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Herbal Medicine
Key Bind: Passive
Every 12s Chiron collects herbs for a poultice, which increases all healing Chiron receives for each poultice he carries. Each time he uses an ability, the lowest health ally within 30' is healed, consuming a poultice.
Ability Type: Buff
Healing Bonus Per Stack: 10%
Healing Per Consumed Stack: 30 + 5 / God level over 5s
Max Stacks: 3
Radius: 30
Training Exercise
Key Bind: 1
Chiron warns his teammates to evade the area, removing crowd control effects so they can escape before it explodes, damaging and crippling all enemies in the area.
Ability Type: Ground Target
Damage: 70 / 125 / 180 / 235 / 290 (+80% of your physical power)
Cripple Duration: 1s
Radius: 17.5
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 15s
Masterful Shot
Key Bind: 2
Chiron passively marks his enemies as targets when he damages them with Basic Attacks or Centaurus, reducing their Physical Protections by 3%. He may activate this ability to fire seeking arrows at all marked targets within range, damaging and slowing them.
Ability Type: Cone
Damage: 55 / 100 / 145 / 190 / 235 (+70% of your physical power)
Mark Duration: 3.5s
Slow: 25 / 27.5 / 30 / 32.5 / 35%
Slow Duration: 3s
Range: 55
Cost: 65
Cooldown: 14 / 13 / 12 / 11 / 10s
Giddyup!
Key Bind: 3
Chiron gallops forward damaging enemies, knockup up minions, and kicking enemy gods behind him. Chiron may fire Basic Attacks while charging.
Ability Type: Dash
Damage: 70 / 95 / 120 / 145 / 160 (+50% of your physical power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Centaurus
Key Bind: 4
Chiron is transformed into a constellation, and can fire three long distance shots, even through walls. If Chiron would be killed during this ability, he does not die until he runs out of time or shots. Killing an enemy in this state returns Chiron to life with health equal to the damage dealt instead. Applies target mark.
Ability Type: Line
Damage Per Shot: 100 / 145 / 190 / 235 / 280 (+90% of your physical power)
Range: 120
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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