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Jump and Destroy "Arena Guide"

15 1 20,714
9.5
by Caziuz updated January 10, 2022

Smite God: Bastet

Build Guide Discussion 0 More Guides
Choose a Build: Arena
Arena Arena Antiheal
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Build Summary

Arena Build

Notes regular build and incase of healer switch Titans to brawler's Beatstick used mostly in Arena

Personally i use brawlers everytime cos it prevent lifestealing and regen aswell.

Notes

regular build and incase of healer switch Titans to brawler's Beatstick used mostly in Arena

Personally i use brawlers everytime cos it prevent lifestealing and regen aswell.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Crusher The Crusher
Build Item Titan's Bane Titan's Bane
Build Item Heartseeker Heartseeker
Build Item Mantle of Discord Mantle of Discord
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Bastet's Skill Order

Pounce

1 X Y
Pounce
2 15 16 18 19

Razor Whip

2 A B
Razor Whip
1 4 6 7 10

Ensnaring Claw

3 B A
Ensnaring Claw
3 8 11 12 14

Huntress of Bast

4 Y X
Huntress of Bast
5 9 13 17 20
Pounce
2 15 16 18 19

Pounce

1 X
Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet also moves 25% faster while in the Return Pounce state.

Ability Type: Leap
Damage: 80 / 145 / 210 / 275 / 340 (+100% of your Physical Power)
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Razor Whip
1 4 6 7 10

Razor Whip

2 A
Bastet swipes at her enemies, causing them to Bleed for damage every second for the duration.

Ability Type: Cone
Damage (per Tick): 30 / 50 / 70 / 90 / 110 (+25% of your Physical Power)
Damage (Total): 120 / 200 / 280 / 360 / 440 (+100% of your Physical Power)
Duration: 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 11s
Ensnaring Claw
3 8 11 12 14

Ensnaring Claw

3 B
Bastet sends a cat forward at her enemies. If a cat finds an enemy it ensnares them, damaging them and briefly rooting them for 0.5s. The cat persists for 4s or until defeated, continuing to attack nearby enemies. The cat's attacks will apply a 2s slow to the enemy.

Ability Type: Line
Root Damage: 60 / 95 / 130 / 165 / 200 (+65% of your Physical Power)
Cat Damage: 20 / 25 / 30 / 35 / 40 (+30% of your In-Hand Power)
Cat Hit Points: 2
Lane Minion Damage: 1 HP lost per 5 hits
Slow: 25%
Slow Duration: 2s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Huntress of Bast
5 9 13 17 20

Huntress of Bast

4 Y
Bastet becomes CC Immune and conjures a radiant projectile that travels forward in a line damaging and stunning the first enemy god hit. A Huntress of Bast appears near the hit target and a destination is marked at Bastet. The Huntress then picks up and carries the enemy hit to the marked location.

On successful capture, a pool of quicksand is formed under the enemy creating a Vortex which drags targets toward the center and deals damage.

Ability Type: Line + Grab + AoE
Initial Hit: 180 / 240 / 300 / 360 / 420 (+90% of your Physical Power)
Quicksand Damage: 20 / 25 / 30 / 35 / 40 (+15% of your Physical Power) every 0.5s for 3s
Range: 100
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Bastet Threats

Tap each threat level to view Bastet’s threats

Max
2
Major
4
Even
0
Minor
0
Tiny
0

Bastet Synergies

Tap each synergy level to view Bastet’s synergies

Ideal
0
Strong
2
OK
1
Low
0
None
0

Extended Build

Arena guide

Update Season 9. Tested yesterday 10th of January and still seems viable and strong

Hi there this is my Arena guide for bastet.

Been liking the new Bastet since it reminds me a bit of the old Arachne skill set with the pulling, instead of silencing enemies by sitting on theeir faces and eating them, you are now able to root, jump in and dot them and escape as quickly.

So... i tend to look for lone mages, hunters and assasins, you are usually quicker at reacting as bastet than many of the mages and so, with atleast a few exceptions ofcourse like nox for an example.

jump in, try and make the landing hit the enemy, root them if able and dot them and the return, be careful about warrior's who actually pay attention to the game, they might be waiting at return point.

at mid punching you are able to pick a single target with the pull, be prepared to be annoyed since all the other will attempt to take the kill from you, if you actually catches one, you damage when using ultimate is basicly a killer unless they use beads, a few hunters, assasin and mages can escape by themselves but most will die if they land by your feet.

"edit 8th december"
A little note about the ultimate, You can pull gods through walls and it is very effective if you are pushed back towards spawn, you simply target the most dangerous/annoying player and pull him/her inside your spawn area, none have escaped me on that pull yet.

Good luck. let me know if you think i forgot some details.

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League of Legends Build Guide Author Caziuz
Jump and Destroy "Arena Guide"
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