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Ganesha God of Support

2 1 18,317
by SorryBud updated August 11, 2018

Smite God: Ganesha

Build Guide Discussion 5 More Guides
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Ganesha Build

Starter Items

Build Item Guardian's Blessing Guardian's Blessing
Build Item Glowing Emerald Glowing Emerald
Build Item Healing Potion Healing Potion
4

Core/First Four Items

Notes Early game in conquest get travelers shoes for easy and fast rotatations. Switch after laning phase.

Notes

Early game in conquest get travelers shoes for easy and fast rotatations. Switch after laning phase.

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet

Fifth item, cooldowns

Notes Pick one as the enemy team dictates.

Notes

Pick one as the enemy team dictates.

Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard

Last Item, support

Notes Pick one as the game dictates.

Notes

Pick one as the game dictates.

Build Item Stone of Binding Stone of Binding
Build Item Void Stone Void Stone
Build Item Shogun's Kusari Shogun's Kusari
Build Item Jade Emperor's Crown Jade Emperor's Crown
Build Item Gem of Isolation Gem of Isolation
Build Item Pestilence Pestilence

Example of a final build

Notes An example of a what your final build may look like.

Notes

An example of a what your final build may look like.

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Breastplate of Valor Breastplate of Valor
Build Item Stone of Binding Stone of Binding

Ganesha's Skill Order

Turn of Fate

1 X Y
Turn of Fate
1 4 6 7 10

Ohm

2 A B
Ohm
3 15 16 18 19

Remove Obstacles

3 B A
Remove Obstacles
2 8 11 12 14

Dharmic Pillars

4 Y X
Dharmic Pillars
5 9 13 17 20
Turn of Fate
1 4 6 7 10

Turn of Fate

1 X
Ganesha curses his Enemies with his considerable willpower, damaging them. For each Enemy he hits (up to a maximum of 5), all Allied Gods within 55 units of Ganesha gain bonus Damage.

Minions give 1 stack, enemy Gods give 2 stacks.

Ability Type: Line
Damage: 90 / 150 / 210 / 270 / 330 (+55% of your Magical Power)
Bonus Damage Per Stack: 2%
Duration: 4s
Range: 55
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Ohm
3 15 16 18 19

Ohm

2 A
Ganesha begins chanting and rises into the lotus position, where he is slowed slightly but allows him to travel freely in all directions. While chanting, he silences Enemy gods in a cone in front of him, increasing Physical and Magical Protections for all nearby Allied Gods. He is knockback immune while channeling this ability.

Ability Type: Cone
Duration: 1.8s
Protections: 20 / 30 / 40 / 50 / 60
Radius: 35
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14 / 13 / 12 / 11 / 10s
Remove Obstacles
2 8 11 12 14

Remove Obstacles

3 B
Ganesha charges forward, hooking an enemy with his goad, holding them in place and damaging the enemy before knocking them up. While dashing, Ganesha passes through player-made deployables.

Ability Type: Dash
Damage: 90 / 135 / 180 / 225 / 270 (+45% of your Magical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Dharmic Pillars
5 9 13 17 20

Dharmic Pillars

4 Y
Ganesha summons the Four Great Pillars of Righteousness to imprison his Enemies. Between each pair of pillars a magical field is created, and Enemies who pass through the field take Damage, are Slowed, and have their Protections reduced for 3s.

The first tick of this damage does an additional 60%, and Enemy Minions and Jungle Monsters take 40% of this Damage.

Ability Type: Ground Target
Damage Per Hit: 90 / 130 / 170 / 210 / 250 (+40% of your Magical Power)
Slow: 30%
Protection Reduction: 10 / 20 / 30 / 40 / 50
Debuff Duration: 3s
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 75s

Abilities

I personally like the approach of upgrading the damaging abilities as most teammates don't stand close enough to be in the protections circle, but if you are in conquest and know your carry or know your team then feel free to prioritize his 2 over his 3, but I strongly reccomend prioritizing his 1 first as it is very strong especially early game and I have gotten more than one double bestow with a well aimed single shot of a fully upgraded Turn of Fate.

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1
Kriega1 (143) | August 12, 2018 12:51am
Stone of Binding is an early game item not a late game one. I also suggest Mantle of Discord, Emperor’s Armour, Midgardian Mail and Spirit Robe as alternative items.
1
Gulfwulf (81) | August 12, 2018 9:18am
Jade Emperor's Crown is also an early game item; it won't do any good buying it 4th or 5th because that power loss won't be felt by the enemy ADC. I would only get it after boots in Joust if there were 2+ physical opponents on the opposite team and in Conquest if my ADC had some type of self-heal like Neith or Ullr; I'd also consider it if my ADC was outclearing the enemy ADC and I wanted to keep the pressure up by lowering the enemy ADC's early build. I would replace it with Emperor's Armor late game for objective pushing/defense.
1
SorryBud | August 12, 2018 6:01am
Yeah those work for building tanky, but personally I prefer to build more to the support side when I plau Ganesha, and I only really use Stone of Binding when the enemy team is building really tanky, like two tanks in joust, or everyone building a stong defence item on top of their offence
1
Kriega1 (143) | August 12, 2018 6:45am
I’m talking about in terms of conquest not Joust. Maybe you should separate your builds for conquest and Joust individually.
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League of Legends Build Guide Author SorryBud
Ganesha God of Support
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