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The Reason we are maxing out Skilled strikes first, is for this reason. Whenever you play an assassin as a tank, your single target damage is usually impactfully lower than in a standard build. What we are doing here is keeping knock-up CC and area damage from diving crash as a form of movement and dodge to keep the enemy distracted. Also, once level 5 and your ult is unlocked, TGJ goes right to mount up after activation, so Crashing Dive can be used yet again. Its cool down is as low as the mount up cooldown.
Tap each threat level to view Lancelot’s threats
Baron is a bit of an issue for Lancelot so far from what I have seen. While yes he has no escape from lancelot, with this build his snake can make you stand still, and even cancel your mount up ability with a root. Movement is everything here, and he can stop it.
Array ( [god] => Array ( [god_id] => 96 [display_name] => Baron Samedi [url] => baron-samedi ) [scoreVal] => 3 [notes] => Baron is a bit of an issue for Lancelot so far from what I have seen. While yes he has no escape from lancelot, with this build his snake can make you stand still, and even cancel your mount up ability with a root. Movement is everything here, and he can stop it. ) 1
You're in for a bad match against Ganesh. Plain and simple. His grab, and his silence, much like how he effects King Arthur, and cancel all the windups to your abilities. Knocking you off your horse, and stopping your second ability from following through. Ganesh can, and most likely will cancel your abilities.
Array ( [god] => Array ( [god_id] => 87 [display_name] => Ganesha [url] => ganesha ) [scoreVal] => 2 [notes] => You're in for a bad match against Ganesh. Plain and simple. His grab, and his silence, much like how he effects King Arthur, and cancel all the windups to your abilities. Knocking you off your horse, and stopping your second ability from following through. Ganesh can, and most likely will cancel your abilities. ) 1
Tap each synergy level to view Lancelot’s synergies
This goes without saying, there are very few god who DON'T benefit from having an Ares at their back. With Ares's Ultimate, it provides a fantastic grouping for Lancelot to activate his ult hit everyone, quickturn then Crashing Dive right into the group. AOE while not super high damage, will make the team want to fall back before your DPS comes in with something big.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 2 [notes] => This goes without saying, there are very few god who DON'T benefit from having an Ares at their back. With Ares's Ultimate, it provides a fantastic grouping for Lancelot to activate his ult hit everyone, quickturn then Crashing Dive right into the group. AOE while not super high damage, will make the team want to fall back before your DPS comes in with something big. ) 1
I know this is a low Synergy, and here is my reasoning behind this. Aphro's ability to work well with Lancelot depends heavily on WHO is playing Aphro. If they are timid and likes to stay back. Then they will not keep up with you, and likely be unbonded before you are in the fight. Now if you have an aggressive aphro, who knows what they are doing. You two will be a literal unstoppable force.
Array ( [god] => Array ( [god_id] => 32 [display_name] => Aphrodite [url] => aphrodite ) [scoreVal] => 4 [notes] => I know this is a low Synergy, and here is my reasoning behind this. Aphro's ability to work well with Lancelot depends heavily on WHO is playing Aphro. If they are timid and likes to stay back. Then they will not keep up with you, and likely be unbonded before you are in the fight. Now if you have an aggressive aphro, who knows what they are doing. You two will be a literal unstoppable force. ) 1
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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