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Beginner

2 0 11,067
by kidburg updated August 26, 2015

Smite God: Medusa

Build Guide Discussion 1 More Guides
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Medusa Build

Build Item Death's Toll Death's Toll
Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item The Executioner The Executioner
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Greater Purification Greater Purification
Build Item Heavenly Agility Heavenly Agility

Medusa's Skill Order

Viper Shot

1 X Y
Viper Shot
2 8 11 12 14

Acid Spray

2 A B
Acid Spray
1 4 6 7 10

Lacerate

3 B A
Lacerate
3 15 16 18 19

Petrify

4 Y X
Petrify
5 9 13 17 20
Viper Shot
2 8 11 12 14

Viper Shot

1 X
Medusa gains increased attack speed and her basic attacks become augmented, shooting Vipers that poison the targets hit dealing damage over time.

Ability Type: Ranged Basic, Buff, Damage
Damage: 20 / 25 / 30 / 35 / 40 (+10% of your Physical Power) every 0.5s for 1.5s per charge
Attack Speed Increase: 40 / 50 / 60 / 70 / 80%
Viper Shots: 4
Cost: 50
Cooldown: 10s
Acid Spray
1 4 6 7 10

Acid Spray

2 A
Medusa hurls back and spits out acid that damages the first enemy hit and sprays out acid in a cone behind them. Enemies hit by Acid Spray will have their healing taken reduced. Acid spray will explode on statues Medusa has created.

Ability Type: Line, Debuff, Damage
Damage: 100 / 150 / 200 / 250 / 300 (+85% of your Physical Power)
Healing Reduction: 40%
Healing Reduction Lifetime: 5s
Range: 45
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Lacerate
3 15 16 18 19

Lacerate

3 B
Medusa quickly slithers forward, damaging enemies she passes through. The first enemy god she encounters causes her to stop before she damages and roots the god hit.

Ability Type: Dash, Root, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Root Duration: 1s
Range: 55
Cost: 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Petrify
5 9 13 17 20

Petrify

4 Y
Medusa removes her mask revealing her true face, delivering a powerful blast from her horrifying Gorgon gaze. Enemies take damage and are stunned if they are looking at Medusa. Enemies not looking at Medusa take 85% damage and are slowed. Enemy gods that are killed during Medusa's gaze will turn to a stone statue and remain behind as a reminder to others.

Ability Type: Cone, Stun, Damage
Damage: 300 / 400 / 500 / 600 / 700 (+100% of your Physical Power)
Stun Duration: 2s
Movement Speed Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Range: 70
Cost: 100
Cooldown: 90s

Chapter Title

General early game strategy:
Start with 1 health potion. Go to damage with mid laner and support at the start of the game. Clear the buff, give to the mid laner and then go clear purple with your support, and take the buff. Go to lane, if there before the enemies, kill the wave and aggressively push up. If you get to lane after your opponents, retreat to your tower while auto attacking minions.

Early laning phase:
Clear waves with your 2 while staying safe. If you have the creep advantage, throw auto attacks at the enemies. If you have creep disadvantage, stay back and clear creeps while not getting hit by the enemy adc or cced by the enemy support. Try and stay in lane to clear creeps until you can finish transcendence and buy 1 of each potion which will cost 2050. If you have to back before you can finish transcendence, get transcendence rank 2 and beads, as well as 1 of each potion or whatever you can buy.

Mid laning phase:
Continue safely farming creeps unless you know you can be aggressive. Once you have boots and asi, you can rotate around the map to gank or you can be more aggressive in lane since you have lifesteal to sustain. If you kill the enemy adc and mid laner, go for the Gold Fury with the support of your team. Buy beads and rank 2 sprint when you think it is appropriate.

Late game: Stay safe in the team fights until you see lots of enemy abilities down, and then attack the enemies while staying safe. Kill towers when enemies are dead. Listen to teammates calls on what to do.


Ability usuage:
Clearing wave, use your 2 and auto attacks to kill creeps. If you are initiating, use your ultimate to slow/stun, then use 2 and 1 to follow up on the target.

Gold fury fights, use your ult on the enemies as they are coming in or you are attacking them

Late game fights, start with your ult when you see an opening, if you stun someone, use your one and kill them. Beads any cc that is dangerous and sprint when you need to chase someone. Throw lots of auto attack and kill people.

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1
Rinorim (5) | August 28, 2015 6:22am
I like your build a lot, and I agree with your guide for the most part.

However, I disagree with how you use Medusa's ultimate. The key to using her ultimate right is counter initiation. You have to make the enemy team think that they are going to win the teamfight, then you ult them. If you start a fight with it, they will all just turn around and leave.

Alternatively, if you need to initiate with Medusa, you need to keep your ultimate in your back pocket. It will make the enemy afraid knowing that you have it, and they won't want to face you. If they do, you punish them.

The only time I would use it when they are turned around is if they are running away and you KNOW you can secure the kill.

(Your Gold Fury usage I'm ok with though)
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League of Legends Build Guide Author kidburg
Beginner
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