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Don't Anger the Trees - Cooldown Sylvanus

0 0 8,823
by Whybothyr updated February 5, 2017

Smite God: Sylvanus

Build Guide Discussion 0 More Guides
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Sylvanus Build

Start

Build Item Shoes of Focus Shoes of Focus

Build

Build Item Genji's Guard Genji's Guard
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rod of Asclepius Rod of Asclepius
Build Item Lotus Sickle Lotus Sickle

Last Item - Situational

Build Item Spear of the Magus Spear of the Magus
Build Item Stone of Binding Stone of Binding
Build Item Bulwark of Hope Bulwark of Hope
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Jade Emperor's Crown Jade Emperor's Crown

Relics

Build Item Blink Rune Blink Rune
Build Item Horrific Emblem Horrific Emblem
Build Item Cursed Ankh Cursed Ankh
Build Item Cloak of Meditation Cloak of Meditation

Sylvanus's Skill Order

Verdant Growth

1 X Y
Verdant Growth
1 10 11 12 14

Wisps

2 A B
Wisps
2 4 6 7

Nature's Grasp

3 B A
Nature's Grasp
3 15 16 17 19

Wrath of Terra

4 Y X
Wrath of Terra
5 9 13 18 20
Verdant Growth
1 10 11 12 14

Verdant Growth

1 X
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by Basic Attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies.

Ability Type: Circle, Root, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Magical Power)
MP5 Increase: 20
Protections Reduced: 5 / 10 / 15 / 20 / 25 (+5%) for 5s
Root Duration: 1.5s
Range/Radius: 45/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wisps
2 4 6 7

Wisps

2 A
Sylvanus releases wisps that seek out nearby allies and enemies. Allied gods are Protected and all allies are Healed while enemies take damage over time.

The initial wisp heals allied gods and damages enemy gods for twice the normal amount. This ability does not create seed pods when hitting minions.

Ability Type: Target, Heal, Damage
Damage: 14 / 20 / 26 / 32 / 38 (+10% of your Magical Power) every 1s for 5s
Heal: 10 / 14 / 18 / 22 / 26 every 1s for 5s
Protections Gained: 10 / 15 / 20 / 25 / 30 for 5s
Minion Effectiveness: 35% Healing and Damage
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Nature's Grasp
3 15 16 17 19

Nature's Grasp

3 B
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.

Ability Type: Line, Grab
Stun Duration: 1s
Range: 60
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Wrath of Terra
5 9 13 18 20

Wrath of Terra

4 Y
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.

Ability Type: Circle, Knockup, Damage
Damage: 60 / 75 / 90 / 105 / 120 (+25% of your Magical Power) every 1s for 5s
Radius: 35
Cost: 100
Cooldown: 90s

Note

Only tested in arena and clash, but works well so far.

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League of Legends Build Guide Author Whybothyr
Don't Anger the Trees - Cooldown Sylvanus
Table of Contents

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