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Just a couple of damaging items that give some nice mana to go with Book of Thoth, or some Penetration in case the enemy team decides to load up on Magical Protections.
Typhon's Fang is a nice one to replace Spear of Desolation with.
Shogun's Kusari in case you have a Attack Speed warrior, assassin or hunter on your team. You could decide to switch this out with Genji's.
Tap each synergy level to view Discordia’s synergies
Same goes for Ares' ultimate. Time your ultimate correctly with Ares' and you could hit the entire enemy team with your ultimate.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 2 [notes] => Same goes for Ares' ultimate. Time your ultimate correctly with Ares' and you could hit the entire enemy team with your ultimate. ) 1
Geb has two abilities to knock up the enemies, which are perfect to keep the enemy team together when you have hit your ultimate. If Geb can use his skills to knock up the enemies in order to give your ultimate the chance to spread out to other enemy team members.. Yea that would help out a lot.
Array ( [god] => Array ( [god_id] => 48 [display_name] => Geb [url] => geb ) [scoreVal] => 2 [notes] => Geb has two abilities to knock up the enemies, which are perfect to keep the enemy team together when you have hit your ultimate. If Geb can use his skills to knock up the enemies in order to give your ultimate the chance to spread out to other enemy team members.. Yea that would help out a lot. ) 1
This would be my go to build in joust. In my opinion it covers the most basic things like Magical Power coming from extra conversion of mana from Book of Thoth, but also some sustainability from Breastplate, Genji's and Book of the Dead. Breastplate gives a nice power boost through its mana but also 20% CDR. Together with the 10% from Genji's and Spear of Desolation (plus their passives work really great on Discordia with her 3), CDR is maxed at 40% and you can go full CC/poke, which in my opinion is her most important role. CC from the 2 and the ultimate while doing some pretty nice damage with the 1.
Order of skill leveling would be (for me atleast): 4, 1, 2, 3.
Level the ultimate whenever you can and from there go 1, 2, 3. Your one is your main lane clear and also your hardest hitting non-ultimate skill which makes it preferable to level this first.
Please feel free to comment on this build and please leave recommendations.
--This is by no means a guide, just a build I like to use--
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