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Danzaburou | Ascended | 8.2 Assault Build

8 3 7,503
by Yung Sleepy updated February 27, 2021

Smite God: Danzaburou

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Full Build

Build Item Hunter's Cowl Hunter's Cowl
Build Item Ninja Tabi Ninja Tabi
Build Item Wind Demon Wind Demon
Build Item Rage Rage
Build Item Atalanta's Bow Atalanta's Bow
Build Item Deathbringer Deathbringer
Build Item Elixir of Speed Elixir of Speed
Build Item Asi Asi

Danzaburou's Skill Order

Fool's Gold

1 X Y
Fool's Gold
1 4 6 10 11

Alluring Spirits

2 A B
Alluring Spirits
2 7 8 12 13

Tanuki Trickery

3 B A
Tanuki Trickery
3 14 16 18 19

Uproarious Rocket

4 Y X
Uproarious Rocket
5 9 15 17 20
Fool's Gold
1 4 6 10 11

Fool's Gold

1 X
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold.

When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 15% damage.

Ability Type: Projectile
Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Explosion Damage: 30 / 55 / 80 / 105 / 130 (+30% of your Physical Power)
Intoxicate Duration: 0.6 / 0.8 / 1 / 1.2 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Alluring Spirits
2 7 8 12 13

Alluring Spirits

2 A
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.

Ability Type: Ground Target
Healing: 30 / 50 / 70 / 90 / 110 (+20% of your Physical Power)
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Slow per stack: 10% for 1.5s (3 stacks max.)
Taunt Duration: 1s
Hits to Break: 2 / 2 / 3 / 3 / 4
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Tanuki Trickery
3 14 16 18 19

Tanuki Trickery

3 B
Danzaburou creates a field where he moves faster, is slow immune, takes less basic attack damage, and has no basic attack penalty. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through Enemies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.

Ability Type: Ground Target
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Leaf Movement Speed: 20 / 25 / 30 / 35 / 40%
Reduced Basic Attack Damage: 20%
Field Duration: 5s
Leaf Duration: 4s
Cost: 70
Cooldown: 16s
Uproarious Rocket
5 9 15 17 20

Uproarious Rocket

4 Y
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming damage immune.

Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 50% damage in a larger area.

Ability Type: Projectile or Charge
Damage: 300 / 360 / 420 / 480 / 540 (+100% of your Physical Power)
Stun Duration: 1s
Cost: 100
Cooldown: 90s

Danzaburou Threats

Tap each threat level to view Danzaburou’s threats


Extended Build


Build Item Cloak of Meditation Cloak of Meditation
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Blink Rune Blink Rune

Situational Items

Build Item The Executioner The Executioner
Build Item The Sledge The Sledge
Build Item Toxic Blade Toxic Blade
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Malice Malice
Build Item Asi Asi
Build Item Serrated Edge Serrated Edge
Build Item Fail-Not Fail-Not

Playstyle / Combos

Danzaburou is a very straight forward god to play. You hit your combos than basic attack everyone to hell.

Poke/Lane Clear: Fool's Gold Danzaburou Shoots out 3 Money bags in a \|/ Pattern which stop upon hitting an enemy god which then slows and blows up for extra damage

Combo #1: Alluring Spirits into Fool's Gold into basic attacks. This will be your main Source of burst damage. You can tap a lot of gods from the beginning of the game to the end of it with this combo, and still have both Tanuki Trickery & Uproarious Rocket to either follow up or escape. This best way to maximize damage here is to pick a target you want to shred and use Fool's Gold in their face hitting all 3 bags on them, and following with basic attacks.

Combo#2: Involved the same combo as 1 except using Tanuki Trickery or a blink relic to get in close before starting the combo.

Combo#3: Either using Uproarious Rocketto jump into the engagement, or using it to follow up.

Combo #4: Is again using combo #1 except you use Tanuki Trickery on the god that you are attacking making sure he stays in the bamboo area weakens the amount of damage they can do to you, as well as slow them making it a very easy pick.

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League of Legends Build Guide Author Yung Sleepy
Danzaburou | Ascended | 8.2 Assault Build
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