Starter Set- A lot of guides on here recommend Assassin's Blessing, but I feel it is very lackluster in Joust. Getting the stacks for the Attackers blessing is easy, and the added penetration is actually really nice.
Standard Build - Good for most balanced team comps.
Tanky Build - Not really recommended, but can be good if you are having trouble staying alive, this is a good one to use against people who are going to box you at lot. The only time I would recommend even considering going tanky is when you are going up against a team with healing abilities (Ra, Aphrodite, Anubis with Lifesteal, etc), and at that point I would recommend using the Anti Heal Build instead which gives plenty of tanky capabilities, and also shuts down healing on the other team.
Anti-Heal - I would recommend , while also shutting down a healer or life steal god. You get max 40% CDR with this, which lets you spam abilities keeping your item passive healing reduction up at all times. Does decent damage still too. Upgrade Ankh when possible, the added dps that it gives you from a healing team is really good on Hun.
Not claiming to be an expert, could use advice on tweaks and things to make to these from more experienced players, just made this really quick as I have been playing Hun Batz in Joust lately and he has been a ton of fun. But I am sure it can use some tweaks, advice is always appreciated.
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