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Curg's Cthulhu Guide: Joust

27 2 39,222
9.4
by curgscountry updated April 29, 2021

Smite God: Cthulhu

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Cthulhu Build

Starter Items For Joust

Notes Warrior's axe provides great sustain while poking with Cthulhu's 2

Notes

Warrior's axe provides great sustain while poking with Cthulhu's 2

Build Item Warrior's Axe Warrior's Axe
Build Item Shoes Shoes
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
2
Build Item Magic Shell Magic Shell

First Back

Notes Shoe's of the Magi if ahead and Reinforced Shoe's if behind

Notes

Shoe's of the Magi if ahead and Reinforced Shoe's if behind

Build Item Shoes of the Magi Shoes of the Magi
Build Item Reinforced Shoes Reinforced Shoes

3rd Item

Notes This item plus axe and shoes provide the core of Cthulhu's build with the rest of the items being interchangeable based on the enemies composition.

Notes

This item plus axe and shoes provide the core of Cthulhu's build with the rest of the items being interchangeable based on the enemies composition.

Build Item Gauntlet of Thebes Gauntlet of Thebes

If Ahead Build After Thebes

Notes Provides lots of CDR or Cooldown, as well as provides tons of mana regeneration allowing for Cthulhu to do more damage while in his ult form.

Notes

Provides lots of CDR or Cooldown, as well as provides tons of mana regeneration allowing for Cthulhu to do more damage while in his ult form.

Build Item Breastplate of Valor Breastplate of Valor

If Behind And Against Fed Carry

Notes These 3 items provide great resistances VS a fed carry

Notes

These 3 items provide great resistances VS a fed carry

Build Item Spectral Armor Spectral Armor
Build Item Midgardian Mail Midgardian Mail
Build Item Witchblade Witchblade
Build Item Cloak of Meditation Cloak of Meditation

Against Fed Mage or Heavy AP

Notes Provides lots of AP resistance and lots of damage mitigation.

Notes

Provides lots of AP resistance and lots of damage mitigation.

Build Item Pestilence Pestilence
Build Item Spirit Robe Spirit Robe
Build Item Bulwark of Hope Bulwark of Hope
Build Item Cloak of Meditation Cloak of Meditation

Against Heavy AD or Physical

Notes good sustain and some anti healing if needed, Emperor's armor is a great choice as Cthulhu if you are ahead and want to constantly tower dive. Contagion is only good vs heavy physical life-steal. However, in most cases, you will want to mix and match ad and ap protections to become one of the most powerful tanks in the game :D

Notes

good sustain and some anti healing if needed, Emperor's armor is a great choice as Cthulhu if you are ahead and want to constantly tower dive. Contagion is only good vs heavy physical life-steal. However, in most cases, you will want to mix and match ad and ap protections to become one of the most powerful tanks in the game :D

Build Item Sovereignty Sovereignty
Build Item Emperor's Armor Emperor's Armor
Build Item Contagion Contagion

Cthulhu's Skill Order Notes Max 2 if u want to max early game poke

Notes

Max 2 if u want to max early game poke

Sanity Break / Sever

1 X Y
Sanity Break / Sever
2 8 11 12 14

The Mire / Devastate

2 A B
The Mire / Devastate
1 4 6 7 10

Rushing Terror / Transfuse

3 B A
Rushing Terror / Transfuse
3 15 16 18 19

Descend Into Madness

4 Y X
Descend Into Madness
5 9 13 17 20
Sanity Break / Sever
2 8 11 12 14

Sanity Break / Sever

1 X
Sanity Break: Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed. Enemies hit by this ability also do reduced damage to Cthulhu for 6s. This ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity. Successfully consuming Insanity permanently increases the base mitigation of this ability.

