing Dive

2 A
Skilled Strikes (Unmounted): Lancelot slams his shield into enemies in a small area in front of him, dealing damage and knocking them back. He follows up this attack with a sweep of his lance dealing damage again and bonus damage to enemies that are further away.

Ability Type: Cone
Shield Damage: 50 / 80 / 110 / 140 / 170 (+45% of your Physical Power)
Lance Damage: 70 / 110 / 150 / 190 / 230 (+45% of your Physical Power)
Bonus Damage: 15%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s

Crashing Dive (Mounted): Lancelot surges upwards off his horse, rooting all enemies nearby, before diving back down to deal damage to enemies in a larger area.

Ability Type: Double Circle + Dismount
Root Duration: 0.5s
Damage: 90 / 145 / 200 / 255 / 310 (+100% of your Physical Power)
Cost: 60
Cooldown: 0s
Mount Up / Quick Turn
3 11 12 16 19

Mount Up / Quick Turn

3 B
Mount Up (Unmounted): Lancelot mounts onto his trusty steed charging forwards with increased movement speed. While on his horse Lancelot gains a Health Shield that builds over time and his abilities change.

Lancelot mounts onto his trusty steed charging forwards with increased movement speed. While on his horse Lancelot gains a Health Shield that builds over time and his abilities change. Lancelot can cancel this ability to dismount normally which will not trigger a Cooldown. If Lancelot's Health Shield is depleted, he is forced off his horse. While Mounted, Lancelot is immune to CC effects except Stuns.

Ability Type: Mount + Stance Change
Movement Speed: 20%
Initial Health Shield: 60 / 80 / 100 / 120 / 140
Max Health Shield: 180 / 320 / 460 / 600 / 740 gained over 3s
Cost: 30 / 35 / 40 / 45 / 50
Cooldown: 14s

Quick Turn (Mounted): Lancelot turns quickly while mounted to face the opposite direction.

Ability Type: Pivot
Cost: 30
Cooldown: 4s
The Grand Joust
5 9 13 17 20

The Grand Joust

4 Y
Lancelot rears up his horse as a large jousting list is created, crippling enemies in the area. Lancelot charges ahead, dealing damage to all enemies hit and refreshing his mounted Health Shield.

Ability Type:
Damage: 230 / 290 / 350 / 410 / 470 (+120% of your Physical Power)
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Lancelot Threats

Tap each threat level to view Lancelot’s threats

Max
0
Major
2
Even
0
Minor
0
Tiny
0

Lancelot Synergies

Tap each synergy level to view Lancelot’s synergies

Ideal
2
Strong
0
OK
0
Low
0
None
0

Extended Build

This is just a build ive been using for arena, i guess if your jungling add eye of jungle instead of trans, or maybe bluestone, haven’t tried it out yet.

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League of Legends Build Guide Author hectic_paradox
Lancing and Prancing
Table of Contents

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