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Jungle Bellona

Jungler Conquest
0 0 489
by Esmen updated May 4, 2025

Smite God: Bellona

Build Guide Discussion 0 More Guides
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Bellona Build

Starting

Build Item Bumba's Golden Dagger Bumba's Golden Dagger
Build Item Axe Axe
Build Item Health Potion Health Potion
2
Build Item Multi Potion Multi Potion
Build Item Blink Rune Blink Rune

Full Attack Force

Build Item Devourer's Gauntlet (Evolved) Devourer's Gauntlet (Evolved)
Build Item Demon Blade Demon Blade
Build Item Transcendence (Evolved) Transcendence (Evolved)
Build Item The Crusher The Crusher
Build Item Rage Rage
Build Item Deathbringer Deathbringer

Situational

Notes Some of these items really depend on the enemy match-up. Avenging blade is good for people who have heal and sustain.
The shields if you are having an issue with survivability.

Notes

Some of these items really depend on the enemy match-up. Avenging blade is good for people who have heal and sustain.
The shields if you are having an issue with survivability.

Build Item Arondight Arondight
Build Item The Reaper The Reaper
Build Item Berserker's Shield Berserker's Shield
Build Item Void Shield Void Shield
Build Item Hastened Fatalis Hastened Fatalis
Build Item Stampede Stampede
Build Item Oath-Sworn Spear Oath-Sworn Spear
Build Item Jotunn's Revenge Jotunn's Revenge
Build Item Avenging Blade Avenging Blade
Build Item Brawler's Ruin Brawler's Ruin

God Aspect De-Activated

Aspect of Vindication

Bludgeon no longer deals bonus Final Slam Damage but whenever you gain Block stacks with Sword and Shield or gain Healing from Scourge, nearby allied gods also gain those benefits.

Bellona's Skill Order Notes I recommend using scourge to fight because of the attack speed and life steal you gain. It can help last the long fight.

Notes

I recommend using scourge to fight because of the attack speed and life steal you gain. It can help last the long fight.

Shield Bash

1 X Y
Shield Bash
3 15 16 18 19

Bludgeon

2 A B
Bludgeon
1 10 11 12 14

Scourge

3 B A
Scourge
2 4 6 7 8

Eagle's Rally

4 Y X
Eagle's Rally
5 9 13 17 20
Shield Bash
3 15 16 18 19

Shield Bash

1 X
Dash forward with your shield to deal Physical Damage and Slow enemies in front of you.
  • Gain 1 Block stack for each enemy god hit.
  • Change to Sword and Shield basic attacks.
  • Every third successful basic attack grants a Block stack, reflecting damage.
Damage: 90 / 130 / 170 / 210 / 250
Damage Scaling: 50% Strength + 30% Physical Protection + 30% Magical Protection
Reflect Damage: 25% of the damage blocked
Reflect Damage Scaling: 7% Physical Protection + 7% Magical Protection
Slow: 20%
Slow Duration: 1.5s
Range: 2.8m
Radius: 4m
Cooldown: 14s
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • Block absorbs all damage from one basic attack per stack.
  • Bellona's Blocks also reflect back a portion of the blocked damage to enemies around her.
Bludgeon
1 10 11 12 14

Bludgeon

2 A
Spin your hammer to deal Physical Damage to enemies around you, then slam to deal Physical Damage to enemies in a line.
  • Change to Hammer basic attacks
  • Your basic attacks now hit nearby enemies
Spin Damage: 35 / 65 / 95 / 125 / 155
Spin Damage Scaling: 25% Strength
Slam Damage: 70 / 130 / 190 / 250 / 310
Slam Damage Scaling: 60 / 62 / 65 / 67 / 70% Strength
Spin Radius: 4m
Slam Range: 4.8m
Slam Radius: 1.9m
Cooldown: 14 / 13 / 12 / 11 / 10s
Cost: 40 / 50 / 60 / 70 / 80

Additional Notes:
  • Final Slam damage increases by 0.3 for each enemy god hit by the Spin attack.
Scourge
2 4 6 7 8

Scourge

3 B
Lash out with your Scourge to deal Physical Damage and Disarm enemies.
  • Change to Scourge basic attacks.
  • Your basic attacks Heal you.
Damage: 80 / 120 / 160 / 200 / 240
Damage Scaling: 50% Strength
Heal: 5 / 6 / 7 / 8 / 9
Heal Scaling: 5% Physical Protection
Disarmed Duration: 1.5 / 1.6 / 1.7 / 1.8 / 1.9s
Range: 8.8m
Radius: 1.6m
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Cost: 40 / 50 / 60 / 70 / 80
Eagle's Rally
5 9 13 17 20

Eagle's Rally

4 Y
Leap forward and plant your flag to deal Physical Damage and Stun enemies.
  • The flag empowers you and allied gods in the area, granting Strength, Intelligence, Physical Protection, and Magical Protection.
  • You are CC Immune while Leaping.
Damage: 220 / 305 / 390 / 475 / 560
Damage Scaling: 60% Strength
Stun Duration: 0.8s
Strength: 16 / 24 / 32 / 40 / 48 + 10% Protections
Intelligence: 30 / 38 / 46 / 54 / 62 + 10% Protections
Physical Protection: 15 / 20 / 25 / 30 / 35 + 10% Physical Protections
Magical Protection: 15 / 20 / 25 / 30 / 35 + 10% Magical Protections
Range: 8.8m
Radius: 2.4m
Cooldown: 90s
Cost: 100

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League of Legends Build Guide Author Esmen
Jungle Bellona
Table of Contents

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