Ability Type: Cone
Damage: 100 / 150 / 200 / 250 / 300 (+40% of your Magical Power)
Attack Speed Slow: 10 / 15 / 20 / 25 / 30% for 3s
Fear Duration: 1.5s
Damage Mitigation: 20% + 0.5% (Max 30%)
Cost: 60
Cooldown: 10s

Sever (Ultimate Form): Cthulhu swipes down at the ground beneath him, creating 3 large projectiles. These projectiles damage enemies and apply a stacking Protection Reduction debuff. This ability does not proc item effects.

Ability Type: Line
Damage: 100 / 140 / 180 / 220 / 260 (+25% of your Magical Power)
Protection Reduction: 3% stacking up to 5 times
Debuff Duration: 5s
Cost: 0
Cooldown: 1s
The Mire / Devastate
1 4 6 7 10

The Mire / Devastate

2 A
The Mire: Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field.

The first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment. Cancelling the ability early stops The Mire from growing or the portal from firing additional shots.

Ability Type: Ground Target
Damage per shot: 50 / 95 / 140 / 185 / 230 (+30% of your Magical Power)
Slow: 10%
Corruption Slow: 35%
Corruption Slow/Root Duration: 1s
Mire Duration: 3s after ability cancel/end
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 18 / 17 / 16 / 15 / 14s

Devastate (Ultimate Form): Cthulhu fires a devastating blast of psychic energy that damages and knocks up enemies.

Ability Type: Ground Target
Damage: 140 / 175 / 210 / 245 / 280 (+20% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 5s
Rushing Terror / Transfuse
3 15 16 18 19

Rushing Terror / Transfuse

3 B
Rushing Terror: Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit. The projectiles follow at a slightly slower pace but travel further, damaging enemies as well. Enemies hit by Cthulhu or the projectiles gain 1 stack of Torment.

Ability Type: Dash
Damage: 70 / 110 / 150 / 190 / 230 (+30% of your Magical Power)
Stun Duration: 0.4s
Projectile Damage: 40 / 70 / 100 / 130 / 160 (+20% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s

Transfuse (Ultimate Form): Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies are also hit, taking more damage the closer they are to Cthulhu. This ability damages Cthulhu for 6% of his Maximum Health. If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%.

Ability Type: Area
Damage: 120 / 140 / 160 / 180 / 200 (+20% of your Magical Power)
Ally Healing: 8 / 9 / 10 / 11 / 12% Max Health
Power: 20 / 25 / 30 / 35 / 40
Movement Speed: 20%
Duration: 3s
Cost: 70
Cooldown: 6s
Descend Into Madness
5 9 13 17 20

Descend Into Madness

4 Y
Cthulhu reveals his true form as he plunges the battlefield into R’lyeh while any enemies caught nearby are damaged.

In this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Enemies also suffer the debuff effects of Sanity Break, causing them to deal less damage to Cthulhu.

Ability Type: Stim
Damage: 160 / 205 / 250 / 295 / 340 (+50% of your Magical Power)
Max Health: 20%
Duration: 10 / 11 / 12 / 13 / 14s
Debuff Radius: 50
Cost: 100
Cooldown: 120s

*NOTE* Cthulhu cannot use relics while in his ultimate form.

Cthulhu Threats

Tap each threat level to view Cthulhu’s threats

Max
1
Major
2
Even
0
Minor
0
Tiny
0

Cthulhu Synergies

Tap each synergy level to view Cthulhu’s synergies

Ideal
1
Strong
0
OK
0
Low
0
None
0

Brief Overview

It's important to remember when playing Cthulhu to use your large model to ur advantage to either soak hits or block enemies from retreating by standing behind them. Also, it is vital to remember that Cthulhu has to poke in the early game and is mainly damage until you finish stacking your gauntlet of Thebes. After completing your Thebes and boots the player will have to choose to either build a breastplate of valor if ahead of or other more tanky and less damaging items like sovereignty. However, Cthulhu is a very flexible tank, and other than his first 3 core items most are flexible based on if the enemy team is AP or AD heavy.

Thank you for reading my guide and I hope you try out my favorite smite character Cthulhu :D !

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League of Legends Build Guide Author curgscountry
Curg's Cthulhu Guide: Joust
Table of Contents

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