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I don't now why but here is Atlas mid

8 2 15,062
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by NeoR120 updated February 17, 2022

Smite God: Atlas

Build Guide Discussion 0 More Guides
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Atlas Build

starting items

Build Item Conduit Gem Conduit Gem
Build Item Tiny Trinket Tiny Trinket
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2
Build Item Purification Beads Purification Beads

Full build

Build Item Archmage's Gem Archmage's Gem
Build Item Bancroft's Talon Bancroft's Talon
Build Item Divine Ruin Divine Ruin
Build Item Nimble Rod of Tahuti Nimble Rod of Tahuti
Build Item Spear of Desolation Spear of Desolation
Build Item Telkhines Ring Telkhines Ring
Build Item Temporal Beads Temporal Beads
Build Item Belt of Insatiable Hunger Belt of Insatiable Hunger

alternate items

Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti
Build Item Chronos' Pendant Chronos' Pendant
Build Item Polynomicon Polynomicon
Build Item Spear of the Magus Spear of the Magus
Build Item Warlock's Staff Warlock's Staff
Build Item Scorching Blink Rune Scorching Blink Rune
Build Item Aegis of Acceleration Aegis of Acceleration

Atlas's Skill Order

Unburden

1 X Y
Unburden
1 5 6 7 8

Gravity Pull

2 A B
Gravity Pull
3 15 16 18 19

Kinetic Charge

3 B A
Kinetic Charge
2 10 11 12 14

Gamma-Ray Burst

4 Y X
Gamma-Ray Burst
4 9 13 17 20
Unburden
1 5 6 7 8

Unburden

1 X
Atlas throws his Astrolabe to a target location, damaging and slowing enemies where it lands. While deployed, his Basic Attack will cause an explosion at the target area that damages all enemies and trigger Basic Attack item effects. This explosion deals 50% damage to Minions and costs 5 Mana to use. After 5s or when he re-fires this ability, the Astrolabe will return to him. Atlas' second ability changes based on whether his Astrolabe is deployed or held.

Ability Type: Circle
Damage: 50 / 85 / 120 / 155 / 190 (+40% of your Magical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Slow Duration: 2s
Basic Explosion: 23 + 6 Per Level
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 14 / 13 / 12 / 11 / 10s
Gravity Pull
3 15 16 18 19

Gravity Pull

2 A
Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe he becomes immune to knockups, and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas.

Ability Type: Cone / Circle
Pull Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Magical Power)
Launch Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Magical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16s
Kinetic Charge
2 10 11 12 14

Kinetic Charge

3 B
Atlas charges forward, damaging minions and cleansing himself of slows. Each allied god he charges near will have their burdens removed, cleansing them of any current slows and increasing their movement speed. While Atlas is charging, he is immune to slows and knockups. When Atlas collides with an enemy god he will release accumulated burdens in an explosion, slowing enemies in a 15 unit radius. For every burden accumulated, the slow is increased by 25% up to a maximum of 75%.

Ability Type: Line
Damage: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Movement Speed: 25 / 27.5 / 30 / 32.5 / 35%
Minimum Slow: 25%
Maximum Slow: 75%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Gamma-Ray Burst
4 9 13 17 20

Gamma-Ray Burst

4 Y
Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies in this area are hit every 0.5s and gain a stack of Radiation. Radiation can stack up to 5/5/6/6/7 times and lowers the enemy's Protections and Power. After 5s or upon re-fire the Gamma-Ray Burst will focus in power and begin traveling across the battleground. Enemies hit by this focused ray take heavier damage and gain Focused Radiation, lowering Protections and Power equal to 3 stacks of Radiation.

Ability Type: Circle, Debuff, Damage
Damage: 25 / 35 / 45 / 55 / 65 (+10% of your Magical Power)
Protection Reduction: 5%
Power Reduction: 3%
Focused Damage: 120 / 180 / 240 / 300 / 360 (+40% of your Magical Power)
Range/Radius: 55 / 30
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 90s

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League of Legends Build Guide Author NeoR120
I don't now why but here is Atlas mid
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