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Kumba Jungle OP & GG

0 0 9,528
by BuffaloBillDays updated December 8, 2015

Smite God: Kumbhakarna

Build Guide Discussion 0 More Guides
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Kumbhakarna Build

36 second cooldown ult

Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Mystical Mail Mystical Mail
Build Item Stone of Gaia Stone of Gaia
Build Item Ethereal Staff Ethereal Staff
Build Item Soul Reaver Soul Reaver

Kumbhakarna's Skill Order

Throw Back

1 X Y
Throw Back
1 4 6 7 10

Groggy Strike

2 A B
Groggy Strike
2 8 11 12 14

Mighty Yawn

3 B A
Mighty Yawn
3 15 16 18 19

Epic Uppercut

4 Y X
Epic Uppercut
5 9 13 17 20
Throw Back
1 4 6 7 10

Throw Back

1 X
Kumbhakarna sleepily runs forward. If he hits an enemy he stops and deals damage. If the enemy is a minion, he throws them, dealing increased damage to each enemy they hit.

Ability Type: Dash
Damage: 95 / 160 / 225 / 290 / 355 (+50% of your Magical Power)
Flying Minion Damage: 95 / 165 / 235 / 305 / 375 (+60% of your Magical Power)
Range: 45
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Groggy Strike
2 8 11 12 14

Groggy Strike

2 A
Kumbhakarna smashes down, damaging all enemies in front of him, crippling and rooting them.

Ability Type: Line
Damage: 100 / 155 / 210 / 265 / 320 (+50% of your Magical Power)
Cripple / Root Duration: 2s
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Mighty Yawn
3 15 16 18 19

Mighty Yawn

3 B
Kumbhakarna lets out a mighty yawn that Mesmerizes all enemies in range. If awakened early, enemies have their Attack Speed and Movement Speed slowed. Kumbhakarna may use this ability while asleep.

Ability Type: Area
Mesmerize Duration: 1 / 1.5 / 2 / 2.5 / 3s
Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Slow: 40%
Attack Speed Debuff: 30 / 35 / 40 / 45 / 50%
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15s
Epic Uppercut
5 9 13 17 20

Epic Uppercut

4 Y
Kumbhakarna moves forward, stops at the first enemy god he encounters, and delivers a massive melee attack that uppercuts the enemy directly into the air. When the enemy lands, it deals area damage and causes knockup to enemies nearby.

Ability Type: Dash
Initial Damage: 75 / 100 / 125 / 150 / 175 (+15% of your Magical Power)
Landing Damage: 200 / 290 / 380 / 470 / 560 (+40% of your Magical Power)
Knockup Time: 2.2s
Range: 30
Cost: 100
Cooldown: 75s

Chapter Title

Most Under-rated OP Jungler out there...

You'll definitely get the skeptics every game saying "WTF ***ba Jungle?!", but just wait and see the results at the end of the inevitable win. With the amount of damage ***ba does with this build as well as the extremely high defense, you'll probably result in a very high K/D if played correctly. I've taken on 3 enemy gods, killed one of them and been able to escape.

Note: ***BA EARLY GAME IS WEAK, but late game he will absolutely stomp the **** out of everyone.

Enjoy!

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League of Legends Build Guide Author BuffaloBillDays
Kumba Jungle OP & GG
Table of Contents

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