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Jousting isn't my only strength! - Lancelot Tank Build

1 1 5,798
by THExHIGHLANDER updated June 16, 2022

Smite God: Lancelot

Build Guide Discussion 0 More Guides
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Build Summary

General Build

Build Item Warrior's Axe Warrior's Axe
Build Item Glowing Emerald Glowing Emerald
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Pridwen Pridwen
Build Item Hydra's Lament Hydra's Lament
Build Item Spirit Robe Spirit Robe
Build Item The Sledge The Sledge
Build Item Sundering Axe Sundering Axe

Lancelot's Skill Order Notes The Reason we are maxing out Skilled strikes first, is for this reason. Whenever you play an assassin as a tank, your single target damage is usually impactfully lower than in a standard build. What we are doing here is keeping knock-up CC and area damage from diving crash as a form of movement and dodge to keep the enemy distracted. Also, once level 5 and your ult is unlocked, TGJ goes right to mount up after activation, so Crashing Dive can be used yet again. Its cool down is as low as the mount up cooldown.

Notes

The Reason we are maxing out Skilled strikes first, is for this reason. Whenever you play an assassin as a tank, your single target damage is usually impactfully lower than in a standard build. What we are doing here is keeping knock-up CC and area damage from diving crash as a form of movement and dodge to keep the enemy distracted. Also, once level 5 and your ult is unlocked, TGJ goes right to mount up after activation, so Crashing Dive can be used yet again. Its cool down is as low as the mount up cooldown.

Piercing Thrust / Shining Gallop

1 X Y
Piercing Thrust / Shining Gallop
3 8 10 11 12

Skilled Strikes / Crashing Dive

2 A B
Skilled Strikes / Crashing Dive
1 4 6 7 9

Mount Up / Quick Turn

3 B A
Mount Up / Quick Turn
2 14 16 18 20

The Grand Joust

4 Y X
The Grand Joust
5 13 15 17 19
Piercing Thrust / Shining Gallop
3 8 10 11 12

Piercing Thrust / Shining Gallop

1 X
Piercing Thrust (Unmounted): Lancelot does a quick dash and thrust forwards with his lance. He deals damage to enemies in his path and those hit by the extending lance. If he hits an enemy he may dash again within 3s.

Ability Type: Dash
Damage: 50 / 90 / 130 / 170 / 210 (+65% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s

Shining Gallop (Mounted): Lancelot sends off his horse to gallop ahead in a line as he dismounts. The horse fades away allowing it to pass through walls, dealing damage and slowing enemies hit along the way.

Ability Type: Line + Dismount
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Slow: 30% for 2s
Cost: 60
Cooldown: 0s
Skilled Strikes / Crashing Dive
1 4 6 7 9

Skilled Strikes / Crashing Dive

2 A
Skilled Strikes (Unmounted): Lancelot slams his shield into enemies in a small area in front of him, dealing damage and knocking them back. He follows up this attack with a sweep of his lance dealing damage again and bonus damage to enemies that are further away.

Ability Type: Cone
Shield Damage: 50 / 80 / 110 / 140 / 170 (+45% of your Physical Power)
Lance Damage: 70 / 110 / 150 / 190 / 230 (+45% of your Physical Power)
Bonus Damage: 15%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s

Crashing Dive (Mounted): Lancelot surges upwards off his horse, rooting all enemies nearby, before diving back down to deal damage to enemies in a larger area.

Ability Type: Double Circle + Dismount
Root Duration: 0.5s
Damage: 90 / 145 / 200 / 255 / 310 (+100% of your Physical Power)
Cost: 60
Cooldown: 0s
Mount Up / Quick Turn
2 14 16 18 20

Mount Up / Quick Turn

3 B
Mount Up (Unmounted): Lancelot mounts onto his trusty steed charging forwards with increased movement speed. While on his horse Lancelot gains a Health Shield that builds over time and his abilities change.

Lancelot mounts onto his trusty steed charging forwards with increased movement speed. While on his horse Lancelot gains a Health Shield that builds over time and his abilities change. Lancelot can cancel this ability to dismount normally which will not trigger a Cooldown. If Lancelot's Health Shield is depleted, he is forced off his horse. While Mounted, Lancelot is immune to CC effects except Stuns.

Ability Type: Mount + Stance Change
Movement Speed: 20%
Initial Health Shield: 60 / 80 / 100 / 120 / 140
Max Health Shield: 180 / 320 / 460 / 600 / 740 gained over 3s
Cost: 30 / 35 / 40 / 45 / 50
Cooldown: 14s

Quick Turn (Mounted): Lancelot turns quickly while mounted to face the opposite direction.

Ability Type: Pivot
Cost: 30
Cooldown: 4s
The Grand Joust
5 13 15 17 19

The Grand Joust

4 Y
Lancelot rears up his horse as a large jousting list is created, crippling enemies in the area. Lancelot charges ahead, dealing damage to all enemies hit and refreshing his mounted Health Shield.

Ability Type:
Damage: 230 / 290 / 350 / 410 / 470 (+120% of your Physical Power)
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Lancelot Threats

Tap each threat level to view Lancelot’s threats

Max
0
Major
1
Even
1
Minor
0
Tiny
0

Lancelot Synergies

Tap each synergy level to view Lancelot’s synergies

Ideal
0
Strong
1
OK
0
Low
1
None
0

Extended Build

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League of Legends Build Guide Author THExHIGHLANDER
Jousting isn't my only strength! - Lancelot Tank Build
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