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GIGAmesh the King of Solo! (offensive playstyle)

133 23 101,952
8.1
by AziziAnulu updated April 25, 2021

Smite God: Gilgamesh

Build Guide Discussion 12 More Guides
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Gilgamesh Build

Starting items

Build Item Bluestone Pendant Bluestone Pendant
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
3

Final Build

Build Item Bluestone Brooch Bluestone Brooch
Build Item Warrior Tabi Warrior Tabi
Build Item Void Shield Void Shield
Build Item Shifter's Shield Shifter's Shield
Build Item The Sledge The Sledge
Build Item Talisman of Energy Talisman of Energy
Build Item Elixir of Speed Elixir of Speed
Build Item Heartseeker Heartseeker

Relics

Build Item Teleport Fragment Teleport Fragment
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Shield of Thorns Shield of Thorns

Situational Items

Build Item Ancile Ancile
Build Item Breastplate of Valor Breastplate of Valor
Build Item Pestilence Pestilence
Build Item Pridwen Pridwen
Build Item Winged Blade Winged Blade
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Magi's Cloak Magi's Cloak

Gilgamesh's Skill Order

Sun-Forged Scimitar

1 X Y
Sun-Forged Scimitar
1 4 6 7 10

Drop Kick

2 A B
Drop Kick
2 8 11 12 14

Hero's Advance

3 B A
Hero's Advance
3 15 16 18 19

Winds of Shamash

4 Y X
Winds of Shamash
5 9 13 17 20
Sun-Forged Scimitar
1 4 6 7 10

Sun-Forged Scimitar

1 X
Gilgamesh ignites his sword with the ferocity of the Sun for 3s. Enemies around the ignition take damage and are slowed for 2s. Lane Minions take an extra +40% damage. Gilgamesh's Basic Attack deals bonus damage equal to 3% of his Maximum Health to enemies hit. When Gilgamesh successfully hits an enemy with his Basic Attack the duration of this effect is extended for 0.8s, up to a maximum of 6s. Gilgamesh gains passive HP5.

Ability Type: Circle, Slow, Damage
Damage: 65 / 95 / 125 / 155 / 185 (+50% of your Physical Power)
Slow: 15 / 17.5 / 20 / 22.5 / 25%
HP5: 10 / 15 / 20 / 25 / 30
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s
Drop Kick
2 8 11 12 14

Drop Kick

2 A
Gilgamesh drop kicks an area in front of him. Enemies in the area are damaged while the closest enemy is launched through these enemies. The launched enemy takes bonus damage when hitting a minion or takes burst damage and is stunned if hitting a God or a Wall. If the launched enemy hits the Winds of Shamash they are thrown toward the center of the ring. Minions hit by the launched enemy take bonus damage. Gods hit by the launched enemy take burst damage and are stunned.

Ability Type: Line, Crowd Control, Damage
Kick Damage: 60 / 90 / 120 / 150 / 180 (+30% of your Physical Power)
Bonus Damage: 25 / 40 / 55 / 70 / 85 (+20% of your Physical Power)
Burst Damage: 50 / 95 / 140 / 185 / 230 (+30% of your Physical Power)
Stun Duration: 1.2s
Range: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Hero's Advance
3 15 16 18 19

Hero's Advance

3 B
Gilgamesh leaps into the air, crashing down at a target location. Enemies around the impact take damage. Gilgamesh infuses the ground with energy, causing a beacon to appear for 5s. Allies who run towards the beacon will gain Movement Speed, halving once they enter the beacon. Allies who enter the beacon will gain bonus Lifesteal, boosted by 10% of Gilgamesh's highest Protection.

Ability Type: Circle, Leap, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+40% of your Physical Power)
Movement Speed: 25%
Lifesteal: 10.5%
Range: 55
Radius: 30
Cost: 70
Cooldown: 16s
Winds of Shamash
5 9 13 17 20

Winds of Shamash

4 Y
Gilgamesh calls upon Shamash to create a ring of wind at a target location for 6s. Enemies inside this ring when it starts take damage and are slowed for 2s. Enemies inside the ring take wind damage every .5s. Enemies who try to escape the ring are heavily slowed. If Gilgamesh damages an enemy trying to flee they are thrown back towards the center of the ring. The wind turns into thread over 6s, damaging and Rooting enemies who are still inside the ring.

Ability Type: Ground Target
Initial Damage: 90 / 145 / 200 / 255 / 310 (+40% of your Physical Power)
Initial Slow: 20%
Wind Damage: 12 / 16 / 20 / 24 / 28 (+5% of your Physical Power)
Wind Wall Slow: 40%
Binding Damage: 150 / 225 / 300 / 375 / 450 (+50% of your Physical Power)
Range: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 100s

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2
TehJoshii | April 25, 2021 3:51am
Hey,

Dont know if you realised but you put 6 levels on your 3 in the guide by accident, just a heads up :)
2
AziziAnulu | April 25, 2021 7:35am
ty, fixed :)
1
PizzaE4ter | April 23, 2021 5:45pm
Hey,

Im a new player (regarding items and builds)

What Im asking, why is Talisman of Energy in this build, why as 4th slot and why before the Heartseeker? Isnt better to buy Heartseeker before the Talisman or even as replacement?
3
Kriega1 (143) | April 23, 2021 6:54pm
Talisman is before Heartseeker because you'll neeed magical defense by that point against a normal enemy team composition in conquest (i.e. Mage Mid, Guardian Support, Warrior Solo, Assassin Jungle, Hunter ADC).
1
PizzaE4ter | April 23, 2021 7:15pm
Thanks for the quick answer.

So what if my solo enemy is a mage? Shall I replace the shifter shield with the talisman?
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1
IvanMcdouble | April 23, 2021 3:34pm
I’m new when do I use the elixir of speed
2
Kriega1 (143) | April 23, 2021 3:35pm
When you're already full build, then you can buy elixir of speed and have enough gold for a replacement item you can sell your boots late into the match and buy that item (if you have speed elixir).
1
D0PPELGANG | April 21, 2021 4:34pm
The bluestone variant slaps hard if you stick to the starter setup.

I tried getting tier 1 boots with bluestone at start and struggled with the aggression without the sustain
2
Adrian_Go_Boom | April 20, 2021 5:37pm
Great build 10/10
2
kanku_king_ganku | April 20, 2021 3:05pm
awesome build i tried it a couple times and it worked out in every game 10/10
1
AziziAnulu | April 20, 2021 3:10pm
thank you gank king!
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League of Legends Build Guide Author AziziAnulu
GIGAmesh the King of Solo! (offensive playstyle)
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