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How to one shot the mid! ( PonPon guide)

0 0 7,632
by BullD0G updated August 22, 2013

Smite God: Tyr

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Tyr Build

Starting buy

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Creeping Curse Creeping Curse
Build Item Mana Potion Mana Potion
2
Build Item Healing Potion Healing Potion
2

Core Build

Build Item Warrior Tabi Warrior Tabi
Build Item Void Shield Void Shield
Build Item Titan's Bane Titan's Bane
Build Item Bulwark of Hope Bulwark of Hope
Build Item Deathbringer Deathbringer

Tank Items

Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Sovereignty Sovereignty
Build Item Magi's Cloak Magi's Cloak
Build Item Breastplate of Valor Breastplate of Valor

Tyr's Skill Order

Fearless

1 X Y
Fearless
1 3 6 8 11

Power Cleave

2 A B
Power Cleave
2 7 9 12 13

Change Stance

3 B A
Change Stance
4 15 16 18 19

Lawbringer

4 Y X
Lawbringer
5 10 14 17 20
Fearless
1 3 6 8 11

Fearless

1 X
Tyr charges forward, immune to Knockup, damaging enemies.

Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air.

Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air.

Ability Type: Dash, Knockup, Damage
Assault Damage: 40 / 90 / 140 / 190 / 240 (+55% of your Physical Power)
Guard Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Physical Power)
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Power Cleave
2 7 9 12 13

Power Cleave

2 A
Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone.

Assault Stance: Enemies that are knocked up in the air are knocked away.

Guard Stance: Tyr heals himself for each enemy hit (max 3).

Ability Type: Area, Heal, Damage
Damage: 80 / 115 / 150 / 185 / 220 (+65% of your Physical Power)
Healing: 15 / 35 / 55 / 75 / 95
Cost: 50
Cooldown: 12 / 11 / 10 / 9 / 8s
Change Stance
4 15 16 18 19

Change Stance

3 B
Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Tyr gains benefits depending on his current stance, and also gains half the benefits of the opposing stance.

Assault Stance: Gain Physical Power.

Guard Stance: Gain Protections.

Ability Type: Buff
Assault Stance: 12 / 20 / 28 / 36 / 44 Physical Power
Defense Stance: 12 / 20 / 28 / 36 / 44 Protections
Cooldown: 10s
Lawbringer
5 10 14 17 20

Lawbringer

4 Y
Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them with additional effects depending on what stance he is in.

Assault Stance: Deal additional damage.
Guard Stance: Stun enemies hit.

Ability Type: Leap
Assault Damage: 250 / 375 / 500 / 625 / 750 (+120 of your Physical Power)
Guard Damage: 200 / 300 / 400 / 500 / 600 (+120% of your Physical Power)
Slow: 25%
Slow Duration: 3s
Guard Stun: 1s
Radius: 25
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Overview

This build and Write up is all from PonPon I am just the poster!


Items :
Start with : Mark, Han d of the Gods, Creeping, Potions.
Build into :
Warrior Tabi (Pen) - Focused Void Blade - Titan's Bane - Bulwark - Death Bri nger - Tank Item
Nemean/Sov/Magis/Breatplate of Valor

Skill Orde r :
To lvl 5 : 1, 2, 1, 3, 4
Priority : 1 > 2 > 4 > 3

General Tips :
You want to chain your 2 after your 1. It has an additional knockup if your 2 on agressive stance hits somebody in the air. So when you use your 1 in aggressive stance, you pretty much always follow it with your 2 while they are still in the air.

Switching stances is pretty much a guaranteed cool down refresh on your 1/2 so always know you have 2 1's and 2 2's available to you.

Your ult is really only a positioning tool. Sure it does damage, sure you can dunk, but it is Tyr best way of getting onto somebody or getting away, so don't just use it for damage, save it for a good time.

Early Game :
Use HotG to help your jungle secure the mid harpies/Their first buff camp as needed. Then when they come over to give you blue you can use it then as well. General Solo Lane tips.
Your goal in solo lane is the clear the wave ASAP, perhaps harass the enemy solo lane, and keep them under tower, while having the ward coverage to not die to a jungle gank.
Tyr has good mobility, wave clear, harass, and sustain. He SHOULD be able to effectively clear and poke the enemy solo lane through clearing the wave with 1, harassing with 2, and having his stance switch 1/2 to escape.

Mid Game : Roam and 1 shot that mid. No, srsly. You can do that.
http://www.reddit.com/r/Smite/comments/1k5jv6/hes_been_out_a_few_days_now_we_all_know_him_hes/cbls0ml?context=3
Your goal in fights and post-laning phase is to find that squishy, hit him with your 1/2/3/1 combo and make sure he dies. You deal a LOT of single target damage and can lock out people very quickly, so use your damage to your advantage. Take out the squishies.

Late Game : Hopefully your tankiness is still enough to be able to get onto the squishies, likely at this point you will need to be far more careful than the mid game since they can blow you up just as quickly as you can.
Look for positions around GF/FG, use these objectives to bait people close to engage a fight, or be around to ult onto them and get your 1/2/3/1 off.

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1
BullD0G (8) | August 22, 2013 2:36pm
Raventhor wrote:

There's no skill at level 10.
All in all, however, it's a decent build - I can see why PonPon would use it!

Fixed :)
1
Raventhor (158) | August 22, 2013 1:34pm
There's no skill at level 10.
All in all, however, it's a decent build - I can see why PonPon would use it!
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League of Legends Build Guide Author BullD0G
How to one shot the mid! ( PonPon guide)
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