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Hittin' Up The Club With Apollo

1 0 9,237
by Squirrel941 updated January 5, 2014

Smite God: Apollo

Build Guide Discussion 2 More Guides
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Apollo Build

The Build of Touching

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Qin's Sais Qin's Sais
Build Item Hastened Fatalis Hastened Fatalis
Build Item Malice Malice
Build Item Deathbringer Deathbringer

Early Shots

Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
2

Apollo's Skill Order

So Beautiful

1 X Y
So Beautiful
1 4 6 7 10

Serenade

2 A B
Serenade
2 8 11 12 14

The Moves

3 B A
The Moves
3 15 16 18 19

Across The Sky

4 Y X
Across The Sky
5 9 13 17 20
So Beautiful
1 4 6 7 10

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 11s
Serenade
2 8 11 12 14

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 75
Cooldown: 17 / 16 / 15 / 14 / 13s
The Moves
3 15 16 18 19

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 3s
Cost: 70
Cooldown: 15s
Across The Sky
5 9 13 17 20

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

How to Twerk It

At the start just chill back and play it cool. Land those basics when you can but don't rush it. Use your first as a clear and your second and third as escapes or chases. When building the stacks slap the melee minions with your basics then clear the wave with your first. After Qin's don't be afraid to do some heavy poking with your basics and after fatalis is when the chase begins. Ult as a chase, escape, kill secure, or for positioning as needed. Apollo's positioning is unmatched by any other god. Th enemies won't even see the hits coming and you can be sure to slap a hoe.

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1
Subzero008 (112) | January 5, 2014 6:49pm
GermanMofo wrote:

This build has such a high DPS output with little-to-no skill required. It is fail-proof and simple and has been the cause of most of my ADC team carries.

It is blatantly obvious that you have made multiple accounts. I have reported you and Squirrel941.
1
GermanMofo (1) | January 5, 2014 6:40pm
This build has such a high DPS output with little-to-no skill required. It is fail-proof and simple and has been the cause of most of my ADC team carries.
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League of Legends Build Guide Author Squirrel941
Hittin' Up The Club With Apollo
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