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0 3 6,141
by SidonianTiger updated November 30, 2014

Smite God: Sobek

Build Guide Discussion 0 More Guides
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Sobek Build

Core

Build Item Mystical Mail Mystical Mail
Build Item Stone of Gaia Stone of Gaia
Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Greater Blink Greater Blink

Annoying assassins

Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Weakening Curse Weakening Curse

Annoying healers

Build Item Divine Ruin Divine Ruin
Build Item Pestilence Pestilence
Build Item Weakening Curse Weakening Curse

Situationals

Build Item Sovereignty Sovereignty
Build Item Hide of the Urchin Hide of the Urchin
Build Item Magi's Cloak Magi's Cloak
Build Item Soul Reaver Soul Reaver

Usual build

Build Item Mystical Mail Mystical Mail
Build Item Stone of Gaia Stone of Gaia
Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Divine Ruin Divine Ruin
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Greater Blink Greater Blink
Build Item Weakening Curse Weakening Curse

Sobek's Skill Order

Charge Prey

1 X Y
Charge Prey
2 8 11 12 14

Tail Whip

2 A B
Tail Whip
3 15 16 18 19

Sickening Strike

3 B A
Sickening Strike
1 4 6 7 10

Lurking In The Waters

4 Y X
Lurking In The Waters
5 9 13 17 20
Charge Prey
2 8 11 12 14

Charge Prey

1 X
Sobek charges forward at a frenzied pace. If Sobek hits an enemy, he does damage, becomes briefly CC Immune, and throws the enemy behind him. Sobek is immune to knockups while dashing.

Ability Type: Dash, Crowd Control, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+50% of your Magical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Tail Whip
3 15 16 18 19

Tail Whip

2 A
Sobek whips around in a circle, knocking enemies back and doing damage.

Ability Type: Circle, Knockup, Damage
Damage: 90 / 135 / 180 / 225 / 270 (+40% of your Magical Power)
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Sickening Strike
1 4 6 7 10

Sickening Strike

3 B
Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. In addition, Sobek heals for each enemy hit, up to 3.

Ability Type: Cone, Heal, Damage
Damage: 90 / 125 / 160 / 195 / 230 (+30% of your Magical Power)
Healing Reduction: 40%
Healing Reduction Lifetime: 5s
Heal: 22 / 29 / 36 / 43 / 50
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Lurking In The Waters
5 9 13 17 20

Lurking In The Waters

4 Y
Sobek submerges himself, where he gains 20% protections, regenerates Mana, is immune to Crowd Control, may pass through player-made walls, and he Slows all enemies. When Sobek emerges, he damages all enemies in the radius. Cancelling the ability decreases the damage.

Ability Type: Circle, Debuff, Damage
Damage: 300 / 450 / 600 / 750 / 900 (+80% of your Magical Power)
Submerge Slow: 30 / 32.5 / 35 / 37.5 / 40%
Submerge Lifetime: 5s
Submerge Mana Regen: 10% per second
Radius: 30
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Tips

Most people would build skill points on his 2 rather than his 1 first but personally, I land my 1 way more than the 2 so I find it more suitable. As most of you know it, Sobek has one of the best peel in the game. His 1 is capable of snatching gods into your carry or any damage dealer for a instant death wish. It can also help get rid of gods chasing your allies and send then flying back home. My only complaint on Sobek would be that his damage is relatively low except for his ult so don't expect to be able to run around and bruise people like what a ymir is capable of. Instead, Sobek specializes in team fights and he excels at them too. Even if they happen to have magi's blessing, you can easily blink into them and use your 2 which knocks off their magi's as it is indeed a cc ability and then proceed with your 1 from there. Since his damage is low, the abilities are used for other purposes.

1- Used for initiation, covering your allies, and straight up annoy them
2- Used to knock off magi's for a combo with 1, temperate knock up, and mediocre lane clear
3- Used for healing reduction debuff and healing
4- Used for chasing and slowing enemies, dealing decent damage, and mana recovery

Building damage on Sobek is not a good idea. Compared to other guardians, he has one of the lowest scalings and therefore it does not benefit much by building damage. Instead, items such as divine ruin can build upon his 3 for an insane healing reduction which devestates healers. If you are to build any damage on him, I suggest soul reaver as it combines well with his ult to deal tons of damage with its passive. My point being Sobek is not a damage tank and fulfills his role as a tank better than anything else.

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League of Legends Build Guide Author SidonianTiger
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