Gilgamesh drop kicks an area in front of him. Enemies in the area are damaged while the closest enemy is launched through these enemies. The launched enemy takes bonus damage when hitting a minion or takes burst damage and is stunned if hitting a God or a Wall. If the launched enemy hits the Winds of Shamash they are thrown toward the center of the ring. Minions hit by the launched enemy take bonus damage. Gods hit by the launched enemy take burst damage and are stunned.
Ability Type: Line, Crowd Control, Damage
Kick Damage:
60 /
90 /
120 /
150 /
180 (+30% of your Physical Power)
Bonus Damage:
25 /
40 /
55 /
70 /
85 (+20% of your Physical Power)
Burst Damage:
50 /
95 /
140 /
185 /
230 (+30% of your Physical Power)
Stun Duration: 1.2s
Range: 25
Cost:
60 /
65 /
70 /
75 /
80
Cooldown: 14s
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