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standard start for laner, with fast transaction into bruiser, with some utility items . RH can be swapped with BTH, Runic ( agains heavy magic comp) VS or Sledge.
standard start ( for jungler ) assassins blessing into Katana or mace depending on path of bruiser build you choose ( based on opposition ), if you can cell golden blade late game for stone cutting or for any protection reduction or pen item you want.
Edge based build, also can be used for dives, works nicely even in late game, can work as a set up(blink is necessary.
in some cases , let's say to confirm kill , leveling ultimate before fully leveling 3 , can make sense .
Bruiser Arachne is pretty weird, her items are usually match up dependent, but she have few core items if you want to build her as a bruiser, Runeforged Hummer and GB are pretty much necessary, GB for obvious reason, and RFH for great synergy with her 2 and 3 in combination with 1( be sure to Use 1 after slow is applied and basic attack cancel into 2 , that will amplify damage both of basic attacks and Venom ), other great items like Berserker's Shield and Shifter's Shield are for specific scenarios, like when you dive enemy adc or mage in a Siege or late ganks, in case of adcs combination of extra damage from passive of BS, Crasher( + flat pen ) or Gladiator's shield and 1 you will be able to burst and sustain at the same time, just enough to kill or at least force to aegis/ beads , after you use ulti and run away or switch target. in the first build idea is same, but it's for slower push and active control.
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