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Danza build

0 0 1,470
by acousticlime updated June 14, 2021

Smite God: Danzaburou

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2
Build Item Leather Cowl Leather Cowl
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Purification Beads Purification Beads

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item Asi Asi
Build Item The Executioner The Executioner
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer
Build Item Dominance Dominance

Danzaburou's Skill Order

Fool's Gold

1 X Y
Fool's Gold
1 4 6 7 10

Alluring Spirits

2 A B
Alluring Spirits
2 8 11 12 14

Tanuki Trickery

3 B A
Tanuki Trickery
3 15 16 18 19

Uproarious Rocket

4 Y X
Uproarious Rocket
5 9 13 17 20
Fool's Gold
1 4 6 7 10

Fool's Gold

1 X
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold.

When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 15% damage.

Ability Type: Projectile
Damage: 85 / 130 / 175 / 220 / 265 (+80% of your Physical Power)
Explosion Damage: 30 / 55 / 80 / 105 / 130 (+30% of your Physical Power)
Intoxicate Duration: 0.6 / 0.8 / 1 / 1.2 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Alluring Spirits
2 8 11 12 14

Alluring Spirits

2 A
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. Jungle Camps take an extra +40% damage.

The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.

Ability Type: Ground Target
Healing: 30 / 50 / 70 / 90 / 110 (+20% of your Physical Power)
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Slow per stack: 10% for 1.5s (3 stacks max.)
Taunt Duration: 1s
Hits to Break: 2 / 2 / 3 / 3 / 4
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Tanuki Trickery
3 15 16 18 19

Tanuki Trickery

3 B
Danzaburou creates a field where he moves faster, is slow immune, takes less basic attack damage, and has no basic attack penalty. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through Enemies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.

Ability Type: Ground Target
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Leaf Movement Speed: 20 / 25 / 30 / 35 / 40%
Reduced Basic Attack Damage: 20%
Field Duration: 5s
Leaf Duration: 4s
Cost: 70
Cooldown: 16s
Uproarious Rocket
5 9 13 17 20

Uproarious Rocket

4 Y
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming damage immune.

Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 50% damage in a larger area.

Ability Type: Projectile or Charge
Damage: 300 / 360 / 420 / 480 / 540 (+100% of your Physical Power)
Stun Duration: 1s
Cost: 100
Cooldown: 90s

Extended Build

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League of Legends Build Guide Author acousticlime
Danza build
